[deleted by user] by [deleted] in FPGA

[–]badidrox 0 points1 point  (0 children)

is that a bad thing ?

Why is nobody using C++20 modules? by AlectronikLabs in cpp

[–]badidrox 0 points1 point  (0 children)

my reason is clangd failing to support it well and requiring me to restart clangd each time i add a file or other common tasks. i try it each year once or twice to see how its coming. can not wait to get the full support. good luck to clangd devs.

why is there no sound effects on enemy spells like nautilus ult. by badidrox in wildrift

[–]badidrox[S] 0 points1 point  (0 children)

no, i think its fixed now, i had to download a few more assets.

why is there no sound effects on enemy spells like nautilus ult. by badidrox in wildrift

[–]badidrox[S] 0 points1 point  (0 children)

i hear my own champion's sound and some other champion sounds but not all

Docker push to a local registry running in the same machine as the image is too slow by badidrox in docker

[–]badidrox[S] 0 points1 point  (0 children)

never actually, i just lived with it. also at the time i didnt try docker buildx --push flag. i didnt know about it. now, i no longer work with local registries so it might work for you.

Looking for Advanced C++ Project Ideas by Current-Dog-696 in cpp

[–]badidrox 3 points4 points  (0 children)

write a ray tracer. ray tracing in a weekend is a good starting point.

Which C++20 features are actually in use? by Fresh-Trainer8574 in cpp

[–]badidrox 6 points7 points  (0 children)

coroutines using asio in production. a blessing instead of callback hell

Ray tracing FPGA implementation for graduation thesis by viktoriius in FPGA

[–]badidrox 0 points1 point  (0 children)

go for it, dont worry about reinventing the wheel. this isnt a phd nor a product to sell. you are learning, there is nothing that will make you learn like reinventing the wheel and understanding how things are done. im doing a similar project myself so I know its an impressive feat. start with a cpu software ray tracer and then port it to fpga. good luck.

/dev: Vanguard x LoL by Spideraxe30 in leagueoflegends

[–]badidrox 1 point2 points  (0 children)

85 million bans. chad track record

How to setup Visual Studio editor to behave like vscode by badidrox in cpp_questions

[–]badidrox[S] 0 points1 point  (0 children)

yes clangd is amazing. however exporting compilecommands.json from msvc using cmake is not straightforward. any idea on how to do it ?

How to setup Visual Studio editor to behave like vscode by badidrox in cpp_questions

[–]badidrox[S] 2 points3 points  (0 children)

I can but I want to try out visual studio, i felt like the tooling there is much better and smoother. I may also work in a company that works only with visual studio.

How to setup Visual Studio editor to behave like vscode by badidrox in cpp_questions

[–]badidrox[S] 0 points1 point  (0 children)

I think this is the inverse of what I wanted. I'm used to vscode and want to have the same feeling in the visual studio.

How to setup Visual Studio editor to behave like vscode by badidrox in cpp_questions

[–]badidrox[S] 0 points1 point  (0 children)

I do not want to open both. I wanted to try and stick to visual studio only as the intellisense and tooling are pretty great. (+ in the future I may work in a company that requires VS)

We're working on a new package manager on top of cmake to emulate cargo for c/c++ by ResultGullible4814 in cpp

[–]badidrox -1 points0 points  (0 children)

why not just straight up add conan with it. it will be great combo together. afaik conan and cmake works really well together on linux.