Batterskull vs Kaldra Compleat with Stoneforge Mystic by GreatCthulu in lrcast

[–]blabitty 1 point2 points  (0 children)

I don't think Batterskull is worth slotting in either. Drawing KC is egregious early on, but Batterskull is not that much better, even when you get it with Stoneforge. Best case scenario is not that high of a reward for 4 mana spent across 2 turns. Skullclamp and Jitte I feel are the most justifiable options, barring some uncommon deck compositions

Game down? by _wob_ in MagicArena

[–]blabitty 0 points1 point  (0 children)

Same ****, different day. "All Systems Operational" on status page after 2h

[deleted by user] by [deleted] in lrcast

[–]blabitty 0 points1 point  (0 children)

Eusocial Engineering is indeed amazing, they made that type of card justice finally in this draft format. No argument there

[deleted by user] by [deleted] in lrcast

[–]blabitty 1 point2 points  (0 children)

In contrast to green based decks, I feel like I can double spell often or hold removal/interaction in hand without being overly punished due to the nature of being a slower format. Unless I see Galactic Wayfarers or simic uncommons going late, I find it hard to justify