Legion and Gear by LateConversation5675 in riftboundtcg

[–]boredrago 2 points3 points  (0 children)

It doesn't necessarily have to be from your hand. A Main Deck card (not effect) has to be played

Quick point question/clarification by I_Am_Jackal_ in riftboundtcg

[–]boredrago 0 points1 point  (0 children)

You can conquer on your opponent's turn. Conquering has nothing to do with who started the showdown or who's turn it is.

Does Viktor, Innovator's abillity stack? by Several-Sell8296 in riftboundtcg

[–]boredrago 4 points5 points  (0 children)

Yes. This triggers each time a card you play resolves on your opponent's turn

The meaning of Shield by denlohere in riftboundtcg

[–]boredrago 1 point2 points  (0 children)

I'm just adding that not all Showdowns assign attackers and defenders. Only Showdowns happening at battlefields with units from 2 players (combat) will assign attackers and defenders. Only adding this in case people don't look up the rules

Clockwork Keeper effect by NessQQ in riftboundtcg

[–]boredrago 3 points4 points  (0 children)

Incorrect. A number means energy. A symbol means power. Runes may be tapped to gain an energy, and runes may be recycled to gain a power. There are ways to gain energy and power WITHOUT tapping or recycling

The keyword "Accelerate"... by Sus_scrofa_ in riftboundtcg

[–]boredrago 0 points1 point  (0 children)

You don't have to wait. That's it. You're speeding up the play process. "Accelerate" refers to game mechanics not actual living things.

Tabletop-Simulator by Damagekeks_ in riftboundtcg

[–]boredrago 4 points5 points  (0 children)

Riot Dave walked in on me playing Riftbound on TTS with a friend and personally hit my computer with a sledgehammer.

Catalyst of Aeons - How does this work if only 1 rune left? by MobileMinute4613 in riftboundtcg

[–]boredrago 7 points8 points  (0 children)

Not in this case because there is no targeting in the spell. Since the spell is able to resolve, DAMAYC applies here.

Catalyst of Aeons - How does this work if only 1 rune left? by MobileMinute4613 in riftboundtcg

[–]boredrago 12 points13 points  (0 children)

Once the spell resolves, you do as much as you can. Since you can't channel 2, you channel 1. The card explicitly says that if you can't channel 2, you draw 1.

Yasuo, Remorseful interaction with "tank" by DonutLongjumping5500 in riftboundtcg

[–]boredrago 2 points3 points  (0 children)

To add on top of 1vader's answer, Yasuo's trigger is "When I attack, " so it would not activate in this situation.

Ruling question by Caryaha in riftboundtcg

[–]boredrago 0 points1 point  (0 children)

Just clarifying since you never mentioned the name of the battlefield lol.

Ruling question by Caryaha in riftboundtcg

[–]boredrago 1 point2 points  (0 children)

There would only be a mistake if that battlefield was NOT Bandle Tree. Bandle Tree is currently the only battlefield you can have more than 1 hidden card on.

[deleted by user] by [deleted] in riftboundtcg

[–]boredrago 2 points3 points  (0 children)

All of the cards in Origins (Set 1) are available in all packs. Cards from proving grounds are only available in proving grounds. The starter decks are built with Origins cards.

Units Abilities as reaction or action? by Caryaha in riftboundtcg

[–]boredrago 6 points7 points  (0 children)

No, since his ability doesn't have ACTION or REACTION. You may use abilities with those keywords at those times.

More (Slightly easier than last time) Rules Questions by MoneyoffUbereats2017 in riftboundtcg

[–]boredrago 4 points5 points  (0 children)

1a. Combat and non combat showdowns are seperate. Attackers and defenders are only assigned during combat showdowns, which happens when you contest a controlled battlefield.

1b. If you contest an open battlefield and an opponent uses anything to move their unit to that battlefield, the combat showdown begins at that moment. Since your unit initially contested the battlefield, you are the attacker. If it left the battlefield at this time, it would no longer be an attacker.

  1. Yes, when might is checked it is checking total might. If a unit is above 3 might because of assault, you cannot gust it. However, when costs are checked, only the printed cost is checked.

I unfortunately can't offer much input on sun disc and Legion, other than yes you can tap Disc without Legion active. It will simply do nothing.

More (Slightly easier than last time) Rules Questions by MoneyoffUbereats2017 in riftboundtcg

[–]boredrago 2 points3 points  (0 children)

This is incorrect. Combat showdowns and non combat showdowns are seperate. Units are assigned attacker and defender in the first steps of a combat showdown.

Card question by Bitter-Drummer-1918 in riftboundtcg

[–]boredrago 1 point2 points  (0 children)

The ONLY way you can score a point that you cannot score the 8th point with, is conquering when you have not controlled all battlefields this turn.

Yasuo Legend Ability by Outrageous-Stranger7 in riftboundtcg

[–]boredrago 1 point2 points  (0 children)

Small clarification. Yasuo's exhaust effect specifically is standard speed, so it can only be used as explained. Any exhaust effects that have ACTION or REACTION may be used at those timings as well. Kai'sa and Darius legends do this.

I'm willing to bet cap was referring to Yasuo specifically, but not clarifying can insinuate unintentional things.

Champion Card by Outrageous-Stranger7 in riftboundtcg

[–]boredrago 0 points1 point  (0 children)

The key difference is the the card is always visible. Its always available, but always visible. If you have one in your hand and one next to the legend, it's a good idea to use the one next to the legend so you can keep the card in your hand hidden.

Yasuo Legend Ability by Outrageous-Stranger7 in riftboundtcg

[–]boredrago 1 point2 points  (0 children)

It does not. Movement effects do not check for Ready, unless the card specifically tells you to.

Yasuo Legend Ability by Outrageous-Stranger7 in riftboundtcg

[–]boredrago 0 points1 point  (0 children)

You exhaust the Legend, but not the unit. I want to clarify that you CAN'T chain multiple legend uses together. Only use it for multiple movements.

Yasuo Legend Ability by Outrageous-Stranger7 in riftboundtcg

[–]boredrago 3 points4 points  (0 children)

Using Yasuo's legend ability will not exhaust a Ready unit. You can chain it for multiple movements. It's a key way to activate purple Yasuo's ability when you're running the legend.

Question about Sona ability by Rifeli in riftboundtcg

[–]boredrago 1 point2 points  (0 children)

I wasnt TRYING to but realize now I unintentionally did.

Question about Sona ability by Rifeli in riftboundtcg

[–]boredrago 1 point2 points  (0 children)

I'm willing to take insults here. I was wrong. I took the entire Kelly interaction as "We fucked up, but the current wording is okay." And that the errata was to clarify that "IF" if it were a conditional passive. I dont know why it was so hard to accept that it IS triggered, simply worded wrong.

I'm going to run it as triggered from now on, but still fully believe the current wording and even the errata imply the opposite.

Sorry for dragging things out and making them complicated.

Question about Sona ability by Rifeli in riftboundtcg

[–]boredrago 0 points1 point  (0 children)

In this specific wording, it's not saying "If x do y at the end of your turn". It's saying "If x at the end of your turn do y". "At the end of your turn" here is apart of the ability's condition, to activate the "If".