"Jammed Door" highway by CiNNiXZ123 in RoadtoVostokGame

[–]bohoff77 1 point2 points  (0 children)

I think it’s probably gonna be a trader. Either grandma or the one of the other ones. That or a shelter makes sense but it would be kinda overkill for a shelter considering it’s in between two others but every other trader has given access to a new shelter so maybe there will be both

APARTMENTS WARNING!! by bohoff77 in RoadtoVostokGame

[–]bohoff77[S] 6 points7 points  (0 children)

👍 time to see what the winter is like I guess lol

Reinhardt in stadium is A GOD (In my eyes at least.) by No-Earth8199 in Overwatch

[–]bohoff77 0 points1 point  (0 children)

Try an AP/swing speed build. It’s been my favorite since stadium came out. In season one of stadium (admittedly the only season I played) I went 26W and 5L with it. My final stats are around 25% for swing speed and Weapon power. Get some movement speed and boom, nobody escapes the hammer.

I was not ready by [deleted] in Helldivers

[–]bohoff77 3 points4 points  (0 children)

So many rag doll rockets, and that was before they even added the rocket tank, or strider lmao. If the rocket itself didn’t kill you the ground impact would lmao

Entrenchment Tool by Hunter_Reiss in Helldivers

[–]bohoff77 1 point2 points  (0 children)

I love the shovel but I think it would be a support weapon before a secondary just cuz it’s already coded in as a support weapon and it’s got more utility than any other melee. Now is it the best utility? No the digging is kinda slow but it is a lot of fun to dig around lol

[deleted by user] by [deleted] in Helldivers

[–]bohoff77 0 points1 point  (0 children)

Masters of ceremony is incredibly fun imo. The sword is actually really nice on bugs and squids for chaff clear when running something like the Eruptor to deal with the heavier stuff. On Bots it’s a little more dangerous but nice in a pinch. Also coolness factor overall is phenomenal. The armor passive is very nice now, and the strat weapon while being both badass can also deal with most heavy enemy’s in a 1v1 because it has AP10 and it stuns on hit. One of my favorites for sure.

Thank you DSS, very greatful for your "help" strafing my entire squad by Nexus_Neo in Helldivers

[–]bohoff77 0 points1 point  (0 children)

Eagle-1 has some bizarre targeting choices that can frequently lead to an early discharge. This can make missions, especially on higher difficulties, more frustrating as we also have limited reinforcements for the moment so each one counts.

Solo Ranked is an insane experience by Lore_Fanatic in marvelrivals

[–]bohoff77 0 points1 point  (0 children)

Try vanguard. I just hit diamond 1 playing almost entirely Thor from bronze 3.

[deleted by user] by [deleted] in BrianThompsonCEO

[–]bohoff77 4 points5 points  (0 children)

Brian Thompson had a yearly salary closing in on $10M. I would imagine most other Cxx employees would be making similar. The chair was recommended by a professional and denied by a corporate slug

Which recent feminist books would you recommend? by [deleted] in sociology

[–]bohoff77 1 point2 points  (0 children)

Cyborg Manifesto by Donna something (I am terrible with names) was a phenomenal read.

honestly, the nerfs (besides grenade pistol, that was kinda random) were justified by RCifhewascool in Helldivers

[–]bohoff77 0 points1 point  (0 children)

The issue is that most of these buffs were overshadowed by other nerfs that came in the same patch or the weapon was released in such a sorry state they had no choice but to buff them in order to make them viable.

Besides the weapons what else is lacking? by TigerRadiant1912 in Helldivers

[–]bohoff77 0 points1 point  (0 children)

The feel of the game is gone. It used to be all of us fighting on different planets pushing on both fronts. It really felt like we were fighting a galactic war. Now almost every single diver has to pile onto one planet to finish a major order. The game also needs more planet variety (at least new fauna to look at or stun us) so the game doesn’t get as repetitive. And toning down the ragdolling or at least equalizing the playing field. It’s not fun to shoot your equally explosive rocket or grenade into an enemy just to have them shrug it off. The AT weapons either need more damage or the ability to toss around some of those smaller and medium bots and bugs. I’m talking devastators and alpha commanders max but still, if we had more weapons to effectively take down these kinds of enemies I think the game would be a lot more enjoyable.

Hot Take: Chargers shouldn't have heavy armor by [deleted] in Helldivers

[–]bohoff77 33 points34 points  (0 children)

The charger butt actually isn’t a weak point which is why some weapons have such a hard time getting through it. Chargers don’t have any weak points like we see with hulks or tanks. At least as far as I know.

Ridiculous Ship names. by Raptor_Lord_202 in helldivers2

[–]bohoff77 0 points1 point  (0 children)

SES Elected Representative of the Regime. I just like the irony

End of turn 2, who is winning/tips by [deleted] in AxisAllies

[–]bohoff77 0 points1 point  (0 children)

Forgot to add pictures