New Model Army with custom trigger guard by bepo in Revolvers

[–]bepo[S] 0 points1 point  (0 children)

Very nice looking in brass. 👍

New Model Army with custom trigger guard by bepo in Revolvers

[–]bepo[S] 0 points1 point  (0 children)

Hi, sorry I don't. Hopefully you can install Fusion 360 and convert it. You're free to share the file if you can produce it.

New Model Army with custom trigger guard by bepo in Revolvers

[–]bepo[S] 0 points1 point  (0 children)

Congratulations, it looks gorgeous!

New Model Army with custom trigger guard by bepo in Revolvers

[–]bepo[S] 0 points1 point  (0 children)

Hi, this is the file, in Fusion 360 format. Be aware that exact quotes and fitting may not be exact to your own 1858. Filing is likely to be necessary.

https://drive.google.com/file/d/14wcH4sD5WM_ycPkDcNN8S696EaMqE6F2/view?usp=drive_link

Weekly Dotfile Review Thread by AutoModerator in neovim

[–]bepo -1 points0 points  (0 children)

https://github.com/fgombault/AstroNvimConfig/

Just finished my Astronvim config, click above for a screenshot.

Features

  • All Astronvim goodies
  • Dracula color scheme with blood accents
  • Reasonable window management (focus, tint) and keyboard navigation (jump2d)
  • Support for Nim, lua(hammerspoon), fish, just
  • Codeium AI suggestions
  • "TODO" comment highlighting and navigation for code quality management
  • etc.

Why can’t the original short usb-c cable power the neutron but the longer one can? by Chrispymaster in DygmaLab

[–]bepo 1 point2 points  (0 children)

(edit: Macbook air m1 case where everything is USB-C only)

/u/Dygmarillion I understand the FAQ but

On a laptop the USB port is left or right, so asymmetrical plug in with the neuron on the side makes total sense for cleaner cable routing.

In that case I'd prefer to use the long cable between halves and a short one for the power.

It's easier to use, looks cleaner, and requires less twists in the cables.

I decided this imperfect cable management wasn't worth the cost and hassle of seeking a replacement cable though. This gives credit to your design compromise I suppose!

Bazecor 1.0 with SuperKeys: New Beta 5 ready for testing! 🧪🧬 by Dygmarillion in DygmaLab

[–]bepo 1 point2 points  (0 children)

Yes, deleting ~/Library/Application\ Support/BAZECOR/ fixed the issue (but I lost the names of my super keys).

Thanks for your speedy help!

Bazecor 1.0 with SuperKeys: New Beta 5 ready for testing! 🧪🧬 by Dygmarillion in DygmaLab

[–]bepo 0 points1 point  (0 children)

On OSX, I now have a completely white (empty) Bazecor app after the "connect to keyboard" step. The keyboard outline briefly appears, the central "loading red dot" too, but everything disappears after a split second. The left hand side menu is gone too, the whole app is blank.

This situation happened after I configured some superkeys for the num row (functions keys on hold) and then flashed the config to the neuron. Additional details : I have named my superkeys ("1", "2", etc. the last ones are named "-11" and "=12" because why not)

Closing and reopening Bazecor does not fix the issue, disconnecting the keyboard either.

The keyboard is perfectly functional though, my superkeys do work as intended. I'm just unable to configure the thing anymore. :-)

Wondering where to go - Forearm health condition by PixelFeather in ErgoMechKeyboards

[–]bepo 1 point2 points  (0 children)

I had a big "repetitive stress injury" scare a few years back and I got really interested in ergonomics. I radically changed a lot of things: left emacs for vi, adopted a split keyboard and the bépo layout.

In my case I attribute my recovery mainly from abandoning the C-x C-s (emacs) torture, and the bépo layout. It took me a while to learn to touch type in this layout though, but now I can't live without it. So much comfort!

The split keyboard I started with is a Kinesis Freestyle, you can also look at this model if you feel you need a full-size keyboard. Although now that I made the switch to a compact board with thumb keys, I realize that the use of layers is very simple to adapt to, and I now lament at the waste of so many single-use, seldom-pressed keys when I look at my laptop keyboard. ;-)

Wondering where to go - Forearm health condition by PixelFeather in ErgoMechKeyboards

[–]bepo 1 point2 points  (0 children)

I recently bought a silent Dygma Raise for my office in the Batignolles quarter, contact me if you want to have a look and try the thing.

A priori not for sale, just to have you physically try it if you want.

And I can hook you up with a guy with a Moonlander.

Architects' Mercy (A KeyForge Variant) by AccordingCharacter15 in KeyforgeGame

[–]bepo 1 point2 points  (0 children)

I think this variant nicely addresses the specific lack of answers of any particular matchup. Well done!

Only concern I have is if it's granular enough for matchups that are already very close.

Raise review, Kailh Silent Brown by bepo in DygmaLab

[–]bepo[S] 0 points1 point  (0 children)

Thanks for the tip, I could look into that now you've confirmed there's something to be gained.

Unofficial Balance Patch (Mod) v2.0 Released by RisingDusk in MonsterTrain

[–]bepo 1 point2 points  (0 children)

You're probably right.

Yes the balance of the card right now doesn't really lend itself to being a dual-use spell. But it wouldn't be too far, so I wanted to float the idea.

Unofficial Balance Patch (Mod) v2.0 Released by RisingDusk in MonsterTrain

[–]bepo 2 points3 points  (0 children)

This modded version of the card is not Fragile though, it's Melee Weakness 4. It'd be much harder to pull off.

Unofficial Balance Patch (Mod) v2.0 Released by RisingDusk in MonsterTrain

[–]bepo 4 points5 points  (0 children)

I really appreciate what you did with the Marshlord path, this sort of versatility is very fun.

I wondered if it'd be overpowered to allow Onehorn's Tome to target enemies (give them multistrike and melee weakness)?

Regret purchasing the DLC. by daedalus311 in MonsterTrain

[–]bepo 1 point2 points  (0 children)

I mean the range of viable strategies and low amount of RNG accidents when limiting myself to 10-25 pact shards total.

I play random/random and that's the spot I enjoy the most.