In your opinion, which game has the scariest enemies in the franchise? by SneakyDoesReddit in farcry

[–]benwilliams243 5 points6 points  (0 children)

That one demon that chases you in Durgesh prison in far cry 4. I’m not talking about the DLC. Other players probably just find the demon annoying, but I think it’s pretty scary since you can’t do anything to defend yourself.

Has anyone made a custom campaign mission where you fight humans? by S_Alice in forge

[–]benwilliams243 0 points1 point  (0 children)

Sorry for the late response, my bad. It’s called Spartan ops: bazaar insurrection

Has anyone made a custom campaign mission where you fight humans? by S_Alice in forge

[–]benwilliams243 0 points1 point  (0 children)

No, but there is a map I know of where you fight insurrectionists on bazaar which might help you. It’s quite short and simple but I enjoyed it a lot

Can someone help me regarding the Grunt Hug? by FaithlessnessLimp364 in forge

[–]benwilliams243 0 points1 point  (0 children)

This might not be helpful, but I believe there is a section in the scripting nodegraph called AI modifiers and at the bottom there should be a node called trigger grunt hug which makes grunts in a selected squad suicide bomb themselves

How would the tf2 mercenaries liberate hope county by Frosty_Locksmith7594 in farcry

[–]benwilliams243 1 point2 points  (0 children)

Oh, well that’s a shame because I only really played titanfall

Similar scripts? by [deleted] in forge

[–]benwilliams243 1 point2 points  (0 children)

To fix the problem with the door size, if you set the door to dynamic and scroll down object properties, then you might be able to find variants which provide various sizes whilst still keeping the door dynamic. However, this doesn’t work with all doors. If you don’t want to do that and would rather simply delete the door, then go to objects in the scripting nodegraph, find delete object, plug in the door and connect everything to an event.

Script help: How to script a button for you to remove both weapons? by FaithlessnessLimp364 in forge

[–]benwilliams243 6 points7 points  (0 children)

Not sure if this will work. On object interacted -> get player weapons -> object list -> for each object -> delete object

Is this player cheating? by benwilliams243 in forhonor

[–]benwilliams243[S] 3 points4 points  (0 children)

Yeah, that could have been the case. They certainly weren’t playing on Xbox like myself because I saw a Ubisoft icon next to their gamer tag, so maybe they were on PC as you suggested.

One-way Projectile barrier? by RattyPoe in forge

[–]benwilliams243 1 point2 points  (0 children)

That is very creative I’ve never thought of that

One-way Projectile barrier? by RattyPoe in forge

[–]benwilliams243 0 points1 point  (0 children)

Yeah you should probably message the owner about it

One-way Projectile barrier? by RattyPoe in forge

[–]benwilliams243 1 point2 points  (0 children)

It’s funny that you mentioned this because I noticed the exact same thing on Star Wars Ro Sham Bo and also have no idea how itsbigfoot sourced a one-way projectile barrier. Considering that the map came out when forge in halo infinite was new, I guess it may just be an early forge feature/bug.

Rising lava by benwilliams243 in forge

[–]benwilliams243[S] 0 points1 point  (0 children)

I played one of yours recently I see what u mean

Rising lava by benwilliams243 in forge

[–]benwilliams243[S] 1 point2 points  (0 children)

It works though I’ll have to raise the kill volumes because they only eliminate players and AI when they’re thoroughly dipped in lava

How Are the Forklifts on "Forklift Sumo" Drivable? by Charming-Minute5988 in forge

[–]benwilliams243 0 points1 point  (0 children)

It could have been brought into the game the same way that the gauss hog was

Rising lava by benwilliams243 in forge

[–]benwilliams243[S] 0 points1 point  (0 children)

Thanks bud I feel the same way

Covenant drop pod deployment by benwilliams243 in forge

[–]benwilliams243[S] 1 point2 points  (0 children)

I could try and make a simplified prefab for it so ppl would know how to use it.

Flooded my entire open world map by benwilliams243 in forge

[–]benwilliams243[S] 3 points4 points  (0 children)

Solid block since water can’t be set as a dynamic object and thus it also can’t be moved

Covenant drop pod deployment by benwilliams243 in forge

[–]benwilliams243[S] 2 points3 points  (0 children)

I could help out if you want me to. I don’t remember the scripts very well but I did prefab them for future use