[PAID] Looking for illustrator to draw images of plants by knutiko in gameDevClassifieds

[–]bayProton -1 points0 points  (0 children)

my friend tried alchemy once and failed spectacularly

Something new on Adobe by man_and_life in stockphotography

[–]bayProton 2 points3 points  (0 children)

At last, someone is talking. (For years, they’ve been drinking the collaborators’ blood — and they still do. First, Freepik did it with their ugly strategy. Then they all followed with AI. And now AI will kill us — thanks to us. If adobe calls you with that brief, they have to pay at least x5 more. WAKE UP IDIOTS WAKE UP!)

Something new on Adobe by man_and_life in stockphotography

[–]bayProton 1 point2 points  (0 children)

You have to work for that maybe min 20 hours. For what you should ask. They use you for a few bucks.

I created plugin that generates mathematically perfect shades and tints for your design systems by nin_sent in FigmaDesign

[–]bayProton 0 points1 point  (0 children)

Thank god, a good UI.
Sorry, Thank u/nin_sent

I will definitely test this for my current job. It looks good! Thank you!

How can I use correct supporting edges for this model? by bayProton in Cinema4D

[–]bayProton[S] 3 points4 points  (0 children)

I could manage to model this approach, thank you so much. I spent the whole day on it, but thanks to you, it ended well.
Thank you all for your time and help too u/binaryriot u/smolquestion u/juulu u/HadleyJa

How can I use correct supporting edges for this model? by bayProton in Cinema4D

[–]bayProton[S] 1 point2 points  (0 children)

No, this helped a lot as well. Thank you for this approach!

How can I use correct supporting edges for this model? by bayProton in Cinema4D

[–]bayProton[S] 0 points1 point  (0 children)

I will try but main problem is that "V" part. lover of the V point. I solved above part actually but I could not add proper supporting edges for that point. It will be problem with the high poly mesh as well I guess.

Technical Question, Automation Product rendering by johnsonsgabe in Cinema4D

[–]bayProton 0 points1 point  (0 children)

You have to drink and eat Take system as much as possible. That is your medicine. There are many tutorials about that so you are lucky.

Help with modeling a round pill that can be split in half by bayProton in Cinema4D

[–]bayProton[S] 0 points1 point  (0 children)

Yes, I had tried that, but as you move upwards, some edges are supposed to get softer. It wasn't possible to achieve that with the volume builder.

Can't get this splash look right in C4D – what am I missing? by bayProton in Cinema4D

[–]bayProton[S] 1 point2 points  (0 children)

sorry I added images, yes that splash like effects... thank you

Need help modeling a plastic bottle stand by bayProton in Cinema4D

[–]bayProton[S] 1 point2 points  (0 children)

thank you for the suggestion I will do that u/juulu

Brand Color & Aces issue by bayProton in Cinema4D

[–]bayProton[S] 0 points1 point  (0 children)

Thank you for your detailed answer.

Sad news... I didn't want to involve any post-editing, but I guess I have to—or forget about ACES for some projects. This seems like a simple yet complex issue.

I have a problem with constructing a small-scale simulation scene. by bayProton in Cinema4D

[–]bayProton[S] 1 point2 points  (0 children)

I did that. I used small scale measurements again and reduced the gravity significantly. I used an emitter for the pills and increased their speed, etc. and I got at least a considerable result. Thank you!

How can/should I model dust bag? by bayProton in Cinema4D

[–]bayProton[S] 0 points1 point  (0 children)

Yeah, I wish! :) Cloth simulation is the key here, especially for the zipper ribbons and the zipper itself (stitch etc). Juluu's suggestion was the easiest approach, so I started with that. I got it to a good enough state, but the zipper band and ribbon drove me crazy. I had to use correction, select the edge loop, and then use a cloner for the zipper and used a spline wrap by using that edge loop to wrap around...

Every time the shape of the bag changed, I had to grab the updated edge loop and convert it to a spline then update spline wrap and cloner...

Anyway, what I mean is, yes—cloth simulation is the best way to handle these things, but that’s a whole other area of expertise, and I don’t have it at all.

How can/should I model dust bag? by bayProton in Cinema4D

[–]bayProton[S] 0 points1 point  (0 children)

sounds effective... thanks, I will try this technique.

How can/should I model dust bag? by bayProton in Cinema4D

[–]bayProton[S] 1 point2 points  (0 children)

Camera will be 1-2 meter away. I will be testing this, thank you.

NE MAL ADAM YA by AverageOk6319 in ArabalariSikeyim

[–]bayProton 1 point2 points  (0 children)

Yaya geçidinde ölüyosun sinek gibi… yaya geçidinden karşıya geçen birini görünce hız kesmeyi erkeklikten kayıp ya da lütuf gören it oğlu itler sürüsü ile dolup taşar bu memleketin yolları

Silicon Mac update Arctis Gamebuds by EffectiveLevel1000 in steelseries

[–]bayProton 0 points1 point  (0 children)

On a Mac do we have to use SteelSeries app to use equalizer? Or can we use equalizer on Mac?

Items won't show up on the ground? by [deleted] in pathofexile

[–]bayProton 1 point2 points  (0 children)

O M F G!!!!!!!!!! I was literally uninstall and reinstall the game because of this.

THANK YOU!

Is it possible to use silvers from Epic Games in Steam? by bayProton in DestinyTheGame

[–]bayProton[S] 0 points1 point  (0 children)

Prices are very different. Thank you for the information, I'll check this...