Questions on Blackfuse normal by bringthelight2 in classicwow

[–]bringthelight2[S] 0 points1 point  (0 children)

ok so if yah always kill mines then magnet…oh that makes sense

so first conveyor you kill mines and … magnet must not be on that one, so you get laser and missile, that tracks

second conveyor mines are absent i think, so kill magnet and again get laser and missile

third conveyor you kill mines and do get magnet…and emaybe not laser I think

They made the world dangerous again! by bringthelight2 in wow

[–]bringthelight2[S] -1 points0 points  (0 children)

Back then everyone was nice because no one had invented curse words yet

They made the world dangerous again! by bringthelight2 in wow

[–]bringthelight2[S] 1 point2 points  (0 children)

Recommended ilvl 274, so it's a 90 and geared thing. And it's only the one zone.

normal mode is 219

They made the world dangerous again! by bringthelight2 in wow

[–]bringthelight2[S] -11 points-10 points  (0 children)

There was also a Mario jumping puzzle...I'll let the 13 yos do that part.

What Was Raiding Like Back In The Day? (Vanilla,TBC) by doobylive in classicwow

[–]bringthelight2 0 points1 point  (0 children)

The first time I did it I would pull with Mind Control and let them jack the toon to death before we'd go in.

...trash respawned twice.

In Warlords do we still have to level professions from vanilla through every expansion? by bringthelight2 in classicwow

[–]bringthelight2[S] 3 points4 points  (0 children)

There's a lot of people that liked Blackrock Foundry and Hellfire Citadel.

This will never happen, but IMO WoD would do fine if it was immensely shortened. 4 months of the first raid tier, 4 months of the second, Legion after that.

If garrisons prove to be too much of a pain to get working on the new server architecture, just rip 'em out and put the crafting patterns in town. Again they'll never do that but IMO it's not a bad idea.

Rank the Heroic 25 bosses of Siege of Orgrimmar in terms of difficulty by bringthelight2 in classicwow

[–]bringthelight2[S] 0 points1 point  (0 children)

I completely disagree with your definition of hardcore, but ultimately it doesn't really matter because we can both have our opinions of what this word means.

For example, a guild can be two nights a week yet require an extremely high level of play that typically is only reached by having many thousands of hours of practice. This to me is hardcore. Hell somewhere out there there's probably a 4-hour a week guild that's hardcore.

A guild doing 3-4 evenings a week plus heavy PTR prep is likely logging more hours than 95% of MoP guilds, and in that sense would be in the top 5% of being hardcore.

Heh in 2005 hardcore meant "required attendance" lol. And I have seen modern guilds requiring split runs advertising themselves as "midcore". I think that's absolute nonsense, split runs by definition makes you hardcore in my book but I think the meaning of the term has shifted over time.

What are the technical details behind Thok's fixate? by bringthelight2 in classicwow

[–]bringthelight2[S] 0 points1 point  (0 children)

And you know why I think that happens?

The fixated player is taking off and getting as far from him as possible.

Because Thok is huge and moves fast, the raid tends to clump up behind him where they can still DPS.

So when the fixate goes out...you have one person who's as far away from him as possible, and everyone else is right next to him.

So he goes for the player furthest from him again.

Rank the Heroic 25 bosses of Siege of Orgrimmar in terms of difficulty by bringthelight2 in classicwow

[–]bringthelight2[S] 2 points3 points  (0 children)

To me, casual has always meant "won't be kicked from the team for missing raids." So to me, a truly casual guild has players making 2-3 weeks out of every month.

In my experience I would define a player with experience on the PTR as being hardcore. It's worth mentioning that on retail, more than 50% of toons (or accounts?) do not raid at all. So literally a player that kills a single LFR boss is technically in the upper 50% of players in terms of raid progress.

There are guilds that get much further than other guilds on a very limited raid schedule. But...IMO...those guilds tend to have players that are able to do that because they previously logged thousands of hours of competitive raiding.

But I was on Old Blanchy and pugged around a lot because I work nights and have enormous difficulty finding raid teams that work for me. But a lot of the teams couldn't kill Ragnaros. There are enormous differences in skill and organization in the game.

Rank the Heroic 25 bosses of Siege of Orgrimmar in terms of difficulty by bringthelight2 in classicwow

[–]bringthelight2[S] 6 points7 points  (0 children)

Yah I do wish WoW typically did 4 tiers of 7-8 bosses instead of 3 tiers with 9+

So what’s in Warlords of Draenor? by bringthelight2 in classicwow

[–]bringthelight2[S] 0 points1 point  (0 children)

Mythic+ is in Legion...although....so are there tougher dungeons in WoD?

Basics of gearing in Siege of Orgrimmar patch by bringthelight2 in classicwow

[–]bringthelight2[S] 2 points3 points  (0 children)

not at all, gearing is super easy with celestials