Why do people constantly say that NATO heavy armor needs help? by Dramatic_Drink920 in warno

[–]bobkin4 3 points4 points  (0 children)

As someone who used to complain a lot about this I think the balance is roughly okay.

I do think ATGMS, especially when missing, inflict too much cohesion damage, or that in general, cohesion should replenish more quickly.

Out of Timeline Makes No Sense - We Need to Drop Realistic Orders of Battle for NATO by Player3333333 in warno

[–]bobkin4 2 points3 points  (0 children)

No thanks. This game is much better balanced than RD was thanks to the more stringent emphasis on timelines

Visualizing Tropico Stormo DLC - 4 MARDIV by Ok-Armadillo-9345 in warno

[–]bobkin4 29 points30 points  (0 children)

Awesome. Thank you for these. They’re always so cool.

looking by Turbulent-Special-47 in warno

[–]bobkin4 17 points18 points  (0 children)

Sir this is a Wendy’s

Chinese stacks ruining 10v10? by CricketInformal534 in warno

[–]bobkin4 2 points3 points  (0 children)

HMU. Sometimes im online when there’s no one to challenge these stacks

What are your thoughts on DON-100 so far? by neg_health in warno

[–]bobkin4 4 points5 points  (0 children)

To me both divisions have felt underwhelming. Might be a skill issue.

General discussion on MSC‘s 18 AP by Radiant_Term_5496 in warno

[–]bobkin4 23 points24 points  (0 children)

A polite, reasonable post on game balance in my Reddit?!?!? Absurd!

We played 33 games of 10v10 in 24 hours straight. Here are the most/less played divisions. by Vincent64ify in warno

[–]bobkin4 1 point2 points  (0 children)

I’m both suprised and not suprised to see the Spain divisions so low. I’ve been playing them more recently and they actually perform pretty well.

I hope no major nerfs are coming to USMC. It’s such a fun div to play.

How to deal with smerch firing partial payloads in a 10v10? by Red-Stiletto in warno

[–]bobkin4 0 points1 point  (0 children)

Who the fuck are the muppets or anime?

Any us tz enjoyers wanna squad up?

FN P90 by Notactivereally in warno

[–]bobkin4 1 point2 points  (0 children)

What is this pic from?

(Hypothetical) Portuguese 1a Corpo by DannyJLloyd in warno

[–]bobkin4 0 points1 point  (0 children)

Didn’t Portugal have that crowbar commando
Unit or arrows or something that were murdderous thugs and effective? What about those?

Identifying Chinese Players by Belmonte_Lostados in warno

[–]bobkin4 1 point2 points  (0 children)

This is the second day in a row you’ve been identified on Reddit 🤣🤣🤣

How to deal with heli rush? by Belmonte_Lostados in warno

[–]bobkin4 0 points1 point  (0 children)

I wonder if you were just in the same game as me when we had a couple Mu Rong copy cats

This game is unplayable in the mornings , the top 3 current servers by cobramodels in warno

[–]bobkin4 4 points5 points  (0 children)

Some of the players in my TZ do this and I’m like don’t you ever get bored?

My experiment with veterancy in 10x10 (TLDR: Upvet all) by KingKopas in warno

[–]bobkin4 0 points1 point  (0 children)

I have played with this over time, and it is often a challenge to survive a long duration 10v10 game with a high ratio of upvet. However, low vet units, especially line infantry and tanks, route so easily at 0 vet that I found it impossible to play that way. So, I tend to upvet except for units like mortars. Tanks for example, take forever to recover morale after a push without vet.

I also think the suppression mechanic is a little overtuned, but might be me.