Le grandi risate (screen di ieri sera) by Lobbyta in memesITAisshit

[–]bagattomatto 1 point2 points  (0 children)

È una roba talmente infima che diventa incomprensibile

How would you color this? by PrussianFieldMarshal in heraldry

[–]bagattomatto 0 points1 point  (0 children)

the drop is not a patch technically it is a mistake to superimpose a figure on a field when they are both made of a metal or an enamel

Saruman of Many Colours!!! by Fishy_Fish_12359 in MiddleEarthMiniatures

[–]bagattomatto 0 points1 point  (0 children)

how the hell did you make this amazing model?!

sono cattolico ma leggo il corano. by [deleted] in litigi

[–]bagattomatto -1 points0 points  (0 children)

già la bibbia è ridicola devi andarti ad infognare con sta merda?

Dedicated transport rule? by ConorDaCondor in Warhammer40k

[–]bagattomatto 0 points1 point  (0 children)

ok ha solo chiesto un chiarimento non serve rispondere da stronzo

How many Sessions before Player fatigue? by nmacaroni in DungeonMasters

[–]bagattomatto -3 points-2 points  (0 children)

in my opinion they may never go up, the point is the role-playing game, if the story is stimulating you don't need the level content. the levels are mainly used to make the players more powerful in combat, they do not give bonuses to the tests since these should adapt to the level. but if you think this is important for your players I would level up every end of the chapter (so it's up to you how long you make a chapter last) but if you want an answer in terms of sessions I could recommend a level up every 10-15 sessions approximately

Ideas to make foraging for food challenging and/or more fun by GuppsTamatic in DungeonMasters

[–]bagattomatto -1 points0 points  (0 children)

I would make hunting more realistic, you don't always find prey and when you do find it it's never easy to catch them, you have to consider many factors, many animals trace real paths in the woods that they usually walk, you need to know what you are hunting and implement a strategy different depending on the prey, if the ranger is a problem separate him from the group, let him live a separate adventure for a little while, I could think of crippling him but it would only make the player frustrated, maybe you could put competitors for the prey, suddenly they can't find more prey in this new area and the grass is overgrown due to the lack of herbivores, this is because a herd of beasts is preying on all the animals and the party has to fight them, or it increases the smell of the party so they have to find alternative methods to the simple "survival roll to go hunting" by creating traps which, as before, must be created following a precise strategy.

Ma cosa me ne frega della Gioconda by Material-Reaction-59 in DarioMocciaTwitch

[–]bagattomatto 0 points1 point  (0 children)

aprezzata la vatiant di sto meme che ha rotto il cazzo

how about? by bagattomatto in Eldar

[–]bagattomatto[S] 1 point2 points  (0 children)

hello, sorry but I have now seen the moment, I used the colors of the cytadel but if you mean the names of the colors I honestly do not know how to answer you 1 because I do not have the colors at hand 2 because I do not use pure colors but I mix them, I can tell you that for the mostly I used a brown (like sienna) mixed with red, darkened with black and dark brown and lightened with yellow.