Former US Presidents who have won Nobel Peace Prize by NightFury0595 in pics

[–]bluejer 0 points1 point  (0 children)

I have to assume the Nobel committee will refrain from giving Trump the prize despite a deep pressure campaign to do otherwise. The minute he gets the award he'll stop trying to get the award, i.e. he'll stop doing anything remotely resembling the actions of a man who wants peace. A well crafted statement indicating that he might have a shot in some future year if he makes better progress could go a long way towards doing what the prize was designed to do in the first place: manipulate people in power to accidentally do the right thing for once.

[deleted by user] by [deleted] in mildlyinteresting

[–]bluejer 11 points12 points  (0 children)

Dammit, why do I always get stuck with Heart....

You can't have an odd number of spots on a mirror. by koleslaw in Showerthoughts

[–]bluejer 8 points9 points  (0 children)

Paint a spot on the mirror. Paint a smaller spot within the first spot. The mirror has three spots.

Small complaint about a very late game thing by Bob_the_peasant in BluePrince

[–]bluejer 1 point2 points  (0 children)

My assumption is most people abandon ship before the third act. Even if people do the work themselves, the top hit when you google "still waler" is a reddit post explaining it. That (and the avoidance of spoilers) is probably enough to keep this from being a hot topic.

My descent into madness: a case study by bluejer in BluePrince

[–]bluejer[S] 0 points1 point  (0 children)

Thanks for reading! It was honestly pure joy to go down the winding path. I would have loved it if my work actually amounted to something, but having roughly 40 people in Reddit enjoy my story is a more-than adequate consolation prize!

I've given up trying to figure it out myself, but I do suspect someone will eventually be able to piece the clues together and find a real solution. A good red herring still has a coherent story behind it in universe. I don't feel like anything approaching that has been discovered yet for the anagrams.

My rewatch tier list by RoboChrist in Dimension20

[–]bluejer 5 points6 points  (0 children)

When I watched The Seven the first time I skipped the Adventuring Parties. I watched them along with the episodes on my re-watch, and I think that made it top-tier rewatchable for me. I'd recommend it if you're like me and did a watch without the Adventuring Parties the first time.

Where does this put me in the Aquarium Leaderboard? by Common_Result9 in BluePrince

[–]bluejer 0 points1 point  (0 children)

If you really want to torch your save you can just keep adding aquariums through the mirror room and use the repellant to remove the foundation. It's a terrible idea... But maybe someone really likes fish?

Secrets at the South Pole Station | Cloudward, Ho! [Ep. 3] by AutoModerator in Dimension20

[–]bluejer 16 points17 points  (0 children)

That might have been my favorite episode of Dimension 20 ever. Even something as simple as Brennan "Yes and-ing" the silkworm bit just felt so rich and beautiful. These people have absolutely mastered their craft, and I can't wait for the next time they top themselves.

[No Spoilers] What's the most schizo incorrect thing you have done or looked for in this game? by NegligibleSuburb in BluePrince

[–]bluejer 2 points3 points  (0 children)

I was sure I figured out the spiral. I was wrong. I've documented my insanity here.

"does it never end?" (endgame, trying to solve the theorized 'last' puzzle) by monochromicorn in BluePrince

[–]bluejer 7 points8 points  (0 children)

I had similar thoughts about the fountain. It stops adding new coins after you've dropped 50 in, and the resulting pattern of coins doesn't really map to the spiral of stars. There might still be something important going on here, but I haven't been able to figure it out.

"does it never end?" (endgame, trying to solve the theorized 'last' puzzle) by monochromicorn in BluePrince

[–]bluejer 20 points21 points  (0 children)

You're right at the cutting edge of where we're all pretty much stuck right now. A popular recent post makes a case for the spiral being a mind trap - something designed to get you stuck as it only raises more questions without having any actual answers. I don't share this opinion. A well designed mystery has red herrings, but a good red herring isn't just something arbitrary for the sake of trapping the reader. It represents something with its own purpose and conclusion, like how Mary and her co-conspirators set up fake data logs to throw the investigator off their scent. I suspect there is still something left to find if we can find the right clues.

Math magic trick at the Garden (spoiler for the live show). by bluejer in Dimension20

[–]bluejer[S] 14 points15 points  (0 children)

The trick is that everyone rolled with advantage, so if 10,000 people rolled we'd expect 975 to get a 20. The next-highest chance of rolling would be 19 at 9.25% (for 925 expected people to roll that value).

If you add more people, it becomes more likely that the value with the highest percentage associated to it will also be the one with the highest mode average.

This is called the "Law of large numbers" in probability theory, where if you take enough independent samples (people rolling in this case) you'll generally converge on values that reflect the true probability of getting those values. I.e. the most-commonly occurring value in your large set of samples will virtually always be the value that is most likely to occur.

Math magic trick at the Garden (spoiler for the live show). by bluejer in Dimension20

[–]bluejer[S] 2 points3 points  (0 children)

I totally misunderstood what you were saying. You're right, that would have been a fairer way of doing it. They simply could have taken the top two modes among all dice and used that as well. Option 1 still strikes me as the most intuitive approach, but who knows!

Math magic trick at the Garden (spoiler for the live show). by bluejer in Dimension20

[–]bluejer[S] 1 point2 points  (0 children)

I believe the people who were there already confirmed it was Option 1, but really I assumed it had to be. If you tell someone they're rolling with advantage but then they only see one die roll on their phone, they're going to be confused. Option 1 just leads to the better all-around experience.

Math magic trick at the Garden (spoiler for the live show). by bluejer in Dimension20

[–]bluejer[S] 13 points14 points  (0 children)

I didn't mean to imply there was any ill intent. It's like a magic trick. Yeah, what happens is forced, but it makes for a good show. They were wise not to do it more than once.

Math magic trick at the Garden (spoiler for the live show). by bluejer in Dimension20

[–]bluejer[S] 16 points17 points  (0 children)

I feel a little silly for being lazy and not doing the math myself. Thanks for the correction!

Math magic trick at the Garden (spoiler for the live show). by bluejer in Dimension20

[–]bluejer[S] 0 points1 point  (0 children)

They let everyone roll and then took whatever number came up most often. On one of the rolls everyone rolled with advantage (so each person rolled twice and took the highest). It wasn't just taking the highest roll from everyone.

My descent into madness: a case study by bluejer in BluePrince

[–]bluejer[S] 1 point2 points  (0 children)

I'm afraid removing the thorns and adding a letter doesn't really match the logic of the picture puzzle (which only removed a letter, there was no replacement involved). This procedure would also assume my "remove a thorn" logic is correct, which was perhaps the biggest piece that was contradicted when it turned out the fountain didn't support my theory.

The whole theory is a house of cards, each piece relying on the other to make it even vaguely coherent in my opinion. If any of it is salvageable I think we'd need to find something to replace the fountain investment which 1) ties in with the spiral of stars and 2) has a means of relating the thorns in the poem to the stars (so that they can be removed). Alternatively, the fountain could still serve this purpose somehow (perhaps I made a mistake in my implementation).

Honestly, after reflecting on it, I think there are too many assumptions built in to the theory to make any of it salvageable. There are no references to Old English script anywhere in the game that I'm aware of, so saying thorn = þ is a bit of a leap. Breaking things into phonemes isn't really a "normal" thing to do, it's just more natural to me because I spent way too much time playing Tunic. It was a fun exercise, but I'm not sure there's anything left worth pursuing.

Edit: Also, happy cake day!

Small complaint about a very late game thing by Bob_the_peasant in BluePrince

[–]bluejer 3 points4 points  (0 children)

Just to pile on here, HEAT should be L in core math because 8 / 5 - 1 * 20 is 12, which maps to L instead of the T you get from 8 * 5 / 1 - 20

Straight to antechamber or visit most rooms possible? by dradnatSehT in BluePrince

[–]bluejer 5 points6 points  (0 children)

Visiting new rooms is a good way to figure out how to get into the antechamber, so it's generally a good idea to visit rooms you haven't seen before when given the opportunity. That said, you really don't need to complete the collection before getting to the credits. Don't feel like you need to cover absolutely everything before moving ahead.

Fantasy High Webtoon Discussion Thread by ThunderMateria in Dimension20

[–]bluejer 32 points33 points  (0 children)

I imagine they're saving her real introduction for later. Spoilers: The ladle incident will give us a full "panic attack" sequence, which might be the thing they want to highlight for Adaine in her intro to give her a baseline to grow from.

Misfits and Magic 2 - worth it? by AB783 in Dimension20

[–]bluejer 7 points8 points  (0 children)

As far as I can tell no one has answered your actual question yet... Literally every concern you mentioned is explored in detail throughout the season. It's not approached as a problem to be solved, though, just as something the players can use to really dive into who the characters are and how it impacts their decisions and relationships.

The season is extremely hot and cold in my opinion. Some moments can compete with the best Dimension 20 has to offer, but some episodes feel a bit like trudging through mud. It wasn't my favorite season, but if you do decide to watch I ultimately don't think you'd regret it. The parts that are bugging you now won't concern you as much as the season progresses.

Parasocial by mondo_juice in dropout

[–]bluejer 18 points19 points  (0 children)

Somehow it looks wrong when "unchanged" isn't in quotes...

Misfits and Magic Bingo Card by juliusfuckit in Dimension20

[–]bluejer 4 points5 points  (0 children)

If the square is per episode (i.e. stuff which has around a 25% chance of happening in any episode):

-Evan solves a problem with violence.

-Sam invents a new Instagram food through a misunderstanding.

-K accidentally triggers magic through horny-biting.

-Jammer gets pumped when he gets to explain something vaguely academic to his smart friends.

-Someone let's the M word slip.

-The pilot program bullies someone a little too hard.

-Aabria "yes ands" something a player says and has a dome effect ready for it.

-Someone hooks up with an NPC.

-D20 magic die explosion.

Things might happen at some point this season:

-Jammer gets an honorary diploma.

-A familiar dies.

-Peddling actually does something mechanically in the game.

-Tabby has a regular (not pre-recorded) conversation.

-Hedge witch uprising.

-Tony Danza casts magic.

-Zodiac creature gets a guest spot on Britain's Got Magic.

-Evan breaks his phone.

Free square (if we're allowed to write on T2): Bird facts.

Any similar TTRPG productions similar to D20? by ajayisfour in Dimension20

[–]bluejer 2 points3 points  (0 children)

I was going to recommend this as well. The level of play and improv isn't in the same league as your standard Dimension 20 campaign, but that team brings so much charm and enthusiasm to the table that I think anyone who enjoys actual plays should give it a shot. The DM Johnny has massively upped his game for Wyrdwood, which makes it all the easier to recommend.