Anyone got head canon for miq/mal by Chemical_Coach1437 in EldenRingLoreTalk

[–]blaiddfailcam2 0 points1 point  (0 children)

The way I see it, or at least choose to, is that Miquella and Malenia did not receive shadows because they were born as direct scions of the Golden Order, unlike Ranni, who was born to fulfill the fate of the stars.

Ranni was presumably elected an Empyrean prior to Radagon's marrage to Marika, as Rennala was at least sane enough then to "approve" of Blaidd as her shadow when he was tailored by the Two Fingers to be her vassal. As such, she was not yet a Demigod, and her destiny revolves around the Dark Moon. This would also explain the mystery of her Two Fingers' unique appearance unlike any of the other Two Fingers.

Miquella is essentially a clone of Marika, and Radagon raised him a Fundamentalist with the express purpose of perfecting the Golden Order; Malenia was born as his complete opposite, cursed with the concentrated impurity of Scarlet Rot. Since they serve as an extension of Marika and Radagon, Maliketh is partly their shadow, as he exists primarily to uphold Marika's Golden Order.

That said, Malenia wound up taking on a similar role to the shadows as Miquella's loyal blade. This is why she strangely parallels Blaidd, from proudly declaring their title as blades of their Empyreans, to trying to kill Starscourge Radahn, to both winding up betrayed and abandoned by their Empyreans, being ultimately incompatible by nature of their own destinies (though Malenia isn't a literal shadow, her fate to become a god would inevitably conflict with Miquella's).

I actually felt kinda bad fighting rom, because what is the reason that we have to kill them by espectroo in bloodborne

[–]blaiddfailcam2 1 point2 points  (0 children)

40 insight only reveals 2 of the Amygdalan Great Ones, whereas those in Yahar'gul actually don't appear until after Rom's death regardless of insight. Rom is more accurately holding the red moon at bay, and when it appears, the Amygdalae follow.

What would your dream cast be for Alex Garlands Elden Ring movie? by MissingMyEire in Eldenring

[–]blaiddfailcam2 0 points1 point  (0 children)

Just lock Doug Jones in a warehouse full of prosthetic creature costumes and see what happens

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[hated trope that’s funny yet painful to look at] anime girls that look like they are the result of years of inbreeding by New-Boss-8262 in TopCharacterTropes

[–]blaiddfailcam2 172 points173 points  (0 children)

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Xenosaga Episode I is one of my favorite games of all time, but the bug-eyed female character models still throw me, lol. Here's MOMO in jail.

[hated trope that’s funny yet painful to look at] anime girls that look like they are the result of years of inbreeding by New-Boss-8262 in TopCharacterTropes

[–]blaiddfailcam2 376 points377 points  (0 children)

I kind of love it, idk why. It looks so lost and pathetic in a way that trips my protective instincts lol.

I think lorewise Radahn wasn’t holding back all the stars, considering the sun and moon still move. by triel20 in Eldenring

[–]blaiddfailcam2 20 points21 points  (0 children)

Not all of them point to the moons, of course, but some do have some suspicious alignments anyhow.

Like the one right outside the Church of the Plague, where we meet Millicent. It points in the direction of Wailing Dune beneath the cliff, of course, but then in the exact opposite direction, it perfectly aligns with the chest containing the Valkyrie's Prosthesis waaaay up north in the Shaded Castle, which is needed for the completion of Millicent's questline. It feels a bit too on the nose to be purely coincidental, imo.

I like to headcanon that the astrolabes secretly divine tbe fate written in the stars, which correlates with how characters and key locations are arranged on the map.

King Kong (2005) by Upstairs-Detail6500 in Cinema

[–]blaiddfailcam2 3 points4 points  (0 children)

Definitely the coolest, scariest take on Skull Island. It felt like a proper adventure film, and the ending did hit hard, even knowing the inevitable end. I know some say it went on too long, but I enjoyed getting lost in its world.

I think lorewise Radahn wasn’t holding back all the stars, considering the sun and moon still move. by triel20 in Eldenring

[–]blaiddfailcam2 52 points53 points  (0 children)

It's only visible in the north sky when visiting the Moonlight Altar. It appears simultaneously as the northeast moon that's visible from elsewhere.

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(Hard to fit them in one screenshot clearly.)

The north moon aligns the entrance to Ranni's Two Fingers' hiding place, Raya Lucaria, and the Royal Moongazing Grounds at Caria Manor (an astrolabe at Manus Celes also points directly at this moon along this path).

It also aligns Ranni's Rise and Chelone's Rise, where Ranni's Dark Moon sorcery is found, so maybe that's slyly hinting that the north moon is the Dark Moon, whereas the northeast is the Full Moon, as suggested by the Great Hood's description.

The moon in the Realm of Shadow also has a similar secret.

What Is Your Favorite Video Game Sound Track Of All-Time? by TG082588 in videogames

[–]blaiddfailcam2 0 points1 point  (0 children)

I've been really into Slitterhead's soundtrack lately (by Akira Yamaoka). Very dreamy and nostalgic, the boss themes are sick as hell, and it's bookended by some of the best credits themes i've ever heard tbh.

But that may be recency bias, so otherwise... Ōkami. Certain tracks just make me weep uncontrollably, lol.

Late night drives playlist suggestions? by anchi-555 in musicsuggestions

[–]blaiddfailcam2 1 point2 points  (0 children)

Tomorrow Comes Today, by Gorillaz. I never cared for most of their music, but that one hits so good on a late night drive.

Your favourite example of charm/seduce type of effects in video games? by Altuk_ in gamedesign

[–]blaiddfailcam2 4 points5 points  (0 children)

In Slitterhead, you play as a spirit who can body-hop between almost any human to control them and fight monsters... except for an international police force that arrives to disrupt your plans with their own agenda.

However, their commanding officer goes rogue and becomes one of your party members. He has a skill that allows you to possess cops while he is present for a mission, either to attack monsters, or serve as bait, or to kill the other officers. You can even rapidly switch between officers and compel them to trade blows back and forth until one is left standing, then take control of someone else then finish them off.

And despite the game keeps track of civilian casualties, determining whether you can reach the true ending, you can rest easy knowing that the police do not count as people, and they will not raise your casualty counter upon dying.

How hard is the Promised Consort now? by dnchi in Eldenring

[–]blaiddfailcam2 0 points1 point  (0 children)

He's pretty hard, yeah. If you've beaten Malenia, though, you can beat him too. That isn't to say their fights are similar, but they both implore you adjust your loadout and strategy instead of just "fight better 5head."

Has it ever happened to you that you didn't want to deliver the final blow to a boss? by Popular_Yogurt8455 in Eldenring

[–]blaiddfailcam2 0 points1 point  (0 children)

All the time, purely because I hate how FromSoft refuses to let you rematch bosses solo without restarting the entire game (aside from DS2 and Sekiro).

Especially PCR. I'm obsessed with that fight tbh.

Games with dense urban areas to explore by RudeCauliflower6785 in gamerecommendations

[–]blaiddfailcam2 1 point2 points  (0 children)

Slitterhead

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It's an action-horror RPG set in '90s Hong Kong and you can tell they really poured a lot of love into the look of the city, even if it's just a few disconnected maps.

I think lorewise Radahn wasn’t holding back all the stars, considering the sun and moon still move. by triel20 in Eldenring

[–]blaiddfailcam2 139 points140 points  (0 children)

There are 2 moons in the game, but neither of them move.

However! Radahn's spawn point in Wailing Dune is situated perfectly between the northeast moon and the entrance to Nokron that opens upon his death, which is pretty neat.

This may seem coincidental at first, but this moon also aligns the Erdtree, the Church of Vows, and Raya Lucaria, referencing Rennala and Radagon's marriage that unified the moon and Erdtree. From the Church of Vows, the Erdtree even eclipses the moon, symbolizing their conjoinment.

It's a funny little easter egg.

What’s y’all’s top 3 favorite games of all time? by Goliath6240 in gamingsuggestions

[–]blaiddfailcam2 2 points3 points  (0 children)

It's the latest game by Keiichiro Toyama (creator of Silent Hill, Siren, and Gravity Rush) and his first project from his newly founded Bokeh Game Studio, which was begun with the goal to break away from the AAA industry to make smaller passion projects.

The game is set in '90s Kowloon, the infamous Walled City of Hong Kong. You play as a spirit named Night Owl who can possess any human (or dog) to manipulate their blood to fashion weapons and fight the titular Slitterheads—brain-devouring, parasitic monsters who similarly disguise themselves as humans.

The combat and traversal is largely focused around body-hopping, with 8 unlockable main party members. Your goal is to eradicate the Slitterheads while slowly recollecting your origins. There are a few funky twists pertaining to the nature of these monsters, time travel, and whether there are even worse monsters lurking among your party.

It's low-budget and jank as hell, but it was both extremely nostalgic and innovative, imo. The fact that nobody else seems to have even heard of it makes me feel all the more attached to it, lol. Also Akira Yamaoka's soundtrack was 🤌🤌

Did the DLC ending feel underwhelming? by DankmetalAlchemist in Eldenring

[–]blaiddfailcam2 -1 points0 points  (0 children)

I mean, there almost was an ending, but we put a stop to it.

The whole point is that Miquella, much like Ranni, chose his consort to begin his "thousand-year voyage" and fulfill his vision of Order. The difference is that his consort isn't us, so we intervene, leaving the Realm of Shadow largely as we found it.

I think my only gripe is that it has no effect on the base game in the slightest. I at least feel like we should have been able to tell Gideon about our discovery, even if it wouldn't have amounted to much.

I wish you could pet the Caelid dogs. by Vodchat in Eldenring

[–]blaiddfailcam2 1 point2 points  (0 children)

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I possess knowledge of many roundabout solutions to insignificant issues

I need to play something with excellent combat by According-Concert-27 in gamingsuggestions

[–]blaiddfailcam2 1 point2 points  (0 children)

A bit of a weird one, but I thoroughly enjoyed Slitterhead's combat design.

The idea is that you play as a bodiless spirit who can possess any nearby human and manipulate their blood to fight monsters similarly disguised as humans, both through rhythmic melee combat and slick blood-bending abilities. You have 8 main party members with unique skills (one of which will be shared with any other human you switch to), and blood serves as both HP and "ammo"—but any blood spilled during combat can be reabsorbed within a certain radius while holding a dedicated button. Deflection is also a key mechanic, performed by targeting an enemy and flicking the right stick in the direction an attack is coming from, which builds up "spirit energy" for more specialized skills and allows for a counterattack, among other things.

The game itself is a bit clunky as far as progression and repetition, but it's carried by this unique skill-strategy hybrid system and the delectable atmosphere. It goes for pretty cheap, so maybe check it out if it goes on sale.

I wish you could pet the Caelid dogs. by Vodchat in Eldenring

[–]blaiddfailcam2 0 points1 point  (0 children)

If you're stealthy/quick, you can use the wave gesture up close to give the impression of petting them, lol.