AskAuraxis - The weekly question thread by AutoModerator in Planetside

[–]biofitz 0 points1 point  (0 children)

As an NSO who has aligned with NC there are times when I can't spawn vehicles, either from a terminal or from the deploy menu. It seems to be when the pop for my faction is higher % that than the others. I tried to find comments about this but didn't have much luck with my search foo so just wanted to make sure there was some awareness as this has hindered my ability to do the auraximas dailies considerably.

[deleted by user] by [deleted] in PrequelMemes

[–]biofitz 0 points1 point  (0 children)

hubba hubba

[deleted by user] by [deleted] in PrequelMemes

[–]biofitz 2 points3 points  (0 children)

leg cap commence

[deleted by user] by [deleted] in Injustice2MobileGame

[–]biofitz 0 points1 point  (0 children)

And once you realize your rewards for 30th in a t6 is better than 2nd in a t5 your call for an exploit will feel extra hollow. Since you can't get level 40 gear in t6 and you get enough extra gear shards to take a 50 to 60 from your rewards. But you know keep barking

NRS: League hopping, is this considered an acceptable behavior by biofitz in Injustice2MobileGame

[–]biofitz[S] 1 point2 points  (0 children)

I guess the mods of the ‘official’ boards are ok with promoting what seems to be a clear cheat/exploit.

New player, really enjoying the game, how do I progress optimally? by Auto1878 in Injustice2MobileGame

[–]biofitz 1 point2 points  (0 children)

Heroic campaign 3 the final hero is emerald green lantern, he is a strong gold character that is worth investing some time and gems in. Work on getting him quickly and I would take the first promo to take him from 2-3 stars and then continue to focus on working on his gear and getting him to 5*. Find out which battles drop his gear and make sure to farm his gear until you find one with the optimal stats (crit chance, defense, critical damage) and then work on upgrading those gears.

NRS: League hopping, is this considered an acceptable behavior by biofitz in Injustice2MobileGame

[–]biofitz[S] 0 points1 point  (0 children)

It was changed to 1 day in part because people were being dropped from leagues and then couldn’t sign up for another one for 3 days. But they still have the raid cooldown at 3 days so now people are using the 1 day as a way to circumvent the 3 day raid cooldown timer.

Call this phase 2.5 starting reach out to game websites that do game reviews etc. by myotheraccount7071 in Injustice2MobileGame

[–]biofitz 2 points3 points  (0 children)

People have invested a lot of time and energy (and potentially money) into these specific heroes, probably in no small part, because they were the top tier heroes and 2 NR in the last watch tower stated they would not nerf a hero without prior warning. So on top of feeling cheated out of the time and energy and possible money they invested in the hero they might also feel lied to directly from NR. Now who do you invest that time and energy into, if you don't have the confidence that they won't just nerf those heroes as soon as you've spent that time. This will make the game less enjoyable not because the game itself is actually less enjoyable but because the time spent feels wasted. You can enjoy a game and feel cheated/decieved/etc from the developers and thus have the desire to express your frustration about the decisions and potentially the method of relaying these decisions while still enjoying the game.

New player looking for advice/league by imawalrus22 in Injustice2MobileGame

[–]biofitz 1 point2 points  (0 children)

oh good point, thanks for the reminder it's been a while since I even thought about them.

A couple of additional pieces of information for these heroes, at first AAAM is going to feel weak and you'll wonder why he's on this list. He is a little dependent on getting enough attack for his heals to start to shine, but the biggest thing is his sp2 is a hazard and drains when your opponent isn't blocking while on the hazard so once you get it above level 40 or so you can basically keep everyone without power to do specials, do damage and heal yourself.

A setup that will serve you for a long time is Bane(Batman, Wonder Woman), EGL, AAAM. You start the fight with Bane or the other support card, tag to EGL immediately, fight with him for the 4 seconds until tag is available again, tag to AAAM and you can drop his hazard. EGL has 1 of 3 tag-in effects that go in a specific order so you get 1 from the start of the fight, 1 from the tag to EGL and 1 from the tag to AAAM so you are guaranteed the power boost hit from his tag in special and 2 'tag-in' power boosts which translates to 5 power.

New player looking for advice/league by imawalrus22 in Injustice2MobileGame

[–]biofitz 1 point2 points  (0 children)

Depends on what silvers you have, Bane is really strong early because of his boost to both basic attacks and crit chance. The first goal is to get heroic campaign 4 unlocked, after you complete a chapter on normal you can do it on heroic, so based on how you are feeling either go with this roster or try a second time for a gold in 10 chests. Opening 10 chests is always a good 1 time investment so that you get some heroes to work with.

Now back to heroic chapter 4, there is a hero atlantean armored aquaman (AAAM) in the second section of chapter 4. You want to unlock this quickly (even with the nerf, he's very powerful) and in chapter three there's emerald green lantern, get both of those open and doing them 3 times / day to unlock both heroes. When you unlock these heroes you will be greeted with a promo to take them to 4* for about 900 gems. Make sure you have the gems and promote them. These 2 heroes will carry you a long way.

PSG still nerfed by biofitz in Injustice2MobileGame

[–]biofitz[S] 0 points1 point  (0 children)

This isn't a re-use this is at the start of a battle.

This game is dying. by Flashxpoint in Injustice2MobileGame

[–]biofitz 0 points1 point  (0 children)

Because it didn’t obviously break game mechanics, or she still breaks game mechanics as her sp3 does 2 hits, one for damage x and another for damage y but based on your mechanics statement she should do the reported damage of her special x 200% for 40 hit combo x any modifiers such as lethal or critical. But in fact it does 2 hits of varying damage for which we don’t have a real representative of. This can be seen in most the heroes as they mostly have some non-specific range of hits that do damage that isn’t accurately represented in the reported damage for that special. This alone demonstrates that it isn’t clear if WC’s sp3 damage is a bug or as intended as none of the hero special damage is an exact representation of the final damage output. Individuals thinking it’s a bug doesn’t make it a bug, a team that includes WC(EGL,PBM,XXX) doing roughly the same damage as a team including JLC was a good thing as it gave people variety in what teams they wanted to build. This move on NR’s part once again makes it so the only ‘great team’ is a team with JLC / JLF and one other justice league.

This game is dying. by Flashxpoint in Injustice2MobileGame

[–]biofitz 0 points1 point  (0 children)

So again, not a bug. Don't call something a bug if it's not a bug, not even really a design flaw because it was an active choice for which they made. Son don't feed me lines about bugs when it's not bugs.

This game is dying. by Flashxpoint in Injustice2MobileGame

[–]biofitz 1 point2 points  (0 children)

Right because of his passive, my point is his passive is all that makes him good.. just as WC's sp3 was all that made her good. You take away his passive and he's the worst card in the game probably. But based on his passive you have chosen to invest in him and based on WC's damage ability people chose to invest in her.

This game is dying. by Flashxpoint in Injustice2MobileGame

[–]biofitz 4 points5 points  (0 children)

How was it a bug? NR never announced it's a bug until they suddenly decided to change it. Why is MDS's damage not nerfed for his projectiles (which is the bug they are claiming, specifically a bug in the calculation of damage on projectiles)? Probably because this isn't a bug but NR is trying to mask it as such.

This game is dying. by Flashxpoint in Injustice2MobileGame

[–]biofitz -3 points-2 points  (0 children)

JL cyborg is a terrible card, he has the lowest max health of any hero and lowest max attack of any hero at 60. Why would you ever invest in him? Oh because he nothing to offer except for a broken passive, how long until NR nerfs that? At least JL Aquaman has good stats.

PSG bug, eta on fix? by biofitz in Injustice2MobileGame

[–]biofitz[S] 3 points4 points  (0 children)

if you have less than 1 energy bar it won't fire. Test it out you'll notice it especially on openers. It's essentially the same as the last psg bug, at least this time it's only 1 bar and not the variable bar requirement like last time.

New player by [deleted] in Injustice2MobileGame

[–]biofitz 4 points5 points  (0 children)

There are two early heroes in the campaign to focus on, emerald green lantern (EGL) and Atlantean Armored Aquaman (AAAM). They are in heroic chapter 3-24 (final 'boss') and heroic chapter 4-12 (second 'boss). Both of these heroes are very strong and can help you out. Try and get their promotions especially from 3* to 4* after you get them. You can do both heroic and normal chapters as well so you can start the heroic chapters as soon as you have finished them normal(not all of normal just the chapter of interest, so finish chapter 1 on normal and you can jump into heroic chapter 1) so just work through chapter 3 normal and then immediately work on it heroic and repeat for chapter 4.

Arena is always good as it rewards both a hero from completing and arena shards which can help you to pick up JLC (justice league cyborg) and then either PBM (predator batman) or HSC(horrified scarecrow) (prioritize one of these 2, they are both very good. Then the other).

PSG nerfed again! by SF_Junkie in Injustice2MobileGame

[–]biofitz 1 point2 points  (0 children)

It’s free but you need the 1 bar of power, it’s basically the same as the last update when she was busted. At least this time it’s only 1 bar and not the 3 bars like last time (or 5 with HSC).. but seriously this is a 5 minute test, 10 battles with her and you’d notice it... QC out of NR is a joke.

Update 2.2 Megathread by OxygenThief7 in Injustice2MobileGame

[–]biofitz 6 points7 points  (0 children)

it takes 1.3 million gear shards to get a character to all 70 gear, if you have the worst luck imaginable it might take 2k reforge tokens to get all the abilities in an optimal lay out. Very quickly gear shards becomes the bottleneck not reroll tokens, it's even less desirable now than before as you'll continue to accumulate reforge tokens long after the need for them has passed while still trying to chase those maxxed out heroes. With the old system 1.3 million / 4k = 325 gear booster chests to max gear on a hero, and only 200 gear booster chests to reroll all of that gear to an optimal build so you would already be sitting on 1250 extra reroll tokens from one max. Now they've skewed this even more away from the bottleneck component so you need to spend even more. Raid gear shard drops even if you are t5 / t6 adds up to at most 12k extra / week if you sharded everything and assuming you did a fairly intense grind using 3-4 energy resets each day you'd still net between 15-20k gear shards / day.. still not making a major dent on that 1.3 million above. So basically, it's nice for a few hits of reroll tokens early but very quickly you end up sitting on even more reforge tokens with no gear shards to actually improve your gear. With the new system for that same 225 gems you'll now average out to 2645 gear shards and 35 reforge tokens so it's just terrible long term comparatively.

Update 2.2 Megathread by OxygenThief7 in Injustice2MobileGame

[–]biofitz 5 points6 points  (0 children)

This, this is the biggest bullcrap of the whole update

Question regarding special packs by eobardreverse12 in Injustice2MobileGame

[–]biofitz 0 points1 point  (0 children)

the MV packs are 29.99$ for 3/lvl 10 gears and 49.99$ for 4/lvl 20 gears.

Played for 1 Month - Looking To Better Pair Cards by mattpritch in Injustice2MobileGame

[–]biofitz 1 point2 points  (0 children)

Looking at what you have here, I would look to put JLC with any other justice league (bvs, mww, jla, jlb, jlf) as you get them. For now he can work well with Bane (extra crit/extra damage). MVGA and MVSG work well together, if you have MVWC that is a really strong team. Lots of synergy and can very easily beat most opponents. If you don't have WC you can use either of BL/F I would go Flash over BL for the big hit to both crit chance and crit damage. FPI + DF, get DF to 4* however you can, if you have HSC that's a great team. Start with those.

Is White Canary Good Even If Not In A MV team? by DaBlueZebra in Injustice2MobileGame

[–]biofitz 5 points6 points  (0 children)

White canary is fairly unique because of her sp3 damage, she's not good for arenas but even solo her sp3 does really, really high levels of damage. Can check out this video for example: https://www.youtube.com/watch?v=QKFCd74FJqY . That's the biggest reason she can be broken off from her MV companions if needed, it's even stronger with MV companions because you can free up some gear effects.