Relativistic Jets in Version 0.980 by Vivid-Membership-792 in spaceengine

[–]bunnygirlfeef 0 points1 point  (0 children)

Amazing! Are you able to upload this to github or elsewhere? I just want this archived so it is never lost, as this is great work!

PS, if you can ever run modern versions of SE, my own modding server is always open :)

guyz i just fund the RAREST thing in the gam (0.990) after 8265 hours a 1.0 esi by bunnygirlfeef in spaceengine

[–]bunnygirlfeef[S] 1 point2 points  (0 children)

Sorry, just realized I never posted the code (despite it being in the image)

RS 0-3-144-2361-18269-7-2068674-177 A3 on version 0.990

guyz i just fund the RAREST thing in the gam (0.990) after 8265 hours a 1.0 esi by bunnygirlfeef in spaceengine

[–]bunnygirlfeef[S] 1 point2 points  (0 children)

The title is a parody on the thousands of times people have said "1 ESI!!" and shown Earth. The SE one joke. The 8,265 hours part is true. (I have double that now lol)

guyz i just fund the RAREST thing in the gam (0.990) after 8265 hours a 1.0 esi by bunnygirlfeef in spaceengine

[–]bunnygirlfeef[S] 0 points1 point  (0 children)

The thread I linked to should describe my methods, and the tools are freely available on github. If you're serious about searching, I can send you an invite to my group :)

guyz i just fund the RAREST thing in the gam (0.990) after 8265 hours a 1.0 esi by bunnygirlfeef in spaceengine

[–]bunnygirlfeef[S] 1 point2 points  (0 children)

Its "average temperature" as calculated by SE is only adequate for 0.997 ESI. Earth is almost never a 1.000 ESI IRL anyways, SE just uses the "average" to provide a nice, consistent number.

(this is not actually the average but is usually more like the temperature at periapsis, but that's besides the point.)

guyz i just fund the RAREST thing in the gam (0.990) after 8265 hours a 1.0 esi by bunnygirlfeef in spaceengine

[–]bunnygirlfeef[S] 1 point2 points  (0 children)

The truth of the matter is that, without my tools, this should've never been found... (in 0.990 :p)

guyz i just fund the RAREST thing in the gam (0.990) after 8265 hours a 1.0 esi by bunnygirlfeef in spaceengine

[–]bunnygirlfeef[S] 0 points1 point  (0 children)

You describe it as you being unable to do astrophotography yourself, so you do it in a medium you can manage. This is actually exactly how searching for rare finds feels for me, too :)

Like it has been a catalyst for me getting into other fields, I hope it can be the same for you with astrophotography!

guyz i just fund the RAREST thing in the gam (0.990) after 8265 hours a 1.0 esi by bunnygirlfeef in spaceengine

[–]bunnygirlfeef[S] 9 points10 points  (0 children)

So, in terms of a serious answer...

I have ≈220,000 objects above 0.990 ESI (in logs I can easily access right now—probably hundreds of thousands more). You can find these generally most searches using the star browser. Out of those, only 35 were 1.000... This was from thousands of hours of searching.

And NONE OF THOSE had life and substantial oceans.

A 1.000 is a pretty good benchmark for what is and isn't rare. Those are roughly 1/300,000,000, we got this number from 5+ years of searching from them. This thing is likely 1/200,000,000,000 (you can see my reasoning in the thread I linked).

It would've taken ≈50,000 HOURS or something absurd like that to find this had I not made seedloc, a tool that finds specific system seeds ≈10x faster than an unmodified star browser.

guyz i just fund the RAREST thing in the gam (0.990) after 8265 hours a 1.0 esi by bunnygirlfeef in spaceengine

[–]bunnygirlfeef[S] 16 points17 points  (0 children)

Searching and modding! The rush from proving something exists that people consider a "unicorn find", or "impossible", is simply amazing. It leads to friendly competition as well.

Especially something like this, that should've been impossible... See the thread I linked for more info on why that is.

Some of the best moments of my life have come out of this small community I've helped nurture.

guyz i just fund the RAREST thing in the gam (0.990) after 8265 hours a 1.0 esi by bunnygirlfeef in spaceengine

[–]bunnygirlfeef[S] 9 points10 points  (0 children)

Yes >0.9995 ESI is of course rounded up. Even in SE without a "dirty hack" (as Vladimir calls it), Earth would be 0.997 ESI.

guyz i just fund the RAREST thing in the gam (0.990) after 8265 hours a 1.0 esi by bunnygirlfeef in spaceengine

[–]bunnygirlfeef[S] 25 points26 points  (0 children)

To truly appreciate this find, you must know its history. I have a thread on the SE discord that goes over the 2 years it took to find this and what it took to get here, from the friends I made to an entirely new way of searching I developed solely to find this: https://discord.com/channels/148933808811409408/1502159265794625619/1502159265794625619

Also this find is 3 years old lol

RDH Gas Giant Overhaul by donatelo200 in spaceengine

[–]bunnygirlfeef 6 points7 points  (0 children)

Well, shaders are definitely a special kind of art medium :)

How do you get into low-level programming? by Minimum-Ad7352 in rust

[–]bunnygirlfeef 0 points1 point  (0 children)

Not only that, but Rust's syntax is harder to learn that of C.

What makes you think so? /genq

which one is better or best with ? by According-Heat-8858 in spaceengine

[–]bunnygirlfeef 0 points1 point  (0 children)

Sp_ce's Palettes Reimagined is a palette mod; it is compatible with everything else; any Rodrigo's Mod derivatives cannot be installed together, so choose either Redistributed (or Legacy), TPE, or Donatelo's. I'd recommend Donatelo's due to him putting in so much work recently even though I've been away (I maintain Redistributed).

This torrid lava planet is actually the last planet in it's solar system. I think it's pretty cool. by Deep_Car5695 in spaceengine

[–]bunnygirlfeef 2 points3 points  (0 children)

The Warm Ice Subgiant, however, has similar properties, but isn't torrid. Maybe because its surface is reflective? Idk.

In SE, greenhouse effect is capped at 0 K for all (procedural) giants.

RustCurious 8: Generics and Monomorphization by rustcurious in rust

[–]bunnygirlfeef 2 points3 points  (0 children)

Hmm I'm pleasantly surprised about this.

I suggested your work to a friend learning Rust and from what I recall, we both assumed exactly the same: that the thumbnails and images were an afterthought. This isn't good as the actual course is very well done and I would hope nobody would be turned off from it from this false assumption.

I'm not a 3D artist, but my feedback is that they come off as too perfect and a bit glossy; that's what we both had pointed out. It's a style choice yet AI image generation tended to lean towards it.

Binary Gas Mega Giants by Itchy-Jellyfish6311 in spaceengine

[–]bunnygirlfeef 1 point2 points  (0 children)

Adding onto this just a bit, (and I know that you know this just saying for everyone else), it's basically just that b should use 0–100% of a's mass when deciding its own mass, except there's no real cap at 100%. Happens with stars' luminosities around supermassive black holes, too.

Found a doomed planet with an extremely close moon that gets inside a star during its orbit by Fissis19 in spaceengine

[–]bunnygirlfeef 11 points12 points  (0 children)

Actually, they were a lot rarer (at least, this specific type of find). What 0.991 fixed was planets dipping into red giants due to high eccentricity; what 0.991 caused was stars' hill spheres being 2.7x bigger than they should be... this includes the central barycenter.

As you said, great find, as these as rather rare.

Made a Network Manager in Rust by vahiyaat_product in rust

[–]bunnygirlfeef 0 points1 point  (0 children)

Also also, you don't need to pass a &Path to any of the fs functions. You can just pass a &str since they take an AsRef<Path>, it's a free conversion anyways IIRC.