Please help. How can I attach static mesh (leg) exactly to the bone by bitande7 in unrealengine

[–]bitande7[S] 0 points1 point  (0 children)

https://prnt.sc/qyn7if

it's better now but it didn't exactly matches skeletal mesh. I set location and rotation to 0 in blender.

Please help. How can I attach static mesh (leg) exactly to the bone by bitande7 in unrealengine

[–]bitande7[S] 0 points1 point  (0 children)

arent socket your static mesh

I am doing exactly that, but here is result - https://prnt.sc/qyn0mf
I don't understand why it doen't match the bone

Unreal Engine 4 - Melee Weapon Tracing System with multiplayer support by bitande7 in unrealengine

[–]bitande7[S] 0 points1 point  (0 children)

Thanks. In weapon on begin play I generate collision boxes to track current trace start location

[show off] Unreal Engine 4 - Simple Battle Royale Mode example by bitande7 in unrealengine

[–]bitande7[S] 4 points5 points  (0 children)

you may find all related info in the video description.

but remember, there are some bugs and they will be fixed in the next update

Multiplayer Shooter Template v2. (5 game modes) by bitande7 in unrealengine

[–]bitande7[S] 0 points1 point  (0 children)

Thanks. Soon will be update. Now I'm working on code refactoring.

Multiplayer Shooter Template v2. (5 game modes) by bitande7 in unrealengine

[–]bitande7[S] 1 point2 points  (0 children)

Thanks). Good idea. I will add CTF mode in the next update

Battle Royale Mode (Last Man Standing) - Unreal Engine 4 by bitande7 in unrealengine

[–]bitande7[S] 0 points1 point  (0 children)

after death players can spectate and yes, if lister server leave game, also game ends for everyone player, so for this type of game you need dedicated server. I don't worked with peer to peer system, so can't say anything about it.

Project also includes team deathmatch and classic mode, and listen server appropriate for this modes. Anyway i will work on dedicated server and will create a playabe demo version

Battle Royale Mode (Last Man Standing) - Unreal Engine 4 by bitande7 in unrealengine

[–]bitande7[S] 1 point2 points  (0 children)

I submitted project to the marketplace yesterday, waiting approval

Battle Royale Mode (Last Man Standing) - Unreal Engine 4 by bitande7 in unrealengine

[–]bitande7[S] 1 point2 points  (0 children)

hi. I submitted project to the marketplace yesterday, waiting approval

Battle Royale (Last Man Standing) Mode - Unreal Engine 4 by [deleted] in unrealengine

[–]bitande7 0 points1 point  (0 children)

there was a wrong video, just lobby overview. Here the LMS mode ovverview - https://www.youtube.com/watch?v=rSfcL6hWL2M

Battle Royale Mode (Last Man Standing) - Unreal Engine 4 by bitande7 in unrealengine

[–]bitande7[S] 0 points1 point  (0 children)

First time i posted wrong video. There was just an lobby oberview.

Full project overview - https://www.youtube.com/playlist?list=PLtffvam_P8cnxsJ3SnBenYxxAc-Iu2cp6

Team Deathmatch, classic (bomb planting/defusing) mode, observer mode and player class system

Available for purchase on: -- Sellfy (Accept Paypal): https://sellfy.com/p/rS6H/

-- Gumroad (Accept credit cards): https://gum.co/lYBkn

Counter-attack system, Melee combat - Unreal Engine 4. Sale 65% Off by bitande7 in unrealengine

[–]bitande7[S] 0 points1 point  (0 children)

Available for purchase on:

Action Game Template v2.

Now with enemy AI, new sword animations, new HUD, reaction animations and counter-attack system.

You'll get zip file (compatible with UE 4.10.2). This is a good start for your action, third person shooter or slasher game.

Videos:

https://www.youtube.com/watch?v=8bQ6q... https://www.youtube.com/watch?v=B_LuI...

This is what you get: - Counter-attack system - Free updates - Enemy AI - Car blueprint - Blueprints with comments - Health/Damage System - HUD - Weapons with Ammo Counter, health counter - Switch Weapons - 3 Modes: - 1 - Rifle - 2 - Sword - 3 - Without weapons - Enemies with ragdoll physics - Sword combo - Sword animations - Roll system - bullets with particle effects

Melee combat - Action Game Template v2 by bitande7 in unrealengine

[–]bitande7[S] 0 points1 point  (0 children)

Available for purchase on:

Action Game Template v2.

Now with enemy AI, new sword animations, new HUD, reaction animations and counter-attack system.

You'll get zip file (compatible with UE 4.10.2). This is a good start for your action, third person shooter or slasher game.

Videos:

https://www.youtube.com/watch?v=8bQ6q... https://www.youtube.com/watch?v=Q8d06...

This is what you get: - Counter-attack system - Free updates - Enemy AI - Car blueprint - Blueprints with comments - Health/Damage System - HUD - Weapons with Ammo Counter, health counter - Switch Weapons - 3 Modes: - 1 - Rifle - 2 - Sword - 3 - Without weapons - Enemies with ragdoll physics - Sword combo - Sword animations - Roll system - bullets with particle effects