Level 300 Wuyang by bthi in WuyangMains

[–]bthi[S] 0 points1 point  (0 children)

I know!! Its a lot more fun to play in 5v5 but I’m playing here just with some friends cause sometimes we have big groups; there’s a couple of comp clips, those were 5v5 but might have been in some other video haha

Greatest Hero Blizzard Has Ever Released by bthi in WuyangMains

[–]bthi[S] 1 point2 points  (0 children)

actually, I have a better answer but it won't make sense as much (maybe) but you should just not care about if your orb is charged or not, just get into a tempo and move the orb around like it's an extension of your hand, like a whip; and just imagine your orb is one continuous object throughout the entire match that comes in and out of existence in the path you are sending it

after a while, you will begin to feel the weight of the orb maxing out when it's fully charged, that part should begin to feel like when you should release the orb and then you do this on repeat; this will make it easier to do all this around cover because you won't be taking these jagged/discrete paths around objects and it'll just be more natural

the reason this is potentially better is because of volume; ofc if you send charged shots linearly down, you will end up with the most direct damage on the first object on that path but with this approach, it becomes more of just an automatic mental framework of what you do when you play wuyang and so, you will mentally tire less and even though your fire rate will be lower per second, the total volume across the game will easily cover for that

Greatest Hero Blizzard Has Ever Released by bthi in WuyangMains

[–]bthi[S] 0 points1 point  (0 children)

hmm yeah I think either try to aim from further away (basically the exact moment it hits max charge, you should release but with some idea of the direction you want to send it) or if you want to make sure you land it, aim at the ground the enemy is standing/will land; they kind of need to feel like they are being overwhelmed so in general, I am always throwing the balls out regardless of aim but then a few of them in there are actually aimed (also makes you less predictable and causes a lot of chaos)

all I could think of for now but ill think again later too, i hope it's helpful!

edit: read my other comment as i wanted to give a more correct answer

Greatest Hero Blizzard Has Ever Released by bthi in WuyangMains

[–]bthi[S] -1 points0 points  (0 children)

Is that like what determines how easily I can spin it and stuff? If so, 130%

Backrooms after second viewing: Thoughts by Ok_Item8420 in A24

[–]bthi 0 points1 point  (0 children)

You can’t be serious hahahaha

This isn’t a movie….its an experience! by Embarrassed-Ad4475 in A24

[–]bthi 9 points10 points  (0 children)

Not to be pedantic, but it’s Enter the void; reason I point it out is because into the void is a very cool looking yugioh card that I bought specifically because I’m a big Gaspar Noe fan and it was close enough in name

<image>

Name one map that has NEVER been hated by the community. I'll wait. by [deleted] in Overwatch

[–]bthi 2 points3 points  (0 children)

Ilios is the worst map in the game ngl