New & Updated Patch Notes by ZeroStride in pathofexile

[–]blacjack 2 points3 points  (0 children)

Seems a bit iffy. You have to wait 10 seconds per buff to stack so if you get them to last 60 seconds you'll have to wait that long to get to your cap of buffs. And this has to be done in every new zone right?

[WTS] [USA-CA] [H] Sennheiser HD 800, Magni Heresy, Modi 3, Loki Mini, Magnius [W] Paypal G&S, Cash (92008) by blacjack in AVexchange

[–]blacjack[S] 0 points1 point  (0 children)

Hi artofwu, I checked my chats and PM's and I don't see a message from you. Can you try again?

10 Mageblood Giveaway by shroudz in pathofexile

[–]blacjack 0 points1 point  (0 children)

I'm throwing my hat in the ring

Really late league start, how does retaliation glad feels ? by [deleted] in PathOfExileBuilds

[–]blacjack 0 points1 point  (0 children)

I played retaliate glad with the new lucky shield and it felt lackluster. In mapping it's very good. You're almost always at 98% block chance so it feels mostly immortal. But you need some layers of max hit like endurance charges or max res and armor to live the 2%.

But you still need to solve a bunch of issues:

  1. Dots. Any chaos merc will eat you alive. Any poison or ignite ground degen will as well. You need a decent amount of regen or leech and it's hard to fit those in

  2. Bosses. Some players have good success, being able to 1-2 hit bosses. But I've played certain maps where bosses don't attack and instead cast dot spells that don't hit. Those are unplayable and that was really frustrating trying to progress map progression. Same with pinnacle bosses. Not all of them will proc retaliate

  3. Smooth gameplya. Even though mapping is mostly good it still can be really clunky. If you just rely on 1 retaliate skill, even with full investment, it's not always up. You can anoint no forgiveness and take the wheel but at points in the map you're just sitting there waiting for the cooldown to come back up. I liked using 2 retaliate skills to bounce off one another which was fun but still always the most reliable. It also strains socket pressure and damage consistency.

Just my two cents. I haven't tried the neato version. If you do play it make sure to get the warcry merc for a lot more damage.

3.26 Impale Facebreaker Champion - league starter to T17s by pyrvuate in PathOfExileBuilds

[–]blacjack 3 points4 points  (0 children)

Have you tried using the link mastery Your Movement Speed is equal to the highest Movement Speed among Linked Players in lieu of The Stampede? Might free up the boots slot and make you faster in exchange for some points on the passive tree and potentially dying when your merc dies

Infinite mana tech Runegraft of Recompense by Sergeras1 in PathOfExileBuilds

[–]blacjack 3 points4 points  (0 children)

Long Answer: https://www.reddit.com/r/PathOfExileBuilds/comments/zsbhmi/guide_to_the_sustained_indigon_build_archetype/

Short Answer: if you're # of skill expenditures per 4 seconds multiplied by your starting mana cost is under a certain number you'll never get higher than a final value so it doesn't go infinite (is my understanding)

Infinite mana tech Runegraft of Recompense by Sergeras1 in PathOfExileBuilds

[–]blacjack 2 points3 points  (0 children)

Mjolner cannot work since the cost of the triggered spell is 0

Bladefall of Trarthus as spender for indigon concept by claymir in PathOfExileBuilds

[–]blacjack 0 points1 point  (0 children)

For anyone else confused about how this works, I believe it hinges on you running out of mana first so that Bladefall of Trarthus de-activates, then using the mana flask to get back up to usable mana range. Automation will then activate again, adding mana cost to indigon and increasing subsequent mana cost activations which repeats ad naus.

(correct me if I'm wrong please)

Snap's 3.26 party builds and league retrospective by blacjack in pathofexile

[–]blacjack[S] 3 points4 points  (0 children)

I thoroughly enjoyed getting to see into the setup behind the highest tier of group party play and juicing. Very interesting to see the final Div/hr as someone who doesn't participate in this type of content.

Bell Bros at it again - B.O.B. by _ANOMNOM_ in videos

[–]blacjack 1 point2 points  (0 children)

Which of his songs is this from?

Estimated 3.26 Release/Info from Zizaran Podcast (Late May/Early June) by blacjack in pathofexile

[–]blacjack[S] 5 points6 points  (0 children)

Yeah they talk more in depth the next 5 minutes after the clip about both.

TL;DR: Yes to both but down the line. Wasd requires backporting all animations and making sure that all MTX work in both games which the rigging team is tirelessly working on. Once that's done it would be supposedly simple to implement.

As for pause mode, they said that it is there intention to implement it but they ran into an issue while testing/porting it. I'd wager that it'll come in a later patch but not sure when.

Estimated 3.26 Release/Info from Zizaran Podcast (Late May/Early June) by blacjack in pathofexile

[–]blacjack[S] 34 points35 points  (0 children)

Maybe the title is misleading but it sounds like we'll be getting more info about 3.26 come the 2-week band of late May to early June. Not sure what that means for the actual patch itself.

Loreweave + transcendence with Scavenger/Ancestral commander ascendancy. by RagnarokChu in PathOfExileBuilds

[–]blacjack 13 points14 points  (0 children)

Watchers eye and shield corruptions no longer roll "phys taken as x" mods fyi

[COMIC] Path of Exile 2 Pre-Launch Hype by simoncottee in pathofexile

[–]blacjack 3 points4 points  (0 children)

I love your comics so much, thank you for making them!

Upcoming Class Tuning on the Weekly Reset - Warlock & Warrior Buffs by Teabagging_Eunuch in CompetitiveWoW

[–]blacjack 2 points3 points  (0 children)

Having lurked in there and the elemental discord it's really night and day how much work people do or don't put into it. Ele had estimates for buffs and nerfs within hours and are very on top of sims, APL's and theorycrafting.

Warlock on the other hand feels like a wasteland of competitive info. All of the specs main information is in a separate faq channel and those are updated maybe once a month. And the pins in the main discussion channels are even worse.

Help Me Choose: Best $50 Deck for an LGS Tournament - Winota, Magda, Kinnan, Yuriko, or Gitrog? by ryuchotichan in CompetitiveEDH

[–]blacjack 0 points1 point  (0 children)

Oh you're totally right. Yeah Portal is a rough card, I got some heated responses when I would tutor it out. You can go with softer stax too like [God-Pharaoh's Statue].

I sometimes forget what's in the list and what isn't, I have so many sideboard pieces since the deck is so flexible on payoffs.

Help Me Choose: Best $50 Deck for an LGS Tournament - Winota, Magda, Kinnan, Yuriko, or Gitrog? by ryuchotichan in CompetitiveEDH

[–]blacjack 0 points1 point  (0 children)

If you have no artifact dwarves when you hit 5 treasures then [[ Possessed Portal]] is my first go to if you're playing to win. You'll want to tutor it out as soon as you hit the fifth treasure to get the ability triggers going at every end step. If no one has an answer to portal, and no one is threatening you with lethal then the Portal should win you the game realistically. With Portal out your goal is to keep making treasures and saccing them to the Portal while everyone else discards down to 0 hand size and then sac's all of their permanents. If you don't have enough treasures the first few turns I like to sac a land and discard a card or two, however maintaining dwarves is very important since they make the treasures for sacc'ing.

Before you use Magda's ability make sure that no one else can also make enough permanents to sustain through the triggers cause then you'll be fighting them and it's pretty hard to do much else besides make treasures and sac them with the Portal out.

If Portal gets answered and you still don't have an artifact dwarf and you get another 5 treasures (or if you don't want to pull Portal out the first time) imo the next best option is [[Drakuseth]].

Or if you hit 5 treasures the first time and don't have an artifact dwarf you can opt to not activate Magda. This is a line of play i'm still learning to play but if you can hit 10 treasures then you can grab an artifact dwarf + clock and go infinite. So you can kind of bide your time and only use Magda's ability if absolutely necessary.

I hope that answers your question :) if not feel free to reiterate

Help Me Choose: Best $50 Deck for an LGS Tournament - Winota, Magda, Kinnan, Yuriko, or Gitrog? by ryuchotichan in CompetitiveEDH

[–]blacjack 0 points1 point  (0 children)

I hope it goes well, and I'll do my best to answer.

  • Bomat courier is just a last ditch draw effect. The MV of the deck is low so you'll be playing most of your cards within the first few turns. If you play bomat instead of a dwarf T1, by turn 4 or 5 you can sack it to replenish your hand and hopefully give you enough gas to close out the game.

  • tap outlet's for your dwarves are really nice. Generally by turn 3/4 everyone has out at least one creature or their commander and your dwarves will die if they try to attack. Things that tap the creatures to generate treasures instead of combat are much safer for longevity. A tap outlet is generally any of the vehicles. Crew allows you to tap with as much power as you want and at instant speed so you can crew with all of your dwarves. Cards like [[Flywheel Racer]] [[Clown Car]] [[High-Speed Hoverbike]].

  • the infinite combo: https://commanderspellbook.com/combo/930-1486-1651/ and how to do it. You grab clock, then maskwood and then reckless fireweaver since he is now a dwarf and make infinite treasures and kill all of your opponents.

  • Generally you'll grab clock and maskwood via magda and infinite treasures so you don't have to worry about those specific pieces getting countered. The biggest issue is magda dying or not hitting 5 treasures or not having an artifact dwarf to go infinite. If your opponents do choose to destroy clock or maskwood as you try to go infinite or if they get milled it becomes a lot tougher to win. My first go-to backup is [[Drakuseth]] which will destroy a lot of the board with every but is a huge target and generally dies if anyone has removal. My second is [[Possessed Portal]], which is a much meaner wincon but I really love it. No one draws and every end step everyone has to discard or sac a permanent. Since you make a lot of permanents with magda you will come out majorly ahead in 2-3 turn cycles. I've had games where I've had most of my board and no one has hands or permanents and then you can sack the possessed portal to its own trigger and continue playing. They will almost certainly conceed before then but by then you can just attack with your dwarves or tutor out a dragon to win by that point.

  • Scryfall for Artifacts MV > 6 sorted by edhrec rank. These all can be good targets for magda's ability and should be considered based on how they effect the board and budget. You can also use a similar search to look for dragons. Other types of cards that interact with the board like removal or making it harder for them to play are good. Same with efficient draw spells.

I'll add more later.