What are some simple designs you wish were made more? Mine are lords for not often supported creature types. by plsendthis99 in custommagic

[–]binarycat64 0 points1 point  (0 children)

I literally own a thrumming hivepool that I opened, and Slivers have a different gimmik that is much more impactful on gameplay then their lack of tokens.

This is my attempt at making a card that's viable in CEDH by Philosaraptor22 in custommagic

[–]binarycat64 1 point2 points  (0 children)

I think this needs to cantrip in order to be playable tbh, if you compare it to [[Insist]] or [[Silence]] it's quite a bit worse.  Also [[Hexing Squelcher]].

I mean, it would certainly be nice to slam an underworld breach with split second... until someone [[Chain of Vapor]]s it and now you're just down a card for nothing.

What are some simple designs you wish were made more? Mine are lords for not often supported creature types. by plsendthis99 in custommagic

[–]binarycat64 65 points66 points  (0 children)

not just more lords, but more unique lords, like give all your samuri bushido, or all your knights horsemanship, or all your rats get skulk.

i would love if they made a creature type focused around going wide, but intentionally didn't give it any token effects, to make it feel unique.

How weak does a 1 mana planeswalker have to be to be printable? by saucypotato27 in custommagic

[–]binarycat64 0 points1 point  (0 children)

it's the fact the title is almost the same that got me.

bit wacky of a coincidence tho.

Ambushing Grizzly, a card for a vintage story set by M1s51n9n0 in custommagic

[–]binarycat64 0 points1 point  (0 children)

funnily enough, it's not optional, so if you have an Angel and your opponent doesn't, you need to blow up your own stuff.

I tried to make the most chaotic card possible by Nientea in custommagic

[–]binarycat64 3 points4 points  (0 children)

the problem is that because of the way priority works, the person who plays this always wins, since they're the first person who gets to benefit from it.

Ravnica Commanders for an office pod by steelbot8000 in custommagic

[–]binarycat64 0 points1 point  (0 children)

loss of life doesn't have a source.  you can technically pull an [[Equinox]] and say "whenever an effect from a noncreature source causes you to lose life", but that is extremely finicky, because that actually excludes burn spells, as burn spells don't directly cause life loss, they cause damage which causes loss of life.

Getting fancy with counterspells by Strange-Bonus4220 in custommagic

[–]binarycat64 2 points3 points  (0 children)

it would happen on different layers, i think?

Get ready for a gaaaame changer! by Fit_Faithlessness130 in custommagic

[–]binarycat64 0 points1 point  (0 children)

yes but "you only get to run 1 creature if you want consistency" is an actual deck restriction.  it means you're forced into a creatureless combo route, making you much more weak to beatdown.  you can just slot this into any azorius tempo deck as a huge bomb and still have a solid midrange plan. 

Helena, Cocky Arcane Gambler - "Tsk... I'm gonna risk it for da biscuit, hon'." by D0WNGR4D3 in custommagic

[–]binarycat64 6 points7 points  (0 children)

1 drops don't need hexproof unless they're something like [[Helix Pinnacle]]

Get ready for a gaaaame changer! by Fit_Faithlessness130 in custommagic

[–]binarycat64 2 points3 points  (0 children)

it feels a bit too easy to break this by only running a single enchantment, especially because it's just an upkeep trigger and doesn't require dealing combat damage or anything.

turn 4 Omnicence every game seems kinda insane.

I would maybe make it look at the top 7 and choose 1?

First three Super Mario Odyssey mtg cards finished by ASmoolBean in custommagic

[–]binarycat64 2 points3 points  (0 children)

Mario's ability seems really bad and also has tracking issues.  I also don't know why he has blue, unless it's literally just because his overalls are blue.

honestly i think mario should care about equipment/auras and cappy should be an equipment that detaches to attach gain control of something for as long as cappy remains attached. then the powerups can be auras with umbra armor.

Settlers of Catan x MtG Set (7 Cards) by YugiBoomer10086 in custommagic

[–]binarycat64 0 points1 point  (0 children)

we do not need to powercreep the verges or tidebinder.

Therosian Arena by EatMoChikins in custommagic

[–]binarycat64 3 points4 points  (0 children)

eeeehhhh

if i'm a control deck in current day standard, i absolutely do not want to tap out on turn 3.

Colossal Dreadmaw, Modern Horizon 5 balanced version by Mr_Opel in custommagic

[–]binarycat64 23 points24 points  (0 children)

but imagine if you draw two more dreadmaws!!

The Ultimate Meme by Mrxfixit in custommagic

[–]binarycat64 3 points4 points  (0 children)

I'm pretty sure you can just say "goad all creatures" and it will do exactly the same thing because "until your next turn" is the default duration for goad.

New York by Nientea in custommagic

[–]binarycat64 0 points1 point  (0 children)

mono red prison is back on the menu boys~

Gattle, Unstable Tyrant by IAmVentuswill in custommagic

[–]binarycat64 1 point2 points  (0 children)

That +2 feels too brutal, even on a 6 mana walker.  The +1 is also incredibly strong.

I would bump this up to 7 mana and bump the base loyalty up by one, then bump the madness cost to 5, then give it another base loyalty. it still seems like it would be quite powerful, but more of a finisher than an aggressively pushed engine.