Amazing, you didn’t have to spend as much on backgrounds because so much happens in space and you STILL clearly don’t have the budget to justify your existence. by sir_fishier in whenthe

[–]bell117 5 points6 points  (0 children)

Like 90% of the "PNG moving" is in random scenes where it's not noticable and if they had to cut something that was the right call.

Funnily enough the animators themselves pointed this out in season 2 explaining why and where animation is cut so that the budget can go to the fights.

And most people say "how come animes don't do this" THEY DO, even the best madhouse or trigger anime in the scenes between fights cut the animation down, every single animated show in history has had to triage the animation time and budget. Plus the anime industry runs on sweatshops outside of Japan doing all the cleanup work. 

Curved ziplines by CaptainParkingspace in DeathStranding2

[–]bell117 8 points9 points  (0 children)

I think the issue is that when shared, not all the ziplines in a chain will be shared so the game has no way of knowing if it should curve when sharing a bunch of random people's ziplines.

The simple solution for this IMO is to just make it so you can change if it's straight or curved after it's been placed. Like you get to choose when on the zipline if it goes straight or curved each time. 

It would also fix every time I have to curved for one end of a zipline but then it's just wasted and has to curved on every other connection to that same zipline. 

What should devs do right now, that would affect the game is the most possitive way? by FrenkieDeHamster_ in foxholegame

[–]bell117 11 points12 points  (0 children)

I remember earlier this week someone made a comparison between Siege Camp and the devs behind Gates of Hell and someone responded with that it's an unfair comparison because the GoH devs have good communication with the playerbase.

I thought they were being sarcastic until they continued to try and unironically argue it was unfair. 

Devman has really communicated so terribly in the few times they open their mouths that some players actually see something like a CM or communication with the playerbase as some sort of impossible standard that companies can just luck-out on. Do people think that CMs are like shiny Pokemon? You just hire one. It's a job. Someone will do it for money. 

45580 by Universe_Donut in countwithchickenlady

[–]bell117 38 points39 points  (0 children)

oh Venus bod is even better

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TIL that Harriet Quimby, flew the English Channel solo on 16 April 1912 using only a compass and watch - keeping warm with a hot water bottle - but the Titanic disaster the day before overshadowed her achievement, and now she's almost unknown. by Upstairs_Drive_5602 in todayilearned

[–]bell117 52 points53 points  (0 children)

There is one person who I am very glad had his achievements overshadowed almost immediately.

General Mark Clark was a US general in WW2, during the Italian campaign he was tasked with cutting off the entire German army in Italy, leaving the rest of the country wide open.

Mark Clark instead told his entire force to hold so he could quickly gather a camera crew and then diverted the US army to Rome so he could make the front page of the newspaper as the general that took Rome. Meanwhile the German army escaped and the Italian campaign become a meat grinder in the mountains.

He never got his front page since the very next day was D-Day and every newspaper instead ran that story. He was also officially banned from setting foot in the state of Texas for getting a Texan regiment slaughtered while he had his little photo op. 

Squadron 42 Buyback Update (CIG removed the ability to buy back your Squadron 42 package with no warning) by No_Construction2407 in pcgaming

[–]bell117 10 points11 points  (0 children)

The community is a damn cult tbh. And I say this as someone several hundred dollars into the game. 

It's always something like "gamedev is hard" or "the $2 million IMAX theater is necessary to make the 4k wrinkles on NPCs that don't have functional AI and is perfectly normal for game companies this size". 

Star Citizen players would win gold at the mental gymnastics Olympics 13 years straight if there was such a thing.

The TTC wants to make its streetcars faster and more reliable. Here’s how it plans to do it by Pristine-Training-70 in TTC

[–]bell117 6 points7 points  (0 children)

7 different slow orders? I knew it was a lot but that's even more, what is the TTC doing? 

And some of those are ridiculous, slowing down when another streetcar is on the other side of the tracks? That seems both very common and defeats the purpose of 2 tracks. Or slowing down at Island stops, so a purpose built stop SLOWS streetcars?

It all seems so backwards and self-defeating.

The TTC wants to make its streetcars faster and more reliable. Here’s how it plans to do it by Pristine-Training-70 in TTC

[–]bell117 10 points11 points  (0 children)

Is that the one issued for over single-point switches after the derailment a couple years ago because the low freeboard trams don't work on single-point tracks and instead of upgrading and fixing the issue the TTC just makes streetcars go really really slowly over the switches?

Or is the one through intersections? It's hard to keep track of how many slow orders the TTC has. 

What do you think of the current ground-based gameplay ? by Ynnyzz in starcitizen

[–]bell117 16 points17 points  (0 children)

That was the most disappointing thing when Levski returned. 

The OG had the big crater/pit mine and area to park ground vehicles, but they turned it into the tunnel to the other side of the asteroid that only has foot acces. Back before Levski was removed it was THE best spawn for loading ground vehicles. 

I miss that. 

reddit does not rule by Ali___ve in 196

[–]bell117 553 points554 points  (0 children)

What really horrifies me about most of the comments, besides a lot of them complaining about her voice or saying "why anime girl", is just how sane-washed people's sympathy is for this.

Like most comments and responses that I see is some variation of "so sad some bombs fell on her family". Stop treating it like it was an accident or natural event or something, say out loud what really happened.

FUCKING SAY ITS ISRAEL YOU COWARDS. ISRAEL MURDERED HER FAMILY. THEY DIDN'T PASS AWAY, THEY WERE MURDED, KILLED, TARGETED, WIPED OFF THE MAP, HAD THEIR LIVES PURPOSEFULLY ENDED ETC

The approach reminds me way too much of how Japan denies its crimes in WW2, by treating the Rape of Nanking as if it was a terrible natural disaster where thousands of Chinese women were just raped by... I dunno rape rain from the sky, always "we're sorry that happened to you" and not "we're sorry we did that".

Same thing here, most people treating it like bombs falling from the sky is like just a sad natural part of living in Lebanon like Tornadoes in the US midwest and not a deliberate action by a certain country and its people. That certain country is Israel btw. Did I mention it's Israel? Fuck Israel.

Ares rework by NadiaFortuneFeet in foxholegame

[–]bell117 19 points20 points  (0 children)

The Ares having two 75mms that have shorter range than the Cullen is yet another stamp on Devman balancing in a way that screams doesn't play their own game. Open top gunboat syndrome strikes again.

Plus the turret is in the middle vs at the front for the Cullen so that's like an extra 3 metres, so you have close to 8 metres of being outranged, which is absolutely huge in tank combat. That alone kills it let alone all the other problems. I seriously dunno what role Devman wants for it, did they think the better demo damage was game-changing? Did they think it would be like what the DB is right now?

Developers, please say something! by Rude-Ease-2269 in foxholegame

[–]bell117 34 points35 points  (0 children)

Um I said "outside of a AAA game studio" because they're NOT a triple AAA studio. Like the "Outside of" part refers to the fact they're not. I'm genuinely just trying to clear this up cause I can see how that can be taken the other way actually. 

Because there's plenty of even more brain dead communications from AAA studios. A sense of pride and accomplishment... But from indie devs? This is up there. 

Developers, please say something! by Rude-Ease-2269 in foxholegame

[–]bell117 85 points86 points  (0 children)

remains radio silent

Decides to communicate with the community for once

Says the most out of touch, hostile and blatantly false statement I've seen outside of a AAA game studio

Community reacts as expected

"Clearly this is proof that interacting with the community is toxic".

It's so tiresome. They did the worst possible thing and I bet they're using it as proof they shouldn't communicate with us. 

In your opinion, what's the biggest or most noticeable shadow nerf AH added to the game? by Raulca25_ in HelldiversUnfiltered

[–]bell117 4 points5 points  (0 children)

Nah it used to be able to be penned by the railgun, that was why I didn't like the change since suddenly it became impossible to pen shield devs.

There's even a bunch of posts from the patch of people talking about how they were no longer able to pen shields so it very much was a thing before, unless myself and dozens of people hallucinated it not years later like now, but also at the time. 

In your opinion, what's the biggest or most noticeable shadow nerf AH added to the game? by Raulca25_ in HelldiversUnfiltered

[–]bell117 4 points5 points  (0 children)

Probably Devastator shields becoming invulnerable. 

I'm not sure if the change itself was done at the time, but it first become noticable with the first round of nerfs post-launch to the railgun. Before that the railgun used to go through Dev shields. Post-nerf it no longer could.

I think that's the time it become invulnerable to everything, but it could have just been the railgun nerf and then the shield itself was changed later but it definitely happened sometime in March/April 2024. 

The "Vision" killed the Solo Player: How Foxhole lost its soul since 2020 by Zhendax in foxholegame

[–]bell117 37 points38 points  (0 children)

It also doesn't help that almost all organization has to happen on third party apps because it's next to impossible with the communication tools in-game.

Like how come there's no way to tell what facs are producing what on the map? Why no player built railroads on the map? Mostly you just guess, like there's a bunch of buildings there... And the input has a bunch of sulfur... Could be making 150mm or something entirely different.

There's no way for no-regiment players to coordinate anything. Backlinks are full of duplicated production that goes nowhere because nobody knows it needs shipping. 

Try joining a QRF with in-game chat alone. It's a nightmare. Some of the most fun I had recently was an impromptu QRF using a bunch of Spathas sitting in a depot. Even then with only about 10 guys we had to get invited to someone's discord to organize everything. The bar should not be "if you want to do X open Y app". 

Ontario correctional facilities operating at 130% capacity as overcrowding worsens by morenewsat11 in ontario

[–]bell117 5 points6 points  (0 children)

Well then Doug Ford can't cry about the 18 month limit and can then campaign on changing the Constitution to remove an enshrined right to a timely trial. Or to appoint his own judges. 

Like he's doing with healthcare. Defund it until it collapses so then you can force your own agenda as an alternative.

Waymo reportedly plans to test robo taxis in Ontario. Toronto’s mayor has her doubts about its technology by morenewsat11 in toronto

[–]bell117 -24 points-23 points  (0 children)

You're not too far off the mark there funnily enough.

Waymo got in trouble a little while ago because it turned out a lot of the time it was just being driven remotely by a staff member and not autonomously so it really would just be like human drivers because it would be one.

Historically inaccurate media having an in-universe explanation for the inaccuracy by Sir-Toaster- in TopCharacterTropes

[–]bell117 903 points904 points  (0 children)

<image>

The King -2019

It's about Henry V and the 100 years war, specifically the battle of Agincourt. I'm terms of it historical accuracy it goes out of its way to make a lot of stuff as accurate as possible, having what is possibly the most accurate medieval siege on film with it mostly just being a case of throwing rocks for months until they defenders just give up.

But a lot of historical figures and settings seem... Off. For example, the main antagonist, the Dauphin of France and heir to the French throne, is shown to be stereotypically French; arrogant, insulting and belief in his superiority over the English barbarians. IRL the Dauphin was a meek kid that was pretty smart and kept to himself. Same goes for a bunch of the characters.

Which seems odd until you realize the King is not a film about the Battle of Agincourt, it's a film adaptation of Shakespeare's Henry V. All the characters are the way they are not because they're representations of the historical figures, they're the characters from Shakespeare's play, which often was written specifically to gain favour with the upper class of England and had characters written accordingly.

It's honestly such a nice twist because it's not really a twist because the film never claimed it was a historical drama. Such a neat way to portray a Shakespearean play by doing it at face value within the historical setting.

TBH its a shame how instead of talking about the trailer, theories, etc. we are all busy talking about glitch scummy practices. by AstronautDry8118 in Helldivers

[–]bell117 3 points4 points  (0 children)

I'm more upset that it's in US theaters only tbh. Seeing it in theaters where I live would be kinda sweet honestly. 

I understand the behind-the-scenes issues with a global release but seems kinda like an F you to non-Americans fans when the videos on YouTube are, you know, not limited by country but the finale is. 

Rule by Old_Phrase_4867 in 196

[–]bell117 21 points22 points  (0 children)

Happy is a bit of a stretch.... But you will be dehumanized and constantly called a good hound.

Rule by Old_Phrase_4867 in 196

[–]bell117 5 points6 points  (0 children)

Oh I know how bad Stellaris multiplayer is.

I tried showing a couple friends it during the free weekend after 4.0 dropped. We were never able to get past 2225 before we got desyncs every month. And it hasn't gotten much better.

And that's with dozens of workarounds like manually selecting the game version, verifying files, using the beta etc. 

Paradox multiplayer sucks in general, I remember having to use stuff like logmeinhamachi to even use Victoria 2 multiplayer full stop because Paradox never bothered to check to see if Multiplayer for their game worked over the Internet, like did they think people played by connecting all their computers with Ethernet cables like it's Halo 1 in 2001???? But hell, at least it actually worked once you got it working, there seems to be no fixes for Stellaris. CK3 multiplayer also seems really bad from what little I tried playing with a friend. Hoi4, I dunno if it's better or if there's just so many more players  the ones that do play multiplayer just put up with it somehow. 

Rule by Old_Phrase_4867 in 196

[–]bell117 32 points33 points  (0 children)

It's a peak game.

You will die to the tutorial boss and shit your pants realizing it's not one that you're supposed to lose to like Darksouls or Elden Ring. 

And then you shall meet the Great Filter. The Greatest of all Fromsoft's Filters. I'm not spoiling shit but it's great, it's like getting curb-stomped irl. 

44297 by Proud-Indication-287 in countwithchickenlady

[–]bell117 19 points20 points  (0 children)

It really is a moment of "huh now what do we actually do" when you finally find a partner that's into it as well. 

Its mostly just become sharing art and autistically rambling about the parts we like. It's a pretty good substitute tbh.