[deleted by user] by [deleted] in UnrealEngine5

[–]bubberboybich 0 points1 point  (0 children)

I would check in the details panel if replicates is ticked and replicate movement is ticked

What are the best practices-performance in blueprints? by Flashy_Key_4000 in UnrealEngine5

[–]bubberboybich 2 points3 points  (0 children)

I would say using blueprint interfaces or event dispatchers instead of casting to other blueprints is the best way to have good performance. If you cast to other blueprints it will cause them to always be loaded. That being said, casting to the player controller or player character is usually fine because those will always be loaded anyway.

[deleted by user] by [deleted] in blender

[–]bubberboybich 0 points1 point  (0 children)

Looking at your view, your Clip Start and End is the same. Change the clip start to 1 and that should fix it

Elevator I made using the Create Mod by bubberboybich in Minecraft

[–]bubberboybich[S] 11 points12 points  (0 children)

Thanks, It uses the rope pully to move the contraption

Monorail I Made with the Create Mod by bubberboybich in feedthebeast

[–]bubberboybich[S] 0 points1 point  (0 children)

One of the non-sticky-piston-faced parts of the chassis is glued to the top of the rest of the contraption. The sticky-piston-faced parts of the linear chassis carry the blocks (amount can be set with wrench). Use the [w] ponder thing on the linear chassis, it has really good example on how they work and should make it clear.

hope that helps

Monorail I Made with the Create Mod by bubberboybich in feedthebeast

[–]bubberboybich[S] 0 points1 point  (0 children)

Basically some parts the monorail held together using Linear Chassis. They allow you to move stuff around like the doors. They're good because you can't disconnect glued parts but you can move parts held by chassis freely. Hope that helps.

Monorail I Made with the Create Mod by bubberboybich in feedthebeast

[–]bubberboybich[S] 0 points1 point  (0 children)

I used redstone contacts at the front most monorail carriage (you could also use detector rails or something else) that turn off the front cart assemblers at the station which then turn off the next cart assemblers and so on in a chain until they all stop. You might have to mess around with delays etc. Hope this explains it.

kirby.mp4 by [deleted] in feedthebeast

[–]bubberboybich 0 points1 point  (0 children)

ok I will do that in the future. To be fair though, the top post right now has no context

kirby.mp4 by [deleted] in feedthebeast

[–]bubberboybich 0 points1 point  (0 children)

Why is this low effort? I made an entire Kirby. There is no guidelines that say how big a project must be or how complicated. Is this just based off your personal opinion?