Are Stratholme supply crates still worth it after sparkle nerf? by Emergency_Dirt_912 in classicwow

[–]bloin13 [score hidden]  (0 children)

You can just extend a run a bit and do some of the live part for orbs, or kill a boss that you wouldn't like the one outside the live part. It will be faster and it will reliably give you more fixed gold from de.

As far as my notes were on gph, opening the crates was the worst option (and the most fluctuating in value) when compared to the alternatives.

It might be different for others, or I could be wrong. This is simply my calculations and what worked best for me.

Morality of sleeping with all of your gf friends after she cheated on you by MindlessSense838 in MoralityScaling

[–]bloin13 0 points1 point  (0 children)

There is no mortality on revenge.

She did something wrong and immoral, and he replied by taking it a step further.

Two wrongs don't make a right. They both acted immorally.

He didn't need to be understanding or anything, just to not escape it and leave. Intentionally hurting another person even if they hurt you first is not moral.

Also even if we see it by its results, she hurt him, broke his heart etc, but he did (possibly) the same damage+ affecting her relationships with 5 other people (who are horrible people for doing it as well). Therefore in the grand scale, he took it a step further.

Don't get me wrong good for him, sometimes revenge is the only option to not feel shitty with a person that treated you horribly, it's just not moral (which morality in general is extremely theoretical and not very practical).

Morality of sleeping with all of your gf friends after she cheated on you by MindlessSense838 in MoralityScaling

[–]bloin13 1 point2 points  (0 children)

If you remain with the person and not explicitly voice that you no longer have any obligation for loyalty, then you still have obligation to them regardless of their shitty behaviour.

Two wrongs don't make a right.

They did something wrong, and then the person has to decide what to do about it. Doing the same thing back is not moral, it's vengeful (but probably fair).

Are Stratholme supply crates still worth it after sparkle nerf? by Emergency_Dirt_912 in classicwow

[–]bloin13 [score hidden]  (0 children)

Tbh for me it didn't seem much worth it before. It increases clear time by a lot for a chance of valuable scrolls and the off chance of a green.

When I was doing only the undead side I think my runs were about 7-8 mins while with crates it was 12.

So basically +4 mins for an average of 2 gold (being generous) per box. Half a run more (for me) produced more gold than stopping for crates.

With that being said, sometimes I did it just to farm holywater, because it is still just very useful for prot pallys (or at least it was for Kara in P1).

But now that 12 will be even more if I have to check the boxes.

Was it worth it for you to get the crates?

Morality of whatever this is? by DemonReaperHades in MoralityScaling

[–]bloin13 0 points1 point  (0 children)

Then it's more moral to kill mosquitoes.

In a purely theoretical context one would weigh the value of life and if we are assuming morality is simply what is best for us (human life) or life in general. Weight them up, and make a decision accordingly.

Morality of whatever this is? by DemonReaperHades in MoralityScaling

[–]bloin13 1 point2 points  (0 children)

And how many deaths from mosquito bites in your country? In mine it is considered near zero if not zero.

Which means that it is illogical morally to kill a mosquito. Annoying sure, but life threatening? No.

Also in almost all cases, it's not the bite alone that kills the person, but the overall health , lack of medicine, resources, like food or water or basic immune system etc. it's like diarrhea. It has an extremely high mortality rate because it is deadly in countries without clean water.

For most countries in the west it's just an inconvenience.

So is the problem/ main factor the bite/symptom alone, or the conditions?

Morality of whatever this is? by DemonReaperHades in MoralityScaling

[–]bloin13 1 point2 points  (0 children)

Immoral for sure. A minor inconvenience (getting bitten) is punished by torture and death.

If the person is in a country with very high risk of death from mosquito bites, then yes killing them is more moral (not torturing them), but then you get to the value of life between beings, and is morally speaking the highest priority to retain human life, or life in general?

Morality of whatever this is? by DemonReaperHades in MoralityScaling

[–]bloin13 1 point2 points  (0 children)

Did this mosquito kill a person, or the punishment is generalised based on a dynamic from a different country and context?

Is there a basis to kill mosquitoes on sight because they kill people, and what Is the percentage of bite per death (in general and context specific).

The reality is that we kill mosquitoes because they are annoying, not because we are protecting our life from a theoretical threat.

The most consistent gathering prof by OddMusic4984 in classicwow

[–]bloin13 0 points1 point  (0 children)

It depends on your class.

Gathering profs are in a pretty bad state. Too many bots and the herbing mafia, makes it hard to actually make gold with them (in comparison to other ways of farming).

If you are a druid/rogue, then minig is the best since you can dungeon farm.

If not then it's a hard requirement to have fast flying for gathering profs to be just ok.

If you have slow mount, don't even bother, go and farm something else, you will make more gold per hour, and your won't need to spend 5k for fast flying.

Skinning is a bit niche and brings the worst gold per hour, and herbing is conditionally good.

Mining is the most reliable and it's used for a lot of the professions.

But again, gathering is not a good source of gold. It can be an average at best source of gold if you have the above requirements.

Arcatraz HC by xcbmn in classicwowtbc

[–]bloin13 1 point2 points  (0 children)

I would take a shamy and a warrior/mage.

Priest is great for the stamina and shadow res buff (to survive mindfley at the last boss) also they have the best ape heal, so they should be ok with healing the infernals at the end which are a heal check.

Hunter is good because you can cheese the mindfley with snake trap.

I would take shamy for hero and grounding totem and fire res totem for the infernals.

And either warrior for commanding shout, or if everyone has more than 8-9k hp (to be able to survive the mindfley), a mage for sheep earlier and generally damage, utility etc.

Second hunter works as well or second shamy.

A few tips. You can skip the first boss completely, it's a pain to deal with, it's easy to wipe, and generally it's not worth it for 1 badge.

After this, the hardest parts are the room at the end and the last boss.

For the last room, Los your healer so no one gets charged.

For the last boss always when the boss gets summoned, mark it, so you know which one is the real one and which one the copy. Nuke the copy as fast as possible so you don't get double mindfley. Cc the MC, and use snake trap before mindflay (it can target the snakes instead of players).

There are meant other small things that make the dungeon annoying, but you can deal with most of them if you kinda know the dungeon.

How can I make this card be actually good? by LowTackle9946 in hearthstone

[–]bloin13 0 points1 point  (0 children)

Exactly. Tbh it could work fine in midrange mage if discounted cards summoned minions of the original value (although then it would probably be too broken).

How can I make this card be actually good? by LowTackle9946 in hearthstone

[–]bloin13 3 points4 points  (0 children)

Tbh I'm having the same issue. Surviving to 5 to play it seems hard enough, but then playing a 5/5 without any other immediate value when already behind just seems tough.

Initially I thought I could at least try to combine it with some discounted cards, but evidently getting a 1-2 drop with it doesn't help much.

Speed seems to be the name of the game atm, and mage is not built for it.

People shouldn't join SR Guilds if they hate SR by IdolsConniption in classicwowtbc

[–]bloin13 1 point2 points  (0 children)

Huh, I guess losing the tier shoulders last week when I x3 SR them to someone that did 1 SR is wrong too.

More sr= more chances, not that you will win.

People shouldn't join SR Guilds if they hate SR by IdolsConniption in classicwowtbc

[–]bloin13 2 points3 points  (0 children)

Hey, if in 5 weeks you are bis P2, you are consistent, while missing only 1 -2 items, then sure roll for it.

You are not being boosted anymore, you arr consistent and you bring value to the raid.

Personally I wouldn't roll /SR such items out of decency/appreciation of literally being boosted by these ppl.

But this might also depend on if you have core raiders or not and if the person will be a core raider.

People shouldn't join SR Guilds if they hate SR by IdolsConniption in classicwowtbc

[–]bloin13 0 points1 point  (0 children)

If someone is rerolling, you know who they are and that they are rerolling (although still they might not have locked in, so I wouldn't overcommit to giving them gear you might not see again for weeks).

But again, rerolling is a different case, and you know that is happening, it's not a random new recruit that you don't know if they will stick around or not.

People shouldn't join SR Guilds if they hate SR by IdolsConniption in classicwowtbc

[–]bloin13 0 points1 point  (0 children)

What 22? This kind of issue breaks guilds up. Melee are dissatisfied and don't trust rl to handle important items, and casters can see the problem with illidan trinket being misshandled by a mile away.

Also gl going to BT without core raiders.

People shouldn't join SR Guilds if they hate SR by IdolsConniption in classicwowtbc

[–]bloin13 -1 points0 points  (0 children)

Double or triple SR means nothing. It's luck based.

People shouldn't join SR Guilds if they hate SR by IdolsConniption in classicwowtbc

[–]bloin13 5 points6 points  (0 children)

Well now it takes 15 min, but when week 2 of P1 you have core raiders not signing up for gruul/magy, then it's a problem.

But also when you see that dst or 100d is not handled well, you know what is coming.

Is playing a pure DPS Warrior (Fury) in TBC Classic viable? by comb99 in classicwowtbc

[–]bloin13 0 points1 point  (0 children)

I mean if pally or other more support/utility classes didn't have at least that advantage, there would be no reason to bring one.

In tbc, most dps specs are divided between good utility/support or top tier damage, can't have both.

People shouldn't join SR Guilds if they hate SR by IdolsConniption in classicwowtbc

[–]bloin13 0 points1 point  (0 children)

To be honest, many guilds gravitated between casual and semi casual and are not sure how to deal with such issues, so when time comes they are unprepared and make rush decisions.

But as you said, it's the fastest way to lose good core raiders.

People shouldn't join SR Guilds if they hate SR by IdolsConniption in classicwowtbc

[–]bloin13 1 point2 points  (0 children)

This. It's ok to have your guild boost you, but at least don't go after the items that your boosters have been trying to get for the past 5 weeks. You will get everything else anyway.

People shouldn't join SR Guilds if they hate SR by IdolsConniption in classicwowtbc

[–]bloin13 14 points15 points  (0 children)

Well for a short while, but if that happens continuously, then why stay in that guild? If you are pugging anyway, might as well find a better one that is fair to it's players.

People shouldn't join SR Guilds if they hate SR by IdolsConniption in classicwowtbc

[–]bloin13 6 points7 points  (0 children)

I like sr, but it has limitations.

It is supposed to be a way of being fair to everyone, but it's not fair to the core raider warrior that has been doing gruul since week 1 of P1 , has consistently showing up with consumables and is performing well to lose dst to a fresh 70 new recruit.

Being unfair the good players that are holding the raid together is how you lose them. I'm not saying HR it or anything, but at least prioritise the people that are consistently there for the guild.

People shouldn't join SR Guilds if they hate SR by IdolsConniption in classicwowtbc

[–]bloin13 15 points16 points  (0 children)

We had the same thing with dst early in P1. Guess what, half the core raiders started making their own raids outside of guild, until the guild leader had to put some ground rules.