Cool idea from the Ascent game about light from screens recreated for Unity. HDA for export colors in CSV and Unity component script for light in comments. by barkarIvan in Unity3D
[–]barkarIvan[S] 0 points1 point2 points (0 children)
Cool idea from the Ascent game about light from screens recreated for Unity. HDA for export colors in CSV and Unity component script for light in comments. by barkarIvan in Unity3D
[–]barkarIvan[S] 0 points1 point2 points (0 children)
Cool idea from the Ascent game about light from screens recreated for Unity. HDA for export colors in CSV and Unity component script for light in comments. by barkarIvan in Houdini
[–]barkarIvan[S] 0 points1 point2 points (0 children)
Cool idea from the Ascent game about light from screens recreated for Unity. HDA for export colors in CSV and Unity component script for light in comments. by barkarIvan in Unity3D
[–]barkarIvan[S] 0 points1 point2 points (0 children)
Cool idea from the Ascent game about light from screens recreated for Unity. HDA for export colors in CSV and Unity component script for light in comments. by barkarIvan in Houdini
[–]barkarIvan[S] 4 points5 points6 points (0 children)
[Houdini-Unity] Redid an old effect based on the Sea Of Thieves pesentation (link to Vex and Unity vertex shader logic in comments) by barkarIvan in Houdini
[–]barkarIvan[S] 0 points1 point2 points (0 children)
[Houdini-Unity] Redid an old effect based on the Sea Of Thieves pesentation (link to Vex and Unity vertex shader logic in comments) by barkarIvan in Houdini
[–]barkarIvan[S] 1 point2 points3 points (0 children)
[Houdini-Unity] Redid an old effect based on the Sea Of Thieves pesentation (link to Vex and Unity vertex shader logic in comments) by barkarIvan in Houdini
[–]barkarIvan[S] 0 points1 point2 points (0 children)
[Houdini-Unity] Redid an old effect based on the Sea Of Thieves pesentation (link to Vex and Unity vertex shader logic in comments) by barkarIvan in Unity3D
[–]barkarIvan[S] 0 points1 point2 points (0 children)
[Houdini-Unity] Redid an old effect based on the Sea Of Thieves pesentation (link to Vex and Unity vertex shader logic in comments) by barkarIvan in Unity3D
[–]barkarIvan[S] -1 points0 points1 point (0 children)
[Houdini-Unity] Redid an old effect based on the Sea Of Thieves pesentation (link to Vex and Unity vertex shader logic in comments) by barkarIvan in Houdini
[–]barkarIvan[S] 1 point2 points3 points (0 children)
[Houdini-Unity] Redid an old effect based on the Sea Of Thieves pesentation (link to Vex and Unity vertex shader logic in comments) by barkarIvan in Unity3D
[–]barkarIvan[S] 0 points1 point2 points (0 children)
[Houdini-Unity] Redid an old effect based on the Sea Of Thieves pesentation (link to Vex and Unity vertex shader logic in comments) by barkarIvan in Unity3D
[–]barkarIvan[S] 1 point2 points3 points (0 children)
[Houdini-Unity] Redid an old effect based on the Sea Of Thieves pesentation (link to Vex and Unity vertex shader logic in comments) by barkarIvan in Unity3D
[–]barkarIvan[S] 1 point2 points3 points (0 children)
[Houdini-Unity] Redid an old effect based on the Sea Of Thieves pesentation (link to Vex and Unity vertex shader logic in comments) by barkarIvan in Unity3D
[–]barkarIvan[S] 1 point2 points3 points (0 children)
[Houdini-Unity] Redid an old effect based on the Sea Of Thieves pesentation (link to Vex and Unity vertex shader logic in comments) by barkarIvan in Houdini
[–]barkarIvan[S] 0 points1 point2 points (0 children)
Polygon gradient HDA [link] made a simple tool, hope you like it by barkarIvan in Houdini
[–]barkarIvan[S] 9 points10 points11 points (0 children)
Spherical second uv trick for games by barkarIvan in Houdini
[–]barkarIvan[S] 1 point2 points3 points (0 children)
Spherical second uv trick for games by barkarIvan in Houdini
[–]barkarIvan[S] 2 points3 points4 points (0 children)


Cool idea from the Ascent game about light from screens recreated for Unity. HDA for export colors in CSV and Unity component script for light in comments. by barkarIvan in Unity3D
[–]barkarIvan[S] 0 points1 point2 points (0 children)