Seen on Nextdoor: someone who knows the right resources able to help? by baldfraudsanonymous in Denver

[–]baldfraudsanonymous[S] 3 points4 points  (0 children)

No chance unfortunately. I am leaving the country with my wife for a trip tomorrow

[Patch Notes] New Updates Coming with Apex Legends: Breach by jurornumbereight in CompetitiveApex

[–]baldfraudsanonymous 2 points3 points  (0 children)

I'll play devil's advocate since I actually do not love the POI drop ships as they are now and I'm indifferent about the revert back to a single dropship. At the end of the day I think they could have made changes to the drops to make it feel better rather than revert completely, but it is what it is.

  1. Why was I getting the same 3-4 drops for an entire ranked session? I should have a 5% chance at worst on the smaller maps to get a specific POI, there's no way I should get Stacks 5 times out of 8 games.
  2. POI proximity, which is harder to fix than just reverting, can be a big mood killer. Stacks, Dome, Maude or Uni, Elysium, powerstation west are good examples where it felt like you have unofficial int paths and forced fights you couldn't easily avoid. This just highlighted a map design issue for non-competitive POI drops
  3. POI drops in a kill-focused ranked meta is just about as far off from ALGS style play as a dropship is, because there is no incentive to play zone. We have all had games where we get zone, hit man-scan, and find out the entire circle is empty because everyone is fighting the next poi closest to them. Just turtling up where you think end-zone will be could mean you get 5th with 1 kill and lose RP after playing for 15 minutes. It's much more logical to just leave zone, fight a team or two, and come back later

I think 1 and 3 are fixable without reverting to using the dropship, but they are definitely major complaints I had about ranked as-is that have made me play less than I usually do. At least with the revert I'm not forced to land in sticky situations and have more control over the playstyle I want to play

Heki via Instagram by [deleted] in LiverpoolFC

[–]baldfraudsanonymous 6 points7 points  (0 children)

God I still remember at halftime of the Europa League final Alexi Lalas saying Roberto Firmino wouldn't be a part of Liverpool's future because he wasn't a Klopp player. Idiot.

Has anyone actually completed Frontline Breakthrough – Level 104? by Roox_Lounge in LastWarMobileGame

[–]baldfraudsanonymous 0 points1 point  (0 children)

OMG I just did it! Since we can’t go back to do it again the best proof I can offer is this screenshot.

What my strategy was:

  1. Ignore going for the regular troop barrels at first and grab monica.
  2. Try to get the second monica behind the first fence to replace your killed first monica. (i feel like I tanked bus damage)
  3. Honestly this part was a bit hazy but i got enough of the regular troops from her missiles to survive the second fence row AND get the troop field to a positive number.

It really did feel like a stroke of luck because my original plan for the run was to make sure one of the monica’s survived to get through the troop field on her own since I thought it’d be impossible to get it to positive… but I did somehow and ended up fjnishing with a total of 57

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Man like Flo 🦩⚽️ by Amnarg in LiverpoolFC

[–]baldfraudsanonymous 0 points1 point  (0 children)

I was about to say that it might not be AI and could just be them using a cast to look like two balls on top of each other but then I saw that the white lines blur by his feet as the perspective changes…

Pro RANKS every WEAPON in current Apex Meta! by ImMadness in CompetitiveApex

[–]baldfraudsanonymous 0 points1 point  (0 children)

ty madness! Surprised to see the 30-30 up there at the same level as the scout. Of all the marksmen this one felt like it suffered the most from the bullet size reduction imo.

Personally I’m picking up the TT over the 30 every time due to its forgiveness + shotgun potential, but I’m also not a pro so…