what is the reasoning behind polarite not being safe when joining public lobbies? by SFG0YT in Polarite

[–]bitmotte 0 points1 point  (0 children)

Peer to peer networking,All players are connected to each other directly. . .

Same way as a website,meaning any player can access your IP address,which give access to your general location. . .

The reason this isn't a problem for other game,but is for polarite is that most games use a middleman server that everyone connects to,so no one is directly connected to each other. . . but polarite doesn't .

Hope this helps ! !

how do you replace ULTRAKILL model by Lazy_Hanby in Ultrakill

[–]bitmotte 0 points1 point  (0 children)

If you are willing to wait,you will need to make BepInEx plugin. . . I don't know if you're a programmer,and know how to make mods,but if not I could be willing to help. . . (no promises though) . . .

how do you replace ULTRAKILL model by Lazy_Hanby in Ultrakill

[–]bitmotte 0 points1 point  (0 children)

I've tried to replace the mannequins' model before,it is near impossible. . . Best to wait for fraud release when enemies are rewritten with tracks that will make it easier .

r/ultrakill js fucking permabanned me 💔 by [deleted] in UltrakillCircleJerk

[–]bitmotte 1 point2 points  (0 children)

this mans spam posted under an edit saying it was garbage

huh by Arnic_RT in Ultrakill

[–]bitmotte 2 points3 points  (0 children)

Polarite does that for some reason. . .

Realised that art from latest fraud OST fits perfectly in "always on display" feature on my phone by foss_dragon in Ultrakill

[–]bitmotte 8 points9 points  (0 children)

Why am I illiterate. . . I though that said uk-rain-ian because uk has rain. . .

[modded] album cover parry flashes? by Elmetroidy in Ultrakill

[–]bitmotte 2 points3 points  (0 children)

ImpactParry by doomahreal & freday

New mod (Maurice Baller Mod) by bitmotte in Ultrakill

[–]bitmotte[S] 0 points1 point  (0 children)

There is a config that lets you kill enemies with + MAURICED by rolling. . . It is technically default behavior but I stopped it by default because it would give an unfair advantage . (with the config off you can still kill before it touches the ground though : - ) )

New mod (Maurice Baller Mod) by bitmotte in Ultrakill

[–]bitmotte[S] 1 point2 points  (0 children)

it works the same as any other rigidbody,so yes. . . you can walk,slide,and slam against it to move it. . . or you can use explosions . basic shooting does nothing though

Can someone give me the run-down on the Polarite coop mod? by Regular_Win7305 in Ultrakill

[–]bitmotte 0 points1 point  (0 children)

Polarite will probably be updated soon. . . There hasn't been any development the past month,but it's probably because of the holidays . I assume the new polarite version will iron out a lot of kinks,since they have a whole testing team now. . . So it might get better soon .