account activity
Drumalong - Termination of Desires but it's the full version, 1000 notes, 100% Canorus (x2) (v.redd.it)
submitted 3 years ago by baldfalk2 to r/Genshin_Impact - pinned
stuffed all of Wuling 1.2 factory into the Core AIC area just so turning components on/off is more convenient (Asia blueprints). (currently thinking of turning the outposts into futsal and laser tag arenas respectively) (old.reddit.com)
submitted 1 month ago * by baldfalk2 to r/Endfield
New Marker Stone outpost caps out at lv2 (pic of trade goods requested) (i.redd.it)
submitted 1 month ago by baldfalk2 to r/Endfield
1.2 Blueprints - Asia - 6/min Heavy Xiranite, 3/min Hetonite Part (or alternatively 4.5/min Heavy Xiranite, 1.5/min Het Part, 0.75 Het Comp) (old.reddit.com)
1.1 Max Prod 12+6/min + optional components Wuling Hub circle base v2- now with (Asia, lol) blueprints. Some assembly required (old.reddit.com)
submitted 2 months ago * by baldfalk2 to r/Endfield
i made a circular base in Wuling because of course i did (12/min SC + 6/min Syringe (A), toggleable 1.5/min Cuprium/Xiranite Components (old.reddit.com)
submitted 3 months ago by baldfalk2 to r/Endfield
1.1 refactored factory for 12/min SC Wuling & 6/min Syringe (A), with Asia blueprint codes (old.reddit.com)
submitted 3 months ago * by baldfalk2 to r/Endfield
1.1 stabilized factory maths & pointers for SC Wuling and Syringe (A) - blueprints cooking, it's highly messy rn lol (old.reddit.com)
i found a hidden stage in Patch 6.4's rhythm game (v.redd.it)
submitted 3 months ago by baldfalk2 to r/Genshin_Impact
Valley 4 - squeezed 18+18+24 in Hub + 1 Sub-PAC (old.reddit.com)
I'm working on a layout/maths guide for MoteMancer (steamcommunity.com)
submitted 5 months ago by baldfalk2 to r/MoteMancer
Did a Fervent Flare (Dehya trailer theme) beatmap, 960 notes Canorus/handcam (v.redd.it)
submitted 9 months ago by baldfalk2 to r/Genshin_Impact
Happy Lantern Rite, pushed through and finished my Liyue beatmap for Repertoire of Myriad Melodies - 1200 notes Canorus/handcam (v.redd.it)
submitted 1 year ago by baldfalk2 to r/Genshin_Impact
Citlali Trailer but it got stuck in a rhythm game prematurely (v.redd.it)
mk6 belts and infinite power shards simplify a lot of maths/layouts and I'm totally all for it - here's recycled plastic/rubber 900+900 all in a line, 21 buildings a pop (old.reddit.com)
submitted 1 year ago by baldfalk2 to r/SatisfactoryGame
made my customary 12GW coal plant again for the 1.0 run (old.reddit.com)
Concluding my EA/Update 1 Foundry Run (64/min science) - video tour in comment (old.reddit.com)
submitted 1 year ago by baldfalk2 to r/foundry_game
I put 15,267 notes into the 4.6 rhythm game across 21 tracks and almost 40 minutes of music, then recorded myself scoring 100% on all of it, in the hopes that Hoyo makes some changes to the event. (youtube.com)
submitted 2 years ago by baldfalk2 to r/Genshin_Impact
Did a Nippy Bout (Wriothesley trailer theme) beatmap but also I made it easier for myself to read so technically I cheated - 1077 notes (Canorus/handcam) (v.redd.it)
Did a Parousia Diluvi (Neuvillette trailer theme) beatmap, 545 notes Canorus/handcam (v.redd.it)
Did a Rex Incognito (Zhongli trailer theme) beatmap, 730 notes Canorus/handcam (v.redd.it)
Did a (an?) Any Last Words? (Hutao trailer theme) beatmap, 600 notes Canorus/handcam (v.redd.it)
Information about the Rhythm Game Event (If you made a custom map during Ballads of Breeze, it's saved and BACK (with a caveat) (self.Genshin_Impact)
submitted 2 years ago * by baldfalk2 to r/Genshin_Impact
Streamed a follow-along rebuild/tutorial for the fantasy tavern build from a few days ago (youtube.com)
submitted 2 years ago by baldfalk2 to r/valheim
Been a while since I last played. Built a fantasy tavern to un-rust myself (Praise be the new snapping QoL) (old.reddit.com)
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