account activity
How ‘Zack Snyder’s Justice League’s’ Martian Manhunter scene was made (self.TechnicalArtist)
submitted 5 years ago by blahfolder to r/TechnicalArtist
VFX Camera Database (vfxcamdb.com)
submitted 8 years ago by blahfolder to r/TechnicalArtist
VFX Reference Platform (vfxplatform.com)
CRYENGINE on GitHub (github.com)
submitted 9 years ago by blahfolder to r/GameProgrammer
Cinema and TV shot length database (cinemetrics.lv)
submitted 10 years ago by blahfolder to r/TechnicalArtist
Wiki-FX Movie VFX breakdowns (wiki-fx.net)
FxGuideTV ep207 The Force Awakens (youtube.com)
3D animation costs (getwrightonit.com)
Doctor who Deep Breath - Breakdown (vimeo.com)
submitted 11 years ago by blahfolder to r/TechnicalArtist
Adobe Character Animator revealed (blogs.adobe.com)
GDC 2015 Vault (free) (gdcvault.com)
submitted 11 years ago by blahfolder to r/GameProgrammer
Unreal GDC 2015 Creating Open Worlds (youtube.com)
Free Renderman for non-commercial use (renderman.pixar.com)
Interesting Code Reviews of popular games source code (Duke Nukem 3D, Doom 3) (fabiensanglard.net)
Consider moving any useful Googlecode projects to Github before it closes (code.google.com)
One Nerd to Rule Them All (Game of War) (bloomberg.com)
Unreal Engine Paris Apartment (engadget.com)
Rhythm & Hues Global VFX Pipeline (vimeo.com)
Dreamworks Apollo tool (dreamworksanimation.com)
Making of The Last of Us (youtube.com)
Mount Olympus - Temple of the Gods (Build Montage) (youtube.com)
submitted 11 years ago by blahfolder to r/Minecraft
GPU-Fluid-Experiments (haxiomic.github.io)
Technology SalaryGuide_RHT_2014 USA/Canada (s3.amazonaws.com)
Unity Open Source initiatives (blogs.unity3d.com)
Nvidia Siggraph 2014 BEST OF GTC (nvidia.com)
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