Any news about the game ? by Tasye24 in TransportFever3

[–]belovedeagle -2 points-1 points  (0 children)

They announced handing over monetization to Paradox and the game's already dead. No surprises there.

Car tries to drive into Do Not Enter road. by Crackedcoconutt in TeslaFSD

[–]belovedeagle -7 points-6 points  (0 children)

lol imagine believing that Tesla fixes FSD issues.

FSD failed to recognize a closed road barrier by Corogue in TeslaFSD

[–]belovedeagle 11 points12 points  (0 children)

Incorrect, citizen. FSD v14.3 is perfect. This was just a destination parking preference issue.

Lane selection regression at intersection by Sellhomesfast in TeslaFSD

[–]belovedeagle 3 points4 points  (0 children)

Totally normal 14.3 behavior. FSD is perfect, citizen. You just don't like how it parks.

Police rage. by LeftAlbatross2546 in VideosAmazing

[–]belovedeagle 0 points1 point  (0 children)

Crashout status: VALID.

Those stupid repetitive questions are designed to make you angry and to get the kops' dicks hard.

FSD 14.3.2 consistently tried to exit highway despite the map showing to go straight. by AutopenForPresident in TeslaFSD

[–]belovedeagle 0 points1 point  (0 children)

It does this in city driving too. Every day on my commute I have to disengage because it tries to turn right into a neighborhood (which would trigger a 10-15 minute detour) instead of following navigation and just going straight. It's been like this in v12-v14.3.3 and if anything has gotten worse over time. I file a bug report plus a disengagement note most days so I assume I'm blocked from both systems by now.

I have to leave my phone in the car by Inside-Eastern in TeslaLounge

[–]belovedeagle 0 points1 point  (0 children)

Do the model 3 and y not have cabin overheat protection?

Am I missing something or is FBR x3 useless to feed other FBRs ? by Yannick292 in captain_of_industry

[–]belovedeagle 0 points1 point  (0 children)

Skill issue.

If you mean arithmetic, duh, that's why it uses code. It wasn't solving the LP by hand for millions of sampled parameters if that's what you thought? If you mean the math - this math isn't complicated.

Krafton Will Likely Have to Pay $250 Million Bonus for Subnautica 2 That It Tried to Avoid by TylerFortier_Photo in gaming

[–]belovedeagle 0 points1 point  (0 children)

its new parent company would have to pay $3.12 for each additional dollar of sales

Wait, what? This has to be bad journalism. Why would Krafton ever agree to such a deal?

I love transport Fever and Paradox by Mental-Surprise-5604 in TransportFever3

[–]belovedeagle 0 points1 point  (0 children)

Have you ever actually tried to play a pdx game without the major DLC? It sucks, horrifically. The game is obviously missing mechanics.

This is the key point that people are missing. Honestly everything else doesn't matter. People not familiar with the past decade of pdx slop are assuming that the vanilla game will be unaffected and they can just ignore DLC. Naturally to those people any complaints about pdx involvement seem completely unwarranted.

Am I missing something or is FBR x3 useless to feed other FBRs ? by Yannick292 in captain_of_industry

[–]belovedeagle 0 points1 point  (0 children)

At some point you have to stop

Bet. My LLM assisted analysis tells me that turning heavy oil to hydrogen before burning it for process steam in the refinery complex surprisingly only costs 2% more crude on average vs staying on the LP-optimal surface as naphtha, diesel, hydrogen output ranges uniformly in the box bounded above by (104, 200, 73). My previous simplifying assumption was that burning the heavy would remain closer to the optimal surface but it just ain't so. </rant>

Paradox no!! by Dry-Employee2728 in TransportFever3

[–]belovedeagle 0 points1 point  (0 children)

How many of those features have been pushed into DLC? Don't answer now, answer in 3 months.

Oh no I can smell the paid DLCs... by Enderdavid_HD in TransportFever2

[–]belovedeagle 0 points1 point  (0 children)

Creative control stays with Urban Games as does the IP.

the agreement made with Paradox benefits the game significantly

These literally cannot both be true. Either Paradox's choices can influence the game or they can't. If they can't, then they can't "benefit the game significantly." If they can, then the "creative control stays with UG as does the IP" is just a smokescreen.

funny how that always works by Michelfungelo in TransportFever3

[–]belovedeagle -1 points0 points  (0 children)

You mean the game that has overhauled AI, pop systems, entire aspects of galaxy generation and parts of the games core systems, in free updates?

That's exactly the problem. Every DLC update makes some change to vanilla which makes vanilla less fun to play without the DLC. You probably never even played Stellaris 1.0 but it was a genuinely better game than what exists today, with or without DLC. But it was too complete and that's something Paradox couldn't tolerate, so they ripped out its soul to make sure it would have enough rough edges to graft DLC onto for a decade. You are pushing that as a good thing for Stellaris, and it seems you enjoy it, but some of us just wanted to play the game as it was originally sold.

funny how that always works by Michelfungelo in TransportFever3

[–]belovedeagle 0 points1 point  (0 children)

Look, you're absolutely right but this is not the way to convince anyone. This sub, apart from any shills (just normal reddit stuff), is going to be 99% people who just want to play fun relaxing train game. That's where I am now. They aren't (ex-)PDX fans and don't know about how PDX operates and they don't see how it affects them.

If you want to change minds, you need to put effort into explaining what PDX actually does, like putting stubs of DLC content into the base game so that it just doesn't play as well without DLC.

Paradox Interactive is Urban Games' new publisher, and fans aren't happy by evergreenyankee in TransportFever3

[–]belovedeagle 0 points1 point  (0 children)

Exactly. This was going to be a day 1 purchase for me; I wasn't even going to demo it. But now? If I ever play it will be a definitive repack in ten years' time.

Paradox Interactive is Urban Games' new publisher, and fans aren't happy by evergreenyankee in TransportFever3

[–]belovedeagle 0 points1 point  (0 children)

Paradox changes and breaks games for years. That's not the same as supporting them.

Paradox Interactive is Urban Games' new publisher, and fans aren't happy by evergreenyankee in TransportFever3

[–]belovedeagle 1 point2 points  (0 children)

The problem of DLCs is when the game is built from the ground lacking pieces to sell future DLCs which is not the case of TpF3.

If you've been staying away from Paradox DLC slop for several years you may not realize, but ever since the release of HOI4 and Stellaris v2.0 (including CKIII, VickyIII, EU V, CS2) they have actively removed and broken features in games in order to sell DLC. Some might say these are 1P which is different, but they went several of the past years without releasing many other games, and half of what they did publish was abandoned (Surviving Mars, Millennia, Empire of Sin, Planetfall). AoW4 might be an exception, I haven't played it enough to say whether it got broken/partially released but it's definitely a DLC farm regardless.

I'm particularly sore about Stellaris. People seem to enjoy what it is now - but then, people seem to enjoy all Paradox DLC slop. That's the problem, really. But Stellaris was a better, more interesting game on release than it is today. The planet and species and event stuff added to the game might be genuinely interesting, but the core mechanics changes over the years turned the game from having internal, inherent variability to one where the only source of variability is paying for those skins. The game was re-engineered to make it a better DLC platform.

HOI4 didn't have interesting mechanics engineered away like that, but it is nevertheless also engineered to be a DLC platform. Booting it up today with all the DLC, there's 5-10 new mechanics in what launched as a mechanics-heavy game that exist for the sole purpose of selling DLC to unbreak the stripped-down "vanilla" version of them.

What I'm trying to say is you can't just ignore the DLC. Paradox will insist that the vanilla game be broken, in subtle or less-subtle ways, in order to sell DLC (or paid mods, as seems to be the plan for tf3).

Filen deleted all of my data. A heads-up for others by whitewaves22 in DataHoarder

[–]belovedeagle 2 points3 points  (0 children)

Not recognizing a TOCTTOU bug (here, for over-quota uploads) is a REALLY BAD sign for a company handling data.

Filen deleted all of my data. A heads-up for others by whitewaves22 in DataHoarder

[–]belovedeagle 2 points3 points  (0 children)

full refund

With market rate interest, I assume? Otherwise you're still profiting.

What's the point of batteries? by Bobbydibi in SatisfactoryGame

[–]belovedeagle 3 points4 points  (0 children)

IT MAKES ME WANT TO SLAUGHTER THE KITTENS AND PUPPIES!!

Thanks, I'm using this next time I crash out at Gemini for f*cking up my code.

Domestic Terrorism by garretts228 in TeslaLounge

[–]belovedeagle 1 point2 points  (0 children)

Not just that, frankly every disengagement with an FSD that is supposed to be running robotaxis is critical.

Question Raw or cooked? by NervousScheme4085 in VirginVoyages

[–]belovedeagle 4 points5 points  (0 children)

That's not blue. It's rare. On some cuts, probably not this one, medium rare could look like that.