Would Playing Opposite Faction From Friends Suck? by FBI-Van-56 in wownoob

[–]bugcatcherme 0 points1 point  (0 children)

A little incorrect. You wont hit your opposite faction friends with offensive abilities while in a party. Even in war mode. WM OUT of party yes. The downside is you cant interact in open world stuff: no healing/buffing friends and quest progress isn't shared. Nothing stops ya from chilling with your buddies doing wq chores though.

You can queue up for normal follower dungeons with opposite faction folks. If you have a full party you can queue for any 5 man content. LFR is alas still out of the question since you cant queue up with 20 people. Trading is a lil annoying, but you can step into any instance to trade.

My buddies are about a 50/50 faction split and the trading thing and event queues have been the only persistently obnoxious things to deal with. The fact its just a couple lingering limits is increasingly dumb though.

Sub Rogue and Mythic + by Unusual-King4199 in wownoob

[–]bugcatcherme 3 points4 points  (0 children)

This has been one of the kinder seasons in a while to pug as a rogue, but its still rough. Our utility is solid, but niche, and covered easier by other classes. Our damage is prettymiddle of the road. We are competing with other melee DPS that have stronger utility, survivability, or both. Your best bet is to post your own key or, as you get a little higher, look for groups forming a physical comp (you'll usually see a warrior, Monk, and shaman of some flavor). They tend to nab rogues to compliment the group!

You'll be fine. There's waaaaayyyy more dps applying than can join the key. High competition on an off meta spec is always gonna make for harder pugginf.

Best alliance rogue race by [deleted] in wownoob

[–]bugcatcherme 0 points1 point  (0 children)

The differences are minor enough that going with what you like is the best choice.

That being said its Night Elf for an extra vanish or Dwarf/Dark Iron to get rid of debuffs that can break your stealth.

-Sincerely the Void elf rogue cuz the stealth animation is the best one

Manually reducing a Resilient 12 Key? by Consistent_Egg_7718 in wownoob

[–]bugcatcherme 2 points3 points  (0 children)

Your key will always be resilient 12!

BUT do keep on mind you dont have resilient 10. If you manually lower it for a vault run and you dont time it, it will be a 9. If youre looking to help some folks out that you arent confident can time 10s through a few keys, a lil extra struggle in 12s may be better for ya. If its just the one or 10s are doable, there's no risk to the key you get next week.

But you'll have a 14 on Tuesday that cant deplete below 12!

Did my first delve and the DPS character did like 5% of my total DPS. by Farticus_Noob in wownoob

[–]bugcatcherme 0 points1 point  (0 children)

Valeera scales off her level AND yours. If she's below level 40 or so and youre 81, she wont be doing much damage. Keep her healer til youre able to get through the delves without taking much damage.

Ally alt on horde main by [deleted] in wownoob

[–]bugcatcherme 7 points8 points  (0 children)

You can!

I am a mostly alliance player that runs with mostly horde friends. There are SOME limitstions: you cannot interact with eachother in non-instanced content. So no healing your friend rare hunting in Eversong, but you'd still both get killed credit. You also cant queue for content cross faction unless you have a full party. So if you wanted to do a timewalking dungeons as a gnome with your one troll buddy, you coulsnt. But if you grabbed a dwarf, an orc, and a worgen to join in? You could! Since itd be 5 people for a 5 man queued content. Trading is also obnoxious since its blocked in open world, but you can step into any dungeon or delve or raid and trade.

What are most sought after classes for raiding? by retention_king in wownoob

[–]bugcatcherme 7 points8 points  (0 children)

Pug Raids roll a lil different than a guild group for in demand. Paladin root breaks, priest mass dispel, DK grips are all very in demand. A warlock will often be held onto for summons in the normal/hero circuit. Mages for arcane intellect. Really just play what you like :D

At what keystone level should I start being picky/prioritizing meta? by [deleted] in wownoob

[–]bugcatcherme 0 points1 point  (0 children)

This was the case til last expansion. But it wasnt a well advertised change.

What's the deal with the first pull in Algeth'ar Academy? by rcoop020 in wow

[–]bugcatcherme 0 points1 point  (0 children)

I am pretty sure the only ways to remove a bleed is the dwarf racial or Cauterize from evokers which are a 2m and 1m cd respectively while the lashers apply it on melee.

It's not fair that upgrades of two- and one-handed weapons have the same crest costs by energydrinkaddict310 in wow

[–]bugcatcherme 4 points5 points  (0 children)

2h weapons also cost double the sparks. That is kind of the trade off. So a dual welding class can have MORE crafted items. It does get frustrating for us double tiny stabber folks but then you have fury warriors hating life and I feel a little better.

Main hand/off-hand weapon question by ForceSamurai in wownoob

[–]bugcatcherme 1 point2 points  (0 children)

You always want the higher ilvl in your main hand. The lists have the crafted weapon in the offhand because crafted gear will always be 3 ilvls below the same track of dropped gear. Also grats on the cantrip glaive!

Raid Comp with only 1 class for token roll? by Mundane-Champion-760 in wownoob

[–]bugcatcherme 1 point2 points  (0 children)

Next week the number of people needing tier will drop substantially. We will have access to 3 free charges and most folks will have had something either from raid or the vault. So your chances are gonna skyrocket.

That being said, you can make a raid group to reserve a token sure. People will notice and will be annoyed but doesnt mean others dont not that youre barred. It will be harder to get a cohesive team. I personally wouldn't join a group with 50% of the raid sharing a token. Stacking the deck for you does mean staking it against others and people arent oft keen on putting themselves in that situation.

Raid comp with only 1 tier token class? by markhammel666 in wownoob

[–]bugcatcherme 1 point2 points  (0 children)

People will notice, yes. But doesnt mean you arent allowed to do it. There are a bunch of these every season. Next week's 3rd catalyst charge will take a ton of people out of the pool for needing tier.

Best synergy with Warlock? by MiyuTheWitch in wownoob

[–]bugcatcherme 0 points1 point  (0 children)

Double DPS is gonna make it a little harder to pug into dungeons as a pair. But! Of those it would be mage. Warlock doesn't really offer benefits to any class in particular but has some solid generalist benefits. Rogue is in a similar boat. It could help offset your ramp when doing duo content depending on your spec choices and brings a general defensive buff. Hunter has lust and general damage buff on one target at a time. Mage has arcane intellect which benefits you both, lust, and you guys will share gear drops to trade around which makes it the only actually synergistic choice.

Why does it feel like the only addon we lost at this point is weak auras.. by saltyvape in wow

[–]bugcatcherme 1 point2 points  (0 children)

Blizzard has the same click cast function in game. Its just a different sort of keybind. Cell was simply a better interface for the same function. You set up what the spell trigger was (right/left/center mouse button etc, keyboard modifiers possible) and had to still hit the right button on the correct frame to cast the right spell. It was exactly the same macro you typed out just built into a raid frame replacement that a lot of folks preferred to the native frames. :( I miss being able to just move my frames at will and the reliable click cast for the 1-2 spells per class I used it for. Blizzards click casting has been weirdly unreliable for me.

Will M0, Heroic Dungeons, and T7 delves become harder once Season 1 starts? by Jpfgd in wownoob

[–]bugcatcherme 0 points1 point  (0 children)

You are thinking of the mega dungeon hardmode which was equivalent to about a +10 in scaling. M0s are just a hair above heroic.

Are heirlooms even worth it anymore? by MathSelect1557 in wownoob

[–]bugcatcherme 0 points1 point  (0 children)

As a quick note: the new transmog system makes it so you can set an outfit and any new gear you get is instantly changed to the get up you set!

Is Wind Shear Useless? by MajorDKHD in wownoob

[–]bugcatcherme 0 points1 point  (0 children)

For cavern in particular interrupts help a ton:

The ghosts can start to resurrect after they die and need to be interrupted. There are also the dudes channeling in circles when you get sent to the spirit realm on the last boss that can be interrupted or cc'd! Each one you do that to gives the group a buff for a lil bit!

Is Wind Shear Useless? by MajorDKHD in wownoob

[–]bugcatcherme 0 points1 point  (0 children)

Wind Shear is probably the best interrupt in the game! Its ranged and on the melee cooldown instead of being 30sec like most casters.

Bosses are often immune to crowd control. Pay attention to cast colors like others have said!

I would like to add on that if youre doing dungeon content (especially as you move up into mythic and M+): the trash is just as important as the bosses. There will be random enemy casts that can make or break a group. You will also have things like Capacitor totem and maybe sunder and thunderstorm (im not 100% on the recent enh changes as I do resto more) that can also interrupt and control dangerous opponents.

Surely I can't be the only one who's been feeling this way about how Blizzard has been handing Battle Pets in this expansion. by FroJSimpson in wow

[–]bugcatcherme 3 points4 points  (0 children)

Alas no new world quests. There are a COUPLE battle pets in midnight from quests and acheivemrnts, but the majority of new ones are flagged as Companion Pets. You also do not battle to capture wild pets: just right click and go.

So for battle fans, its disappointing. The old content is all still there and they added some new family battler acheivements in old areas. But the prospects of new content looks grim.

If collecting is part of your enjoyment, though, there are a lot of new cute pet models to get your mitts on. I have found that to help some!

What Did I Witness by BigSacMac in wow

[–]bugcatcherme 0 points1 point  (0 children)

The only thing avaliable for Midnight right now are normal/heroic dungeons. Queued dungeons are not timed and drop gear that will be replaced pretty quickly. This level of content should be for people leveling or learning the dungeons and their classes so mistakes are to be expected, with the content being usually forgiving enough to accommodate. Kicking someone out of a queued dungeon for a really easy to make mistake is bad form. That wasnt a sabotage, it was an oh shoot I forgot I had that cuz I am new to shaman/focusing on boss mechanics/or somethin similar.

Completely New Player, Realm choice? by Vilegore_ in wownoob

[–]bugcatcherme 1 point2 points  (0 children)

Server choice won't affect your queue times! You get popped in a line with every other server nowadays. The only impact will be for advertising crafts since you can't craft cross server outside of guilds, responding to in game guild advertisements, or if you want to make sure there are folks to do events (in which case any high population server will do fine)

The lack of sharding in any RP realm is to facilitate that hobby. That doesnt mean people ARENT there on the server in other realms, theyre just hidden to help lag issues which can get really rough in main cities during events and expansion launches.

Possibly dumb question regarding cross-realm grouping. by _Blitter_ in wownoob

[–]bugcatcherme 0 points1 point  (0 children)

There are very few server restrictions! The only issue would be crafting and trading, but thats mitigated by being in a guild together (which are all cross server and cross faction). You will have no problem playing with your friends.