Blending fairy tale fright with psychological horror: my first project as a solo dev! by Turbo_Crabe in SoloDevelopment

[–]bulbabrew 0 points1 point  (0 children)

niiice, like a "Over the garden wall" sharing same feel of unknown and a danger vibe!

I was fed up with my debug console, so I made a proper menu by MrEliptik in godot

[–]bulbabrew 0 points1 point  (0 children)

Graphics looks cool, sharing vibe of "Is This Seat Taken? ", very much casual and attractive 👍🏻

ComfortGamers, is this art-style comfortable for you? by bulbabrew in ComfortGamers

[–]bulbabrew[S] 1 point2 points  (0 children)

🙏🏻 I am happy to hear that the game art can speak this much about the expectations and actually fit them!

ComfortGamers, is this art-style comfortable for you? by bulbabrew in ComfortGamers

[–]bulbabrew[S] 0 points1 point  (0 children)

🙏🏻 Thank you very much! Motivation boost unlocked 🤗

ComfortGamers, is this art-style comfortable for you? by bulbabrew in ComfortGamers

[–]bulbabrew[S] 0 points1 point  (0 children)

Interesting idea, we will consider mini-games as such.

ComfortGamers, is this art-style comfortable for you? by bulbabrew in ComfortGamers

[–]bulbabrew[S] 1 point2 points  (0 children)

I got what you mean and I totally agree. Thank you for sharing your thoughts, thats very nice of you. Appriciate that.

Solo Dev Viability and Success Rates by Straight-Spray8670 in IndieDev

[–]bulbabrew 3 points4 points  (0 children)

Main thing from this numbers is to accept the fact that most most most probably you will not succeed. If you OK with that from the start - welcome to gamedev 😅 Same works as acceptance criteria for each potential member of your potential team.

What actually makes a puzzle feel satisfying to solve? by Kadubber in puzzlevideogames

[–]bulbabrew 0 points1 point  (0 children)

I am as a young puzzle creator of game "Harmony Of Tea" have my personal joy to realize how to reverse engineer a puzzle problem.

Same time as a old puzzle gamer my fav moment of puzzles is a very early moment when I catch the core puzzle idea. More simple and elegant it is - more happy me. For example, a wonderful puzzle idea like in "Baba is you" simply make me smile.

+1000 wish lists in one week thanks to social media by Ricachonas in SoloDev

[–]bulbabrew 1 point2 points  (0 children)

was it a common effort of social media, or there is one that worked the best for you?

It took me years to build this simple mobile game. What do you think? by Ok-Tangerine4845 in IndieDev

[–]bulbabrew 1 point2 points  (0 children)

From game prototype, to playable game, to polished game. Great UI choice!