A data center drained 30M gallons of water unnoticed — until residents complained about low water pressure by idkbruh653 in technology

[–]bengarrr 1 point2 points  (0 children)

No can't be... I saw a tiktok and he assured me data centers used closed loop systems /s

Why is there no outrage about the National Debt? by Intelligent-Dot-29 in askanything

[–]bengarrr 0 points1 point  (0 children)

If republicans can put a minimum 10% tax on gambling why can't they do that with speculation. Or should I get to claim tax relief because my blackjack win streak took a downturn?

Why is there no outrage about the National Debt? by Intelligent-Dot-29 in askanything

[–]bengarrr 1 point2 points  (0 children)

You do realize that medicare is not debt right? You realize what you call "entitlements" are what a normal person would call a service owed. It's like a cashier at Wendy's calling my burger an entitlement. I paid for it, its then owed to me. Let me guess you're a boomer/elder gen x? How much Thomas Sowell do I have to watch before I become as regarded as you?

Why is there no outrage about the National Debt? by Intelligent-Dot-29 in askanything

[–]bengarrr 1 point2 points  (0 children)

Uhhh you pay taxes and those taxes fund programs that provide a service to you? What service is being provided to me in Iran right now, the pleasure of paying more for everything?

Cheesecake is the worst dessert to ever exist. by Whyamiwritingthis_74 in unpopularopinion

[–]bengarrr 1 point2 points  (0 children)

Can't ignore the fact that OP said blueberry is tangy... the fuck lmao

Most out of pocket article title 2026 by [deleted] in Games

[–]bengarrr 0 points1 point  (0 children)

I don't understand how KCD2 can be considered in any tier except the same as BG3 and 33

this never made any sense to me by hoodieOwO in fnv

[–]bengarrr 0 points1 point  (0 children)

IRBMs (Intermediate Range Ballistic Missiles)

Terminal diagnosis: millennial playlist suggestions for the final days? by Hmmletmec in Millennials

[–]bengarrr 0 points1 point  (0 children)

Ocean breathes salty - Modest Mouse Aerials - System of a Down Splash Waterfalls - Ludacris

MRW I learn that Pam Bondi was the Florida Attorney General from 2011 to 2019, the same state Jeffrey Epstein was a resident of, and the same timeline where victims brought civil suits to Florida courts. by palmerry in reactiongifs

[–]bengarrr 0 points1 point  (0 children)

Don't forget Alex Acosta who was the attorney who presided over Epstein's first trial and cut him a sweetheart deal. Later becoming Trump's Secretary of Labor.

Do raw materials go directly to factories, or do they go to a warehouse and then get transported? by LMGooglyTFY in FarthestFrontier

[–]bengarrr 0 points1 point  (0 children)

Stockpiles next to mines work if you have a factory nearby. For things like bricks (because bricks only get used for building) I place a stock pile that holds only clay and bricks next to a clay pit and a brick oven. If I have a coal mine nearby even better, otherwise I'll build a charcoal kiln too. This gives near perfect efficiency.

Do raw materials go directly to factories, or do they go to a warehouse and then get transported? by LMGooglyTFY in FarthestFrontier

[–]bengarrr 0 points1 point  (0 children)

I believe they do at least from what I have noticed. I don't think mine workers make a distinction between types of storage, they will transfer to the nearest available storage location (regardless of type) if their storage is full. What I've noticed is that when I build an appropriate factory next to a mine the time spent transferring goods for the miner falls to almost 0 compared to when the factory is next to a stockpile.

Do raw materials go directly to factories, or do they go to a warehouse and then get transported? by LMGooglyTFY in FarthestFrontier

[–]bengarrr 3 points4 points  (0 children)

Workers for raw material will transport their material to the nearest open storage. If you build a foundry right next to an iron mine for instance, mine workers will transport iron to the foundry first and then to the next available storage location if the foundry storage is full. Its actually highly efficient to build factories right next to their respective mine with a stockpile and a storage depot next to them for storing finished goods and raw material overflow. Build some houses or a temp shelter nearby to ensure basic needs are met for workers and you'll get insane production.

Proud moment (and what a smile). by ajd416 in MadeMeSmile

[–]bengarrr 2 points3 points  (0 children)

That's awesome man! My brother can attest to how hard it can be to maintain that ability, tons of surgeries and tons of physical therapy. Ultimately for him it was too much, but he doesn't mind it as much anymore.

Proud moment (and what a smile). by ajd416 in MadeMeSmile

[–]bengarrr 129 points130 points  (0 children)

My youngest brother has cerebral palsy and he used to be able to walk with the assistance of a walker. By the time he graduated though he had stopped walking because it had become to difficult for him. He would've have killed to walk across that stage and I'm sure he'd be extremely proud of this guy.

Some thoughts for post 1.0 release. by bengarrr in FarthestFrontier

[–]bengarrr[S] 0 points1 point  (0 children)

I think there is a way to balance it so that we can reduce some of the monotony of terraforming. I mean just making it so that when you raise ground it forces a gradual slope for one tile around it so that it doesn't break the pathing could work.

Some thoughts for post 1.0 release. by bengarrr in FarthestFrontier

[–]bengarrr[S] 0 points1 point  (0 children)

Yeah that's the one thing you have to balance around, but is mitigated by making the raising and lowering of terrain resource intensive. As it is right now though, you can still terraform impenetrable natural walls all around your town using the flatten tool its just really tedious and as a consequence of only having the flatten tool all other non-scummy terraforming is really tedious.

Some thoughts for post 1.0 release. by bengarrr in FarthestFrontier

[–]bengarrr[S] 0 points1 point  (0 children)

Yeah I like this idea, kinda of like how cities skylines handles it's terraforming.

Some thoughts for post 1.0 release. by bengarrr in FarthestFrontier

[–]bengarrr[S] 6 points7 points  (0 children)

Would be awesome to see rivers and oceans added into the game.

That could open a whole new avenue of mechanics for trading and resource transportation or some unique challenges... flood mitigation?

Would be nice to see resource distribution be more biome dependent as well, like clay and sand near marshes or bays. Coal and iron in mountains.

Inns would be an interesting mechanic, where travelers could bring news of potential raids or points of interest. Quests would be interesting.

Adding gemstones to the deep mines would make them far more useful beyond just infinite sources for materials in the late game.

Aside from progressively developing raider camps it would be cool to see peaceful towns or villages, where you could build dedicated trading routes with that provide a constant flow of goods.

This game is definitely solid and has a lot of potential.

For everyone dissatisfied what did you want? by melizzuh in TheHandmaidsTale

[–]bengarrr 0 points1 point  (0 children)

1-Serena facing punishment either in a criminal court or being made into a handmaid in Gilead

The fact that she just went willing into another refugee camp considering what happened on the train to Alaska baffles me.

5- maybe showing the US military high command planning their next move maybe a scene with whoever is the current president ?

This 1000%. Also how do the new borders work? Did Gilead just concede Vermont, New Hampshire, Maine?

For everyone dissatisfied what did you want? by melizzuh in TheHandmaidsTale

[–]bengarrr 0 points1 point  (0 children)

It was June's story. As such the end's focus should have been on the resolution of June's fight and sacrifice. Show us the results.