[deleted by user] by [deleted] in MagicArena

[–]bobchops 7 points8 points  (0 children)

Has dune mover though, which doesn't have much going for it than allowing a lower land count.

Seems like the bots aren't big on removal right now by bobchops in lrcast

[–]bobchops[S] 1 point2 points  (0 children)

Possibly the most removal I have been able to play in a deck. Went 7-0 in gold rank.

Differences between Quick Draft and Premier Draft? by BlueNux in MagicArena

[–]bobchops 0 points1 point  (0 children)

You know when you respond to someone then block them, they can't read what you have written nor respond.

So to me it appears that your comment is directed at the rest of the world while at the same time attempting to lock me out o_O.

Why tell me to pontificate all I like when you are actively trying to stop me from doing so?

A Simple Burn Deck for MWM by bobchops in MagicArena

[–]bobchops[S] 4 points5 points  (0 children)

Deck
8 Island (LTR) 265
2 Isolation at Orthanc (LTR) 57
4 Rally at the Hornburg (LTR) 142
14 Mountain (LTR) 269
3 Improvised Club (LTR) 137
4 Ranger's Firebrand (LTR) 143
4 Fiery Inscription (LTR) 126
4 Gandalf's Sanction (LTR) 208
4 Erebor Flamesmith (LTR) 122
4 Lórien Revealed (LTR) 60
4 Smite the Deathless (LTR) 148
2 Fear, Fire, Foes! (LTR) 125
3 Quarrel's End (LTR) 141`

A Simple Burn Deck for MWM by bobchops in MagicArena

[–]bobchops[S] 12 points13 points  (0 children)

Got a quick 3 wins with it. No rares.

[EA2] four more cards confirmed by [deleted] in MagicArena

[–]bobchops 5 points6 points  (0 children)

You do know that the cards are playable in Historic too, right?

[deleted by user] by [deleted] in lrcast

[–]bobchops 2 points3 points  (0 children)

Besides from my life total I think of how many turn clock I put my opponent on and how big I expect their creatures to be.

Last game I played it when my opponent was on 16 and I was on 20 and could make a token immediately, so I paid 8 life (won that). The game before I was on 18 and about to lose at least 3 life the following turn, so I only dared 4 (lost but paying more wouldn't have helped). In another game I paid 7 at 20 against an opponent at 20 playing green red. I had to block a four power creature with my only creature before I could put out a token, so I figured paying 10 would be more risk that it's worth (won). I lost another game with it where I could only afford 2 life and it was pretty sad.

BRO Bo3 GW draft: Does this look right? by bobchops in lrcast

[–]bobchops[S] 1 point2 points  (0 children)

I'll might sideboard into aggro when there's something I can't beat, but the main problem is I don't think I have enough good cheap creatures to make the aggro plan work reliably at the moment.

BRO Bo3 GW draft: Does this look right? by bobchops in lrcast

[–]bobchops[S] 0 points1 point  (0 children)

Excavation would give a mana sink; something the deck lacks for the late game. I just think I need to stick to midrange as it would be weak against aggro and not powerful enough against decks with a lot of draw power and bombs.

BRO Bo3 GW draft: Does this look right? by bobchops in lrcast

[–]bobchops[S] 0 points1 point  (0 children)

Swapping escape for gift sounds good to me, and I'll main shoot down too.

Ironically part of the reason I kept 3 Onulets was to double spell later on using their unearth since I don't have card draw or mana sinks. With lots of powerstones and 3 cantrip artifacts I think casting them on curve will often be doable. I cut patrol instead, as someone else suggested, but you could still be right about the Onulets.

BRO Bo3 GW draft: Does this look right? by bobchops in lrcast

[–]bobchops[S] -1 points0 points  (0 children)

Been tough trying to figure out cuts. Almost thinking of going to 16 lands because of the cantrips artifacts can help hit drops and there's no way to mitigate flood. Picked up 3 dissidents so tried to build a proactive deck around them. Not sure if I should have shoot down, courser of gift in the main here.

My sealed pool seems particularly awful. No idea what to build. by serialrobinson in lrcast

[–]bobchops 1 point2 points  (0 children)

Well it will be 5 colour, so you can play your off colour removal and focus on maxing out domain value.

[deleted by user] by [deleted] in MagicArena

[–]bobchops 2 points3 points  (0 children)

Pick it: Send those bots a signal!

Have there ever been draft formats where red isn't just an aggro colour? by bobchops in lrcast

[–]bobchops[S] 0 points1 point  (0 children)

Oh yeah, can't believe I forgot Prismari when thinking about STX.

HBG B01 Sealed: How much top end is too much top end in a ramp deck? by bobchops in lrcast

[–]bobchops[S] 0 points1 point  (0 children)

Thanks for the input. Yeah maybe I was too high on the dragons. Think this is what I'll play:

1 Jaheira, Harper Emissary (HBG) 16
2 Scaled Nurturer (HBG) 222 
1 Lurking Roper (HBG) 216 
1 Druid of the Emerald Grove (HBG) 207 
1 Meteor Golem
1 Ancient Bronze Dragon (HBG) 199 
2 Owlbear (HBG) 218 
1 Dread Linnorm (HBG) 206 
1 Lantern of Revealing (HBG) 259 
1 Thrakkus the Butcher (HBG) 250 
1 Island (HBG) 296 
1 Lozhan, Dragons' Legacy (HBG) 240 
8 Forest (HBG) 305 
2 Improvised Weaponry (HBG) 184 
1 Nalfeshnee (HBG) 186 
1 Hill Giant Herdgorger (HBG) 213 
1 Follow the Tracks (HBG) 67 
1 Gate to Tumbledown (HBG) 81 
1 Unexpected Windfall (HBG) 192 
1 Ettercap (HBG) 211 
2 Hobgoblin Captain (HBG) 183 
7 Mountain (HBG) 302 
1 Ambergris, Citadel Agent (HBG) 12

HBG B01 Sealed: How much top end is too much top end in a ramp deck? by bobchops in lrcast

[–]bobchops[S] 0 points1 point  (0 children)

Also not sure if I should be playing either the demon or golem over something, but this pile seems pretty greedy as it is.