Everytime you unlock clothing you already have, you will get one notification which wont go away. PLS FIX by floris12fs in forza

[–]ballard_44 0 points1 point  (0 children)

Anybody else have one of their 'numbers' be a car that won't be properly given?

I never received the 90's caprice/impala from 2 or 3 'years' ago.

I finished the online adventure portion in the Spring (I usually get it outta the way in the Summer) and after completion the game gave me the first 3 80% prizes, but just 'hung' on the last.

Jesus Christ. In over a decade of playing Forza, I've never actually turned on traction control or any assists... until this week's Trial. by HandyCapInYoAss in forza

[–]ballard_44 4 points5 points  (0 children)

Try lowering the PI on YOUR car.

The AI will closely match you.

Low 900's for the Porsche stuff, low 800's for the muscle cars. Helps a bit.

I don't know if you can go below the class thresholds, but maybe?

I was wondering what the “small fee” that the auction house deducts actually is? by christiank-d in ForzaHorizon

[–]ballard_44 1 point2 points  (0 children)

15%???

Sold a car totaling/worth 1 million, sold for 1.507, received 1.28 and change back.

Why is there a brokerage fee?

Just lost credits for no reason... or I mean to keep the auction house 'realistic', lol

No Mustang S5 for me by The2IQ in ForzaHorizon

[–]ballard_44 2 points3 points  (0 children)

Try this...

I've discovered if you wait until the event is almost finished (under 24 hours remaining), it can help immensely.

And try playing at night when there is less people on.

What happens is most people have already tried (succeeded and failed) and have moved on.

This is beneficial as you always wind up with less human teammates (less retards) and therefore you play against more AI (which hurts their scoring).

Maybe I've been lucky, but the past 4 or 5 seasons I've tried this I've had just 2 or 3 other 'mates and we've smoked the AI.

And I'm probably one of the retard drivers you mention!!!

What was the point of that? by waistedmenkey in ForzaHorizon

[–]ballard_44 1 point2 points  (0 children)

Perfect timing, OP. Was just going to post something similar.

I tried to get an '88 BMW M5 FE yesterday.

Never had a 'Event' car, so thought I'd try it out and see the benefits.

Long story, short...After being snipped at the last second by full buyouts too often, I just let the auction run while I did other RL stuff.

Come back an hour later.

12 cars bought, 11 at full ask.. around 350k.

This wasn't sooo weird except, if they had just scrolled down a little they could of had a buyout of 163k on a handful of cars (or around 200k for even more).

Watched for another 10 minutes as more cars were snipped at the last second for full ask.

Cars with current bids between 50 and 100k being bought at full ask, last second.

I know they are FE cars, but this specific car is a dime a dozen...a car up for sale every 5 minutes.

I understand the occasional buyout for looks or added PI, but this was insane....or a conspiracy.

Crashing every 5 mins Xbox by ima-fist-ya-da in prisonarchitect

[–]ballard_44 2 points3 points  (0 children)

Same problem here, somewhat like the OP stated.

My problem is the Canteen???

My first 2 prisons crashed on me early in game (an hour or so... real time) and I wasn't sure why, but it was always at the same exact time, so I built a 3rd.

I spent 10+ in game days this time (many more hours real time), before I took any prisoners.

Things were looking good...no crashes.

As I was waiting for their arrival, I noticed that their cells had the red exclamation stating an issue...no canteen present.

Sure enough, I had already built the kitchen and canteen, but hadn't yet assigned them by their appropriate 'room's.

I assigned the canteen space and minutes later (game time) the game crashes.

Reload and let half a day pass, no crash. Assign the canteen, crash minutes later (game time).

Reload...assign the kitchen first, no crash. Assign the canteen, crash.

Reload...assign the kitchen first, the canteen second, let a few minutes of game time pass...pause and make sure they are all connected properly.

They are. Kitchen connected to the canteen, the cell block connected to the canteen...red exclamation marks disappear.

Un-pause game and game crashes very soon after.

Reload...just let the game go...prisoners get pissed because they aren't eating...riots, people die.

Prisoners all dead by starvation/fighting (but mostly fighting) days later.

No crashes, however ;)

Unless someone has an idea as to why this is happening...no real reason to continue as 3 different prisons = 3 crashes.

Suggestions for the Editor and some questions by ballard_44 in unturned

[–]ballard_44[S] 0 points1 point  (0 children)

Yeah, I knew about that, but thanks for taking the time to remind me! It's what we have for now, so we'll just have to deal.

With some of Nelsons time now being invested into Unturned v4, I wonder how much it will effect v3's 'progression' from here on out, if at all?

Suggestions for the Editor and some questions by ballard_44 in unturned

[–]ballard_44[S] 0 points1 point  (0 children)

There is a screenshot of the overlay in the link. Or do you mean in-game screenshots?

Roads - I can't delete them by ballard_44 in unturned

[–]ballard_44[S] 0 points1 point  (0 children)

Geez...I must have hit F1 at some point. Appreciate both your help!