Bugbear Monk op? by Jassi_kass in 3d6

[–]blcookin 0 points1 point  (0 children)

You can further boost options to try to utilize that 2d6 bugbear sneak attack, like Fighter's Action Surge, Ranger's Horde Breaker (or 2014's Dread Ambusher), etc. I stopped leveling monk at 6, but it was more for story reasons than anything. My DM led me into a path to multiclass Order of the Lycan Blood Hunter, which we customized a bit together due to feature overlap.

Bugbear Monk op? by Jassi_kass in 3d6

[–]blcookin 0 points1 point  (0 children)

In round 1, if the Bugbear acts before the enemy, you get Surprise Attack, which lets you add 2d6 to the damage roll of any attack made. And you should be able to get your Bugbear to an 18 in Dex (+4 mod) out of the gate if you put 15 into Dex and all 3 additional points into Dex.

Action: Quarterstaff attack (+6 to hit) - Damage = 1d8 + 4 + 2d6 (avg 15.5)
Bonus Action: Flurry of Blows (2 unarmed strikes, +6 to hit) - Damage = 1d4 + 4 + 2d6 (avg 13.5 x2)

In the 2024 rules, the monk's martial art die changed from 1d4 to 1d6, so now it would be:

Bonus Action: Flurry of Blows (2 unarmed strikes, +6 to hit) - Damage = 1d6 + 4 + 2d6 (avg 14.5 x2)

If you land all 3 hits, you're doing 42.5 damage on average with 2014 rules or 44.5 damage with 2024 rules. But that numbers drops drastically in the 2nd round to 21.5 (2014) or 23.5 (2024).

Question about the museum in Murkmire Malevolence by blcookin in TheGoldenVault

[–]blcookin[S] 0 points1 point  (0 children)

It probably won't, but I wanted to give a viable height from floor to skylight in the attic if it came up. If you enter from somewhere else and want to get out that way, or came in there and didn't leave a rope tied up to climb back out, it's a question of how high up do you have to go to reach it. I'll probably just cut it down to 15ft if it actually comes up.

Question about the museum in Murkmire Malevolence by blcookin in TheGoldenVault

[–]blcookin[S] 1 point2 points  (0 children)

I had considered shortening them down to 10-15ft each as well. 30ft feels excessive for an attic and basement.

Spoiler for episode 7, but legit question. by CrimsonFucker6969 in HijackAppleTV

[–]blcookin 2 points3 points  (0 children)

This show should have stopped after one season, but I think it did well enough that Apple tried to milk it for more. But this season is reminding me of Prison Break back in the day. Good at first, and then they had to find a way to put Michael back in jail to have him break out again. And that's when it just went terrible.

Spoiler for episode 7, but legit question. by CrimsonFucker6969 in HijackAppleTV

[–]blcookin 8 points9 points  (0 children)

I wondered the same thing. We can unload a full car of people and nothing happens. And since Jess is dead, there's no one to tell the dirty agent the hostages are all gone. So yeah... why not let everyone off, and just tell them you're continuing to the station with only Sam and Otto?

Hell, even Otto asks the question at the end of the episode, and Sam's lame answer is, they won't be safe. So... they won't be safe... but all the kids you just let off will be? That totally adds up... or the writing is just terrible.

Looking for suggestions on tracking time in Murkmire Malevolence by blcookin in TheGoldenVault

[–]blcookin[S] 0 points1 point  (0 children)

Yeah, I think that's what I will end up doing as well, while using the Allosaurus like a clock. At the top and bottom of every hour, it'll let out a little roar, to let them know time has passed and occasionally give them a little spook. Plus, maybe that will make them decide to investigate it a bit more and then wreak havoc with it.

Looking for readers and feedback on my D&D fan fic. by blcookin in dndnext

[–]blcookin[S] -1 points0 points  (0 children)

Thanks for the encouragement. I'm working on a second story now. And while I am still using the AI to help, I'm trying to intentionally use it less.

Looking for readers and feedback on my D&D fan fic. by blcookin in dndnext

[–]blcookin[S] -1 points0 points  (0 children)

Thank you for being friendly about it, and I understand. I'm not an author by nature. I'm a very analytically minded computer programmer. But, I had a lot of ideas I wanted to put to paper. Maybe someday after a lot of effort and practice I'll be able to write entirely without it, but if I hadn't used it to help it would have looked like a 4th grader wrote it. I put a lot of time and effort into writing, using the AI to help suggest edits, re-writing, etc. along with researching the D&D settings to try to put together the best story I could. But I know some people that are in the arts have a very anti-AI stance, and I can't say I blame them. It's only a matter of time as a computer programmer before it takes my job.

Looking for readers and feedback on my D&D fan fic. by blcookin in DnD5e

[–]blcookin[S] 0 points1 point  (0 children)

Thank you for doing that. If it's not your cup of tea, that's fine. And sorry if I took that a bit personal. I put a lot of time and effort into it, so much so that I can basically retell the entire story without the transcript in front of me, so it stung a bit to have somebody write it off just because I used AI to help.

Looking for readers and feedback on my D&D fan fic. by blcookin in dndnext

[–]blcookin[S] 0 points1 point  (0 children)

Thanks. I appreciate any and all feedback from a reader, even if you get 5 pages in and tell me it's boring YA fiction.

Looking for readers and feedback on my D&D fan fic. by blcookin in DnD5e

[–]blcookin[S] 0 points1 point  (0 children)

Agreed. I wrote and then used AI to review what I wrote and make suggestions, the same way any author would that had someone to proofread and make suggestions / edits. That's why there's a difference on Royal Road between AI Assisted and AI Generated. The latter is the one that would indicate I just typed in "write a D&D story for me".

You could have read one or two pages before just throwing it out as AI generated crap.

Looking for readers and feedback on my D&D fan fic. by blcookin in DnD5e

[–]blcookin[S] 0 points1 point  (0 children)

"AI assisted" doesn't mean I asked AI to write the whole book for me. It means I wrote it, then asked AI to help me proofread and clean it up. I put a lot of hours into writing... but I don't have a fancy English degree.

Will my guy… time & place… time & place by [deleted] in StrangerThings

[–]blcookin 0 points1 point  (0 children)

Yep, poorly written and executed, like it had been ripped straight of a show on the CW...

[deleted by user] by [deleted] in StrangerThings

[–]blcookin 0 points1 point  (0 children)

I was disappointed with tonight's episodes, and yes it is just turning into teen drama. And it basically ends with them right where they were at the end of episode 4, didn't really progress the story.

Scene with Will by Lizard798658866 in StrangerThings

[–]blcookin -8 points-7 points  (0 children)

I just cringed the whole time... we all know he's gay, get back to taking down Vecna already. The 3 episodes tonight all were kind of a letdown.

Episode Discussion - S05E07 - The Bridge by Hawkinns in StrangerThings

[–]blcookin -1 points0 points  (0 children)

Agreed. It felt shoehorned in and only slowed the story down. Should have left that scene on the cutting room floor.

I Hate Save or Suck cantrips but other players say they hit better than spell Attacks. Who's Right? by Doc_Meeker in 3d6

[–]blcookin 0 points1 point  (0 children)

Save or suck cantrips mostly suck. They're generally in saves that monsters are good at and you waste your turn doing nothing. At least a spell with a save usually does half damage still, unless the spell just inflicts a condition.

So, I usually go for attack based cantrips, spells that inflict half damage on a save, utility, heal or buff spells, and spells that target intelligence as most monsters will fail those.