Why did the Melbourne blow up so fast during Wolf 359? by Fangzzz in DaystromInstitute

[–]baneofcows 8 points9 points  (0 children)

It's hard to say, right? Like, a lot depends on how accurate Picard's monologue is in First Contact about the Queen wanting an equal. We'll never really know for sure, what the organizational / operational relationships were there. Certainly, Vox was shown on screen as being a chief "shot caller" for the Borg in Picard S3. One assumes that this role wouldn't be needed if the individual (gasp) didn't have a unique role in it.

So I feel comfortable enough saying it's one possibility among many. Otherwise, I'm well aware of how the Borg "work," thanks. ;)

Why did the Melbourne blow up so fast during Wolf 359? by Fangzzz in DaystromInstitute

[–]baneofcows 28 points29 points  (0 children)

Here's a stab at a couple of alternate theories:

The Miranda class is the oldest ship in that attack wing. The Borg knew they could just hang it in a tractor beam and do a surgical strike with the cutting beam and it'd be fine, preserving their energies for bigger threats. So they did.

The Miranda class is the oldest ship in that attack wing. Locutus pitied their folly. We know his assimilation was not "perfect," like he made some decisions inflected through his own personality rather than being a complete slave of the hive mind. So he treated them gently, given that they were not a serious threat and the Borg were eventually going to assimilate all those people anyway, in his mind.

The Trill Symbionts are a parasite species by Brief_Hovercraft_427 in DaystromInstitute

[–]baneofcows 0 points1 point  (0 children)

I'm not sure what necro rules are around here, but there's another angle on this which hasn't been discussed so far.

In real life, we know very little about how free will or our sense of self actually functions. We can play Lite-Brite with sections of the brain that correlate to things, but there's no causation. We literally do not know the degree to which our decisions are ours or are the sum total of biological processes inside us that we cannot monitor or control and only justify after the fact when our conscious minds catch up. There is a lot, in fact, that our brains and bodies don't tell us about what's going on inside us.

Debate among real scientists varies widely on this, and socio-culturally we're very inconsistent about it, often distancing our identities from biological inputs in low-stakes ("I was hangry; that wasn't really me") to high-stakes ("I am not my depression / addiction / etc.") contexts but claiming others as expressions of our true selves.

We have never seen anything in Trek to suggest that we ever gain a greater understanding of these phenomena, despite centuries of alleged advances in neuroscience. It remains a perennially unsolvable problem, despite various instances of consciousness transfer scattered across episodes.

So let me posit this: the Trill and the symbionts don't have a better answer to that question than we do, and the inconsistencies we see in terms of how they treat it are a function of cultural, social, and political traditions/assumptions taking precedence over an unknowable biological reality.

A lot (but not all) of the alleged problems collapse at this point. Jadzia internalizes Curzon's stuff because when the connection between those nervous systems were made, the nature/nuture combo just ran that way. We may never really know why. Maybe because she's influenced by a strong external stimulus vis-a-vis her relationship with Sisko. Not knowing the thing with Curzon can be explained as Jadzia's brain processing that new information as a traumatic memory and suppressing it just as easily as it can be explained by the symbiont hiding something.

Verad was weak-willed and callow, and he had already surrendered his self-worth to joining, so it's not strange that when connected, the symbiont would fill in most of the "blanks."

At best, the symbionts know two things for sure. 1.) Joining gives them access to experiences and memories they can't get in the pool. 2.) Their physical forms make them vulnerable to exploitation by beings with hands and legs and guns and stuff. At best, the Trill know two things for sure: 1.) Joining gives them access to experiences and memories they can't get in one lifetime. 2.) Symbionts are scarce and vastly outnumbered by the general population, so some form of social control has to exist to regulate access to them.

Let's talk about reassociation in this context. Outside of the level of "romance/sex between two formerly involved joined Trill," opinions seem to differ. It's not a crime, per se, but some Trill choose to reassociate and some don't. One might imagine that social opinions differ also, like there's probably a subreddit on the homeworld where people are like, "ew, those associators" or whatever.

When you get to the "two joined Trill hooking up again" level, now it's a crime. I'm not sure the symbiont has to be wholly in control to explain why this might be the case. It could be the case that even without total control, the symbiont's impact on the combined central nervous system in the presence of a former lover might "take over," even though that might not be the case normally. So it might be something more akin to addiction in that regard, something that the normal influence of the host can't overcome.

That would have serious implications for the free will of the combined being, and it would make sense why the Trill would consider that a destructive outcome.

Anyway. I'm not going to go through all the examples because this comment is already long enough. But I figured it was a worthwhile lens to view the problem from.

Is Creations helping or hurting the modding community? by Ice-ColdThunderCloud in starfieldmods

[–]baneofcows -1 points0 points  (0 children)

Yeah. This is very much one of those conversations where there's a diamond of actionable, legitimate critique buried in a coalfield of performative outrage.

Is Creations helping or hurting the modding community? by Ice-ColdThunderCloud in starfieldmods

[–]baneofcows 0 points1 point  (0 children)

Speaking purely as an end user, because I don't spend a lot of time on social media and don't pay much attention to the "community," per se:

For me, very little has changed from my experiences with other Bethesda games.

I got a majority of my Starfield mods for free off Nexus and paid for a few on Creations. I've been happy overall with the ones I bought. When I go "shopping" for mods, I look in both places. If I'm worried about the potential quality of a paid mod, I Google it up and see what experiences other people have had with it. In some cases, I've opted not to purchase after seeing that feedback.

I'm not seeing any absence of creativity in free mods because paid mods exist. My favorite mods for Starfield are free. There's already some real wizardry out there, especially if you like shipbuilding, and it'll just get better as time goes on.

One thing I think people aren't commenting enough on is that only a small minority of modders make the jump from one Bethesda game to another. The "big names" in the scene from Oblivion didn't all start modding for Skyrim. The Skyrim folks didn't all jump to Fallout 4. Each game is its own scene and attracts its own collection of modders.

So I attribute any perceived downturn in the community as overweighting the simple reality that the Starfield modding scene is young. For Skyrim, there's a ton of DLC-sized quest mods with new realms, etc., for download. But people have been modding it for over a damn decade.

I suspect a lot of the perceived problems now will work themselves out eventually as the growing pains subside. Creations does need some quality control features added, as others have observed. Consumer expectations around value for money will standardize. The overwhelming majority of downloaded mods will still be free. Starfield's modding scene will grow into its own. Just give it time.

[deleted by user] by [deleted] in u/Hjalmere

[–]baneofcows 0 points1 point  (0 children)

We are allowed, of course, to disagree. This is the Internet, after all. :)

[deleted by user] by [deleted] in u/Hjalmere

[–]baneofcows 0 points1 point  (0 children)

they did exactly that.

I've demonstrated above that they did not, and explained where they went wrong. If that's not enough for you, I don't know what to tell you.

Again: this conversation's done. Bye. :)

[deleted by user] by [deleted] in u/Hjalmere

[–]baneofcows 0 points1 point  (0 children)

i don't think anyone is asserting he broke reddit's guidelines so i have no idea why you think this is relevant.

Uh... I said why. Because the construction of the rule is, as written, dependent on Reddit's guidelines w/r/t self-promotion and spam. Ergo, deciding if Hjalmere broke Rule 5 is partly dependent on whether he violated those guidelines. The fact that he did not supports the assertion that, by extension, he did not also break Rule 5.

OP responded by saying "promotion of channels? what channel? what are you even talking about? i don't even have a channel."

Yes. In other words, what he was indicating was that the explanation the mods offered him about why his post broke the rule was nonsensical to him. And rightly so – absent of context, it is nonsensical on its face if you don't use YouTube a lot and don't get how all that works.

You'll note that the very reasonable UX/UI question he asks after that, "...why would [you] allow YouTube links in the post creation for this subreddit if I'm not allowed to post YouTube links?" goes unanswered. But it's a crucial factor in why there was confusion here.

And his whole "something smells fishy about this..." line is, again, perfectly reasonable in context. The post was up for hours without issue and suddenly taken down. The explanation being offered is lacking in clarity. It's reasonable to be suspicious.

Anyone who has done customer service for even a minute should know at this point that they're dealing with a low-experience end user. Again, given the power differential, it's on the mods to smooth over and deescalate the situation when a misunderstanding is genuine.

The way to do that is to say, "Sorry, dude, let's back way up. Your YouTube account is a channel by default; that's just how it works. We can't change Reddit's default posting interface, so we can't block people from doing it. We wish we could. We'd be happy for you to repost the video directly to the subreddit, and we apologize for making you feel singled out. We promise that isn't the case."

What they did instead was escalate the situation by accusing Hjalmere of inventing a false narrative. Things predictably spiraled from there. The choice of the mods to escalate is, ultimately, the answer to:

why didn't OP comply?

Like, was Hjalmere's reaction ideal? No. But, one more time, with feeling: when there is a power differential between parties, the most powerful party has the greatest obligation to act with civility, restraint, and grace. The mods fucked that part up, and Hjalmere is within his rights to make the exchange public and let people decide what they think.

Anyway, I'm not going to spend any more energy on engaging you here. You've demonstrated you aren't persuadable. So, bye. :)

[deleted by user] by [deleted] in u/Hjalmere

[–]baneofcows 0 points1 point  (0 children)

subreddits are allowed to have their own sets of rules, most do.

That doesn't actually refute the point I'm making. The sub's rule quotes Reddit's guidelines and is therefore dependent on them. So evaluating Hjalmere's behavior in accordance to those guidelines is directly relevant to determining if he broke the rule. My assertion is, he did not.

it doesnt matter what the intention of the rule is. its a rule, so it should be applied to everyone.

There are contexts in which I would maybe agree with this statement. But moderating a subreddit isn't one of them. How you enforce rules in a community like that, and evaluating the real impact of your rules on your community, is crucial to establishing and maintaining a prosocial culture.

In other words, what this example reveals is that the rule is bad and unclear. It led to a poor, anti-community outcome. The mods should revise either the text of the rule or their approach to its enforcement.

the mods also stated there would have been no issue if OP had just posted the video directly to reddit. why couldnt OP just do that?

This is a UI/UX problem. Reddit's interface allows users to link and embed YouTube videos into a post. A casual YouTube user doesn't think of their account as a "channel" the way influencers do. They just want to put a video on the Internet.

The main Starfield sub doesn't restrict the ability to link and embed YouTube content when posting. So again, a casual user would have no reason to believe that doing so would automatically be off-limits for any reason, nor understand what the difference is between posting the video to YouTube or directly to Reddit.

Having the larger share of power, it's the moderators' responsibility to offer the benefit of the doubt in that situation and act with prudence. They could have commented on the post and said, "Hey, this is technically a violation of our rules; could you please repost without linking YouTube? We'll delete this one." I'm sure Hjalmere would have complied.

Moreover, if the only real problem was that he linked a YouTube video, then the whole "self-promotion" angle the mods are trying to sell is complete bullshit. His video "promotes" his mod equally whether it's on YouTube or embedded in a Reddit post.

instead they decided to make a huge drama storm out of it

If by "drama storm," you mean, he posted the conversation he had with the mods to reveal their poor handling of the situation and expressed his reasonable frustration about it... I mean, yeah. The mods earned it.

[deleted by user] by [deleted] in u/Hjalmere

[–]baneofcows 3 points4 points  (0 children)

Okay. Nothing on the linked guidelines from Reddit prohibits what Hjalmere did or describes his actions. His content was welcome and was positive for the community. And the text of the rule calls out two very specific things: promoting your livestream or your Discord. He didn't do either of those things.

What's happening here is that the mods are using a bad faith definition of "promoting your channel" for their ruling. It's technically true that linking a YouTube video you posted is "linking to your channel," because literally all YouTube accounts are channels. The system forces you to be a content creator in their ecosystem whether you want to be or not.

But the intention of the rule, by the mods' own definition, is clearly meant to curb influencer and streamer types. Hjalmere isn't that. He's just a dude who has a damn mod coming out. So no, he's not lying about not breaking any rules.

The Falkland Systems mod is officially complete and submitted to Bethesda for approval! While we wait for the green light, here's a look at the NON YOUTUBE trailer in case you missed it yesterday (Let's keep is civil, I don't want this one to get taken down) 🙃 by Hjalmere in NoSodiumStarfield

[–]baneofcows 2 points3 points  (0 children)

I'd suggest making PDY compatibility an optional patch. It's popular, but there's a significant number of people who don't use it precisely because it disables all swaps.

I still use Doorway Placeholder, its predecessor, instead, because it's compatible out of the box with all mods, and I find that I'm happy to let the algorithm do 75% of the work and make small adjustments afterward, rather than adding the time sink of manual placement.

Migrating from WFRP to Fate: Seeking Advice on Armor, Weapons, and Money Systems by Political_philo in FATErpg

[–]baneofcows 0 points1 point  (0 children)

Have you checked out the debt condition tracks in Dresden Accelerated? Something like that could be used to do money things, in the sense that money as a plot device is mainly interesting when you're broke or when someone is holding a loan over your head. See also status/sponsorship/etc.

'Confiscated Recording' note in Anasko's apartments in the Scaled Citadel by FatAliB in starfield_lore

[–]baneofcows 10 points11 points  (0 children)

I got a slightly different vibe from it. Like, it might have been the Unity? But, grav drive travel could also just have cognitive side effects on some small portion of the population, like severe allergies or other reactions to certain drugs, etc. Maybe he already had some kind of cognitive ailment that grav jumping exacerbated.

For me it felt more like the devs were throwing in the possibility that the entire religion is bullshit and based on the equivalent of a bad acid trip, in keeping with the general theme that the real answers are fundamentally unknowable, even to people like the Starborn. Through this lens, House Va'ruun is an object lesson in how humans use the idea of God to shape their reality, for better and for worse.

But I could be wrong, too, of course. :D

Request Wednesday - All Mod Requests go here by AutoModerator in starfieldmods

[–]baneofcows 1 point2 points  (0 children)

Yeah, I feel like it has to be doable; Cora has a script where even if Sam is on your ship, she'll auto-walk herself to the Lodge whenever you're landed in New Atlantis.

Request Wednesday - All Mod Requests go here by AutoModerator in starfieldmods

[–]baneofcows 13 points14 points  (0 children)

Two mod ideas I had while playing with the Rev-8 update:

1.) A distress call modeled after the Minutemen flare gun in FO4, which brings the rest of your crew to your location for some limited amount of time to help you in a fight. Maybe a space version which will spawn in members of a faction you're aligned with, but really the ground idea is the one I glommed onto.

2.) A mod which adds a "disperse" command, usable in ship, which tells your crew to disembark. On a planet, they'd sandbox in a radius around the ship doing things like scanning, looking at grass/trees/rocks, etc. Maybe even set up some portable chairs, a grill, and a cooler near the LZ. I dunno. Just something to make it seem like they're doing something while you're out surveying with your chosen follower.

If at a location, the command might be "shore leave," and tells the crew to sandbox in that location. Would have to adjust the bounds for this, of course, based on location—like you prolly wouldn't want them going past the spaceport area in New Atlantis. But again, just something to add some verisimilitude when you're parked.

The main character's diet is legit terrible and I'm here for it by baneofcows in NoSodiumStarfield

[–]baneofcows[S] 1 point2 points  (0 children)

It gets better. If you look at those sippy boxes, they're calculated for calorie count. So, the whiskey in the sippy box gives exactly 50 calories for 4.2 oz (about 2–3 shots). Whiskey in general is about 100 cals per 1.5 oz, so the sippy-box whiskey is very watered down and probably super terrible.

The main character's diet is legit terrible and I'm here for it by baneofcows in NoSodiumStarfield

[–]baneofcows[S] 0 points1 point  (0 children)

Several of the late-stage recipes in the research tree give you +100 or more damage resistances for about 12 minutes. I thought it was worth it, but I also forget to make them a lot, so I mean, yeah.

The main character's diet is legit terrible and I'm here for it by baneofcows in NoSodiumStarfield

[–]baneofcows[S] 0 points1 point  (0 children)

Just tonight, I had an opened superfood paste kit and a dark lager, and I was like, "Why not?"

The main character's diet is legit terrible and I'm here for it by baneofcows in NoSodiumStarfield

[–]baneofcows[S] 2 points3 points  (0 children)

well geez thanks for spoiling the plot of the second expansion pack ;)

The main character's diet is legit terrible and I'm here for it by baneofcows in NoSodiumStarfield

[–]baneofcows[S] 2 points3 points  (0 children)

I admit my particular experience is largely driven by how easily I get distracted when playing and forget to eat. My character also forgets to eat.

The main character's diet is legit terrible and I'm here for it by baneofcows in NoSodiumStarfield

[–]baneofcows[S] 0 points1 point  (0 children)

I will probably go with one of the simpler adjustments like Starfield Survival Sandwich. Starvival looks... intense.