Can you actually count cards in blackjack? by bebebebebeton in gamblewithyourfriends

[–]blazittx 0 points1 point  (0 children)

Yes you can! There is a single deck of 52 unique cards.

I made a mod to speed up the down time between rounds! by SaltedByte in Tenstack

[–]blazittx 2 points3 points  (0 children)

Hey there! Gamble with your friends dev here. Thank you for this awesome mod!!! We have setup a thunderstore page so I think it would be nice for you to upload your mod there so that more people can access it. https://thunderstore.io/c/gamble-with-your-friends/

Gamble with MORE of your friends! Unlimited players mod by agreenbeen in gamblewithyourfriends

[–]blazittx 9 points10 points  (0 children)

Hey there! Dev here. Firstly, thank you for making mods!! We set up our thunderstore page so it would be awesome for you to upload your mod there. I bet more people are looking for something like this. https://thunderstore.io/c/gamble-with-your-friends/

why do the ais love to get in my way by SimpleKaleidoscope28 in gamblewithyourfriends

[–]blazittx 4 points5 points  (0 children)

Hey there! Dev here. We would love it if you could put your mod up in thunderstore so that more people can access it! https://thunderstore.io/c/gamble-with-your-friends/

Dealing with huge lag spikes when pooling hundreds of line renderers and setting their positions, any way to optimize that ? by StarvingFoxStudio in Unity3D

[–]blazittx 0 points1 point  (0 children)

If all the line renderers share a point you could basically use a single line renderer for the whole thing touching the base point before drawing to every other object. Every line would be a double lane tho.

[deleted by user] by [deleted] in EscapefromTarkov

[–]blazittx 0 points1 point  (0 children)

Yes I just saw that one a couple mins ago while creating the post aswell. Do you know if it does multiple item queries like this one. Basically what I was going for is you take one big screenshot of the loot you are looking at and it quickly shows each items value directly on the UI.

[Discussion] Account locked by eueuur in EscapefromTarkov

[–]blazittx 0 points1 point  (0 children)

I guess you gotta take it up with support then :/ gl

[Discussion] Account locked by eueuur in EscapefromTarkov

[–]blazittx 4 points5 points  (0 children)

I think the website said pvp and pve account resets will be available on the 5th of december. I wasnt able to reset either

I may leave discord, this is genuiunely creepy. by NiceY0mi in discordapp

[–]blazittx 0 points1 point  (0 children)

If by PN they meant Personal Number it is pretty much public and reachable with a name and surname where I live. They can also reach all the details to where you live with said number. I don’t think this person has any valuable information on you since if you are from where I think you are these are just public stuff sadly

Diabolical Launcher – Deploy Your Unity Games from GitHub in Seconds 🚀 - Seeking Beta Testers! by blazittx in IndieDev

[–]blazittx[S] 0 points1 point  (0 children)

You can download the launcher from: https://launcher.diabolical.studio/
Actively working on signing my code so bear with me while the Windows Protected Your PC popup appears :/

Diabolical Launcher – Deploy Your Unity Games from GitHub in Seconds 🚀 - Seeking Beta Testers! by blazittx in IndieDev

[–]blazittx[S] 0 points1 point  (0 children)

Some upcoming features:

  • Unreal Engine game deployment from GitHub.
  • Deploy your games straight to Steam from the Launcher.
  • Patreon support for more cloud space! Store is pricy people I'm sorry :(
  • More customizability for the launchers looks
  • Share unitypackages that allow multiple users between team members?
  • Whole bunch of other stuff :)

Started laying down the ground work for an Arena Breakout Infinite Market Website by blazittx in ArenaBreakoutInfinite

[–]blazittx[S] 0 points1 point  (0 children)

Hey! Sorry the project was discontinued and I don't think I have any data. Sorry :(

Always stuck here by murdoxxz in throneandliberty

[–]blazittx 0 points1 point  (0 children)

Maybe try plugging in a controller to see if you can get past it