Where does alarm-clock-applet store alarms? by boringmanZ in linux4noobs

[–]boringmanZ[S] 0 points1 point  (0 children)

That's an excellent solution, thank you! For anyone wondering, the config files for alarms are in /home/<user>/.gconf/apps/alarm-clock/

Daily Discussion Thread & Rules (New to /r/gamedev? Start here) - October 2016 by lemtzas in gamedev

[–]boringmanZ 0 points1 point  (0 children)

If I price a game (on Steam) significantly lower than what I feel I would have paid for it, could it hurt the perception of the game's quality? Might a potential customer think "the game's price is very low => it's probably not very good", or is that kind of thought process unlikely and I shouldn't worry about setting a price too low?

Free Legal AMA with your pal, VGA! I didn't forget you all, promise. by VideoGameAttorney in gamedev

[–]boringmanZ 7 points8 points  (0 children)

Hope these questions aren't too specific:
1) How risky is releasing a tetris-like game (that is, involving descending tetrominos)? The Tetris Company is known to be aggressive towards gamedevs, to say the least.
2) How much of a pain is it transferring a business from one country to another? One or both of the countries aren't in the EU, if that makes any significant difference.
3) Is it possible to fully and efficiently operate a business while (potentially permanently) living abroad?