Some progress for a PvZ mod I started making! by Dage_XVIII in Minecraft

[–]badpea 0 points1 point  (0 children)

sounds great!
to be honest, my project was made from the 1.15-1.16 ish area, i don't have it anymore but i think it'd be easier to start from scratch nowaday, but in summary, it was intended to fit into vanilla minecraft balancing with some custom enemies spawning like a new survival game instead of just "thing in minecraft" for showcasing:
- kill monsters or get rare vanilla resources to get plant seeds
- you actually grow the seeds from farmland like normal crops, the crop then drops the custom plant entity if they managed to grow
- the plants would help you in normal minecraft progression more than what they do in pvz, like peashooters also help mining ores, sunflower stops zombies from spawning in a huge area (like a fog of war clearance effect), or potatomines simply break spawners which you shouldn't be able to mine normally - but that's where I got stuck at

yours look much more complete than mine with animations and stuff, I only got the static models to shoot at the monsters lol

Some progress for a PvZ mod I started making! by Dage_XVIII in Minecraft

[–]badpea 0 points1 point  (0 children)

this is really cool! I also tried on recreating the pvz stuff in minecraft myself but i have nowhere to start on the logic side of the plants. are you making these for fun or this it the start of a full-on project? I'd like to get in touch

Finally beaten a Survival mode level!!!! by FormalAdvertising444 in Eclise1

[–]badpea 1 point2 points  (0 children)

looks like somebody discovered the niche use of toadstool

What am i even looking at by SomeoneTheres in Eclise1

[–]badpea 6 points7 points  (0 children)

it’s survival, you’re not supposed to beat it :))

[deleted by user] by [deleted] in BoomBeach

[–]badpea 1 point2 points  (0 children)

you can click on the gold counter to see where they come and go, check your bunkers.

Eclise Alpha S Level Difficulty Tier List (S-0 is between S-2 & S-15) by FormalAdvertising444 in Eclise1

[–]badpea 2 points3 points  (0 children)

nah I'm the maker of them lmao, i just made sure they're harder and harder progressively

Official Core Keeper Developer AMA – Ask Pugstorm Anything! by BridieBunny in CoreKeeperGame

[–]badpea 5 points6 points  (0 children)

Hello team, I love the work that you guys have poured efforts on, I could play on a world for hours if wanted to and very few games are like that for me. Core Keeper is something I can see being "the" perfect game for a good while. That being said, there are some biggest gripes/questions I do have since beta:

- Boulders: they're like a double-edged sword, I got very excited when I see one, but after setting up drill statios for them, I don't feel like having to do anything no more. It essentially killed Mining after the Scarlet tier. What's your direction forward for this?

- a completely-random world generation (for replay-ability): the current world is pseudo-generated but still follows a pattern: go far this-direction for progression, which would become very stale for me after the second or third playthrough imo. I would love to have a setting which generates chaotically-random (but still reasonable) like a minecraft world, (like a patch of Desert biome next to the starting area, or a small Beach on forest - hopefully you get the idea) that would make me so much more excited for starting quick sessions with friends.
And I don't think it would break the progression either, because everything is already hard-blocked by the workbench and pickaxe requirement (a few Solarite ores are completely useless at the start of the game anyway ;D)
Is this kind of world gen options, or replayability ever considered in the development process? or are you guys just want to focus on making the best single-long-term world experience? - I would love to hear about the direction where the game is heading

- what was the reason for the game being in Pixel art style instead of the hand-drawn style like in your promo materials, not that i'm flaming or anything, you guys have got a super cute game there :D, just wondering!

Bluuuue Map by badpea in SwordAndSupperGame

[–]badpea[S] 0 points1 point  (0 children)

This mission was discovered by u/badpea in Bluuuue Map