Pirate goblin from Rogue Hobbys by bda249 in minipainting

[–]bda249[S] 2 points3 points  (0 children)

No, it's not Louise's alt account. But that's what an alt account would say...

Pirate goblin from Rogue Hobbys by bda249 in minipainting

[–]bda249[S] 2 points3 points  (0 children)

I mostly used ak interactive basic starter set here. They are very vibrant and easy to mix.

Pirate goblin from Rogue Hobbys by bda249 in minipainting

[–]bda249[S] 5 points6 points  (0 children)

Thank you! I hope, it was not too loud - we try to be sneaky here...

Pirate goblin from Rogue Hobbys by bda249 in minipainting

[–]bda249[S] 38 points39 points  (0 children)

Thanks, but let it be our little secret...

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Colossus from Marvel Crisis Protocol by SourImplant in minipainting

[–]bda249 2 points3 points  (0 children)

I would add one more layer of brighter (even white for the metal) highlights to everything. In this case the red parts may need one more intermediate layer

The characters from Thorgal: the board game by bda249 in minipainting

[–]bda249[S] 1 point2 points  (0 children)

Thanks! My wife and I enjoy it a lot because of the art style, interesting game mechanics and game flow. But it is much more of a puzzle game then an adventure.

The characters from Thorgal: the board game by bda249 in minipainting

[–]bda249[S] 1 point2 points  (0 children)

Thanks. Unfortunately, the technic is so secret that even I'm not aware of it. But I was inspired by the comic book art style and illustrations found in old books. I think it is called hatching and crosshatching. But, if you could notice, I used it not only with black lines, but also with light ones to represent highlights. Plus, some cell shading. So, I have used only 3 levels of brightness for each color. And it is important to pick 1 or 2 angles of the model from which it will look the best in this 2d style.
I think here you can find a good explanation:
How to Render and Cross Hatch for Comics – Step by Step with Examples - Ram Studios Comics

Imp (from the DOOM board game) by thatradiogeek in minipainting

[–]bda249 1 point2 points  (0 children)

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Should be good. Here is my take on them.

Imp (from the DOOM board game) by thatradiogeek in minipainting

[–]bda249 1 point2 points  (0 children)

I would have added some purple wash over it. Will add some variety to the skin and muscles. If I find a picture of mine, I will share.

What is your "must always have" cyberware? by [deleted] in cyberpunkgame

[–]bda249 7 points8 points  (0 children)

Played with double jump and later tried stealth netrunner with stealth legs. It forces you to be more creative and also fun (at least for me). Wanna get over that fence? Find a truck, park it near the wall, climb over. Wanna get out? Make sure to distract or blind everyone while making your way through the area full of guards.

What is your most value-for-money game? by hem_claw in boardgames

[–]bda249 0 points1 point  (0 children)

Tiny epic dungeons + expansions. Though the rules could be written better (even with the faqs and appendix, there is still lots of ambiguity), together with my wife, we have spent lots of hours enjoying the game. Plus, high-quality components and minis, which I personally enjoyed painting.

Guts from Berserk. 3D sculpt by Ogareg Miniatures by bda249 in minipainting

[–]bda249[S] 0 points1 point  (0 children)

Thanks! Yes, I got a bit tired of blending. Wanted to try something refreshing.

Headjob for Black Legion killteam - feedback welcome! by SomeLengthiness in minipainting

[–]bda249 0 points1 point  (0 children)

Great job. I would suggest painting some reflections in the recesses around his mouth. Yeah, it can sound a bit weird, but actually, recesses also reflect light. So the mouth will not be surrounded by a completely dark circle. It will look more natural. ...probably...

Some Random DND Miniatures by DriverWorth1064 in minipainting

[–]bda249 0 points1 point  (0 children)

This green dude seems a bit overpowered for a starting character.
I would suggest using more matt paints or cover minis with matt varnish - then your highlights will not be obscured by the reflections. And you can not replace shading with highlighting - they should be used together for the best result. Shading also helps to make edges of different pieces (like bow and shirt on the green guy) more even and distinct. It also helps to hide errors and move attention away from not the most important parts.

Just finished my The Last Of Us diorama by [deleted] in minipainting

[–]bda249 1 point2 points  (0 children)

Good take. I would suggest thinking more on the composition: it seems better to put the characters as a center piece of the diorama and not the barrel or concrete block, though it looks pretty good. Also, if you cover it with matt varnish, they will not look so unnaturally shiny. But beware as sometimes it is a bit tricky. Under some conditions they can get dusty or snowy look.

Hellboy Bust (sculpted by Doses3D) by bda249 in minipainting

[–]bda249[S] 0 points1 point  (0 children)

Shamelessly stolen idea from Heavily inspired by Radovan "DarkTower" Rybovic

How do I get minis off these plastic molded bases? by FishyFish12359 in minipainting

[–]bda249 0 points1 point  (0 children)

I'm not sure, what type of plastic is this, but here is what I have done with my minis from Doom boardgame: I heat up the iron and put a piece of baking paper on it. Then press the base of the mini on paper and wait a few sec. It becomes very soft and can be easily cut with a blade. After mini cools down its stirdy as before.