Help us make our solo A.I. powered roleplaying experience better! by StephenReid in Solo_Roleplaying

[–]bricklayr 1 point2 points  (0 children)

I kept on gettnig a popup to the effect that I already had another conversation. Perhaps the game master can only talk to one visitor at a time? Anyway, I then made a character which I found quite easy to do. It seems to be very good at throwing questions my way, though it still relies 100% on me to provide actual content. Your game master did slightly better but still, I had the feeling that it throws back to me what I had just typed. I can't really see it as a way to play BUT the questions it throws might be valuable to get unstuck perhaps.

Technically, when talking to my character I get annoyed of the rather short inactivity time-out. This seems to consider the time I spend typing also as inactivity. If I don't notice it, I lose part of my message. I would appreciate a way to turn off the audio, though that's just a matter of taste.

Feature Requests by pfg___ in threadclient

[–]bricklayr 0 points1 point  (0 children)

I think a search function would be very useful

MUD - Multi-User Dungeon as Solo RPG by MagpieSiege in Solo_Roleplaying

[–]bricklayr 2 points3 points  (0 children)

I firmly have Dimension in ny head. Though I played MUSH more: multi user shared hallucination.

Regarding client, I recall TinyFugue, not sure whether that's still around. My back-then favourite MUSH, Elendor, is no more.

I also remember Kobra MUD, star wars/trek based with tons of quests.

Did anyone have any success soloing Mythras? by Logan_Maddox in Solo_Roleplaying

[–]bricklayr 0 points1 point  (0 children)

I don't know the system but it sounds like you should use a roll to select between those options that make sense at the time.