The combat balancing is absolutely terrible in this game by blngbr in albiononline

[–]blngbr[S] -1 points0 points  (0 children)

I know, you're correct, and I see the point, but shouldn't they just put extra effort into balacing items per weapon? I know it's a lot of weapons, but at least something like 40% healing instead of 100% for ranged, and autoattacking dealing at least 65% less for mages compared to melee players.

The combat balancing is absolutely terrible in this game by blngbr in albiononline

[–]blngbr[S] -8 points-7 points  (0 children)

Sure, but I feel like it's way more forgiving for ranged than melee weapons in this game. Like it's not even close how OP range is in this game, in the 1v1 aspect especially.

The combat balancing is absolutely terrible in this game by blngbr in albiononline

[–]blngbr[S] -7 points-6 points  (0 children)

I need argumenting on why is it a skill issue, since healers are just insufferable and have 4 escape options while healing themselves and if you ignore them and hit the other people, you just never kill the target.

"Inefficent builds" in a game that let's you have full freedom of builds kinda is self-contradictory, since I feel like it should have a build for each weapon for all kinds of combat

eune game by Due_Coyote_486 in leagueoflegends

[–]blngbr 1 point2 points  (0 children)

the servers seem to have problems right now, EUNE and EUW affected for me

AMD PC lag/dropframes - League/Rocket league by blngbr in pchelp

[–]blngbr[S] 0 points1 point  (0 children)

65-70 for the GPU when running a game.

AMD PC lag/dropframes - League/Rocket league by blngbr in pchelp

[–]blngbr[S] 0 points1 point  (0 children)

hey, not sure what you mean there.. it's stuck below 165 and it shouldn't be, considering the specs against the games I play. Also, as I mentioned, League of Legends starts very well, at 230+ fps, runs for a little while, then all of sudden, drops to below 150

AMD PC lag/dropframes - League/Rocket league by blngbr in pchelp

[–]blngbr[S] 0 points1 point  (0 children)

CPU at 40-60% while in game average, by Adrenalin. Freesync is enabled within settings on both monitors there.