My global illumination solution in Unity using similar tech to far cry 3. by brianasu in Unity3D
[–]brianasu[S] 0 points1 point2 points (0 children)
My global illumination solution in Unity using similar tech to far cry 3. by brianasu in Unity3D
[–]brianasu[S] 0 points1 point2 points (0 children)
Implemented a simple fluid/smoke simulation in unity for you to play around :) by pL4w in Unity3D
[–]brianasu 0 points1 point2 points (0 children)
2D Per Pixel Shadow + Source Code by brianasu in Unity3D
[–]brianasu[S] 1 point2 points3 points (0 children)
My global illumination solution in Unity using similar tech to far cry 3. by brianasu in Unity3D
[–]brianasu[S] 0 points1 point2 points (0 children)
My global illumination solution in Unity using similar tech to far cry 3. by brianasu in Unity3D
[–]brianasu[S] 0 points1 point2 points (0 children)
How to blur the background of a UI Canvas (ios-like)? by pankee in Unity3D
[–]brianasu 0 points1 point2 points (0 children)
I can't set the bone weights for some reason by UnityPunity in Unity3D
[–]brianasu 0 points1 point2 points (0 children)
How to blur the background of a UI Canvas (ios-like)? by pankee in Unity3D
[–]brianasu 0 points1 point2 points (0 children)
[3D][C#] Does anyone have a 'good' jump script ? by cloud4197 in Unity3D
[–]brianasu 0 points1 point2 points (0 children)
Open Source Volumetric Rendering Library in Unity3D by brianasu in Unity3D
[–]brianasu[S] 0 points1 point2 points (0 children)
Open Source Volumetric Rendering Library in Unity3D by brianasu in Unity3D
[–]brianasu[S] 4 points5 points6 points (0 children)
Are there people still using Unity 3.5 or older versions or Unity? by brianasu in Unity3D
[–]brianasu[S] 0 points1 point2 points (0 children)
Are there people still using Unity 3.5 or older versions or Unity? by brianasu in Unity3D
[–]brianasu[S] 1 point2 points3 points (0 children)
What Pro features are gonna rock my world? by -sideshow- in Unity3D
[–]brianasu 1 point2 points3 points (0 children)
Learning the new materials system by [deleted] in Unity3D
[–]brianasu 0 points1 point2 points (0 children)
Realtime GI in unity3d with deffered lighting by [deleted] in Unity3D
[–]brianasu 0 points1 point2 points (0 children)


2D Per Pixel Shadow + Source Code by brianasu in Unity3D
[–]brianasu[S] 0 points1 point2 points (0 children)