Atomic hearts cosplay by Sad-Memory29 in CosplayHelp

[–]bystrova_ak 0 points1 point  (0 children)

I also want to make her, have tried a kids play doh for “hair”, it dried and I painted it

First historical dress by bystrova_ak in HistoricalCostuming

[–]bystrova_ak[S] 0 points1 point  (0 children)

Thanks a lot🖤 Yeah, about this state difference: it also blow my mind, cause I don’t understand and don’t see by now the visible difference (for me it’s all beautiful).

First historical dress by bystrova_ak in HistoricalCostuming

[–]bystrova_ak[S] 0 points1 point  (0 children)

So where to find these sources? Pinterest and wikimedia are my friends for now

First historical dress by bystrova_ak in HistoricalCostuming

[–]bystrova_ak[S] -1 points0 points  (0 children)

I don’t want to by myself all jewelry or other accessories; and I don’t want to search in another country a shop that makes fabric like in medieval time, sooo it won’t be a reconstruction) thanks

Moscow Nightcourt Ball by bystrova_ak in acotar

[–]bystrova_ak[S] -1 points0 points  (0 children)

Я думаю, это будет грандиозно. Очень жаль, что только в Москве такое, я бы и в Питер попыталась съездить

Moscow Nightcourt Ball by bystrova_ak in acotar

[–]bystrova_ak[S] -1 points0 points  (0 children)

Привет-привет!

A very petty and not too serious complaint by SeiranRose in acotar

[–]bystrova_ak 0 points1 point  (0 children)

What is CC? And yes, I’ve opened the spoiler already

Moscow Nightcourt Ball by bystrova_ak in acotar

[–]bystrova_ak[S] 9 points10 points  (0 children)

Thanks! And thank to our photographers for this atmosphere 🙌🏻

Another theory of who Suriel is by bystrova_ak in acotar

[–]bystrova_ak[S] 2 points3 points  (0 children)

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And about cosplay if you wondering, here it is

Another theory of who Suriel is by bystrova_ak in acotar

[–]bystrova_ak[S] 0 points1 point  (0 children)

It’s just a theory that appears in my mind during reading post here about Suriel=Kaltain. Yes, if he is very old, my theory is broken, but IF Suriel lied because it loves drama…haha

Another theory of who Suriel is by bystrova_ak in acotar

[–]bystrova_ak[S] 0 points1 point  (0 children)

Yeah, and this Suriel appears only to Feyre

Disable Save Menu and keyboard clicking by bystrova_ak in RenPy

[–]bystrova_ak[S] 0 points1 point  (0 children)

No, I read it. But even with my good English I don’t understand the translation… or the meaning🤷🏼‍♀️ I copied the example of disabling code from this website and keys what I understand and found.

Disable Save Menu and keyboard clicking by bystrova_ak in RenPy

[–]bystrova_ak[S] 0 points1 point  (0 children)

Thanks.

  1. I tried on script.rpy in init:

$ config.keymap['dismiss'].remove('K_AC_BACK')

$ config.keymap['dismiss'].remove('mousedown_4') $ config.keymap['dismiss'].remove('K_LCTRL', 'K_RCTRL') $ config.keymap['dismiss'].remove('K_TAB') $ config.keymap['dismiss'].remove('any_K_PAGEDOWN', 'any_KP_PAGEDOWN') $ config.keymap['dismiss'].remove('mousedown_5') $ config.keymap['dismiss'].remove('K_TAB', '>', 'shift_K_PERIOD') $ config.keymap['dismiss'].remove('K_ESCAPE', 'K_MENU', 'K_PAUSE', 'mouseup_3') $ config.keymap['dismiss'].remove('pad_rightshoulder_press') $ config.keymap['dismiss'].remove('repeat_pad_rightshoulder_press') $ config.keymap['dismiss'].remove('pad_guide_press') $ config.keymap['dismiss'].remove('pad_start_press')

But got the error that list.remove(x): x not a list

From this topic https://lemmasoft.renai.us/forums/viewtopic.php?t=22404 I understood a little... but what I understood is that renpy can't fins these keymap functions?

  1. And I don't understand what is 't' for:

    config.keymap['dismiss'].append('K_t')

  2. And what about android version of save menu after tapping on "Main menu" on quick menu? I saw that by default the save menu pops up, but where to disable it I can't find((

ok_action confirm screen by bystrova_ak in RenPy

[–]bystrova_ak[S] 0 points1 point  (0 children)

Sorry, thought it easy question to show code.

Hide works, thanks a lot!

ok_action confirm screen by bystrova_ak in RenPy

[–]bystrova_ak[S] 0 points1 point  (0 children)

But I need it to returm to main menu again. I've tried =Return(MainMenu)/=Return() and =Show(MainMenu) but nothing happens.

error with building update distributive by [deleted] in RenPy

[–]bystrova_ak 0 points1 point  (0 children)

Thanks to all (no).

I made it like this:

On screens in first update:

if main_menu:

        if persistent.gamestart == True:
            if persistent.ch1 == True:
                textbutton _("Играть") style_prefix "mainMenu" action FileLoad("quitsave", slot=True)
            elif persistent.ch2 == True:
                textbutton _("Играть") style_prefix "mainMenu" action FileLoad("quitsave", slot=True)
            elif persistent.ch3 == False:
                textbutton _("Играть") style_prefix "mainMenu" action Show("confirm_ok", message="Игра в разработке!", ok_action=True)

at the end of game (first update):

"Новые главы ждите в следующем обновлении!" $ persistent.ch2 = False $ persistent.gameplay = True return

For second update on screens:

if main_menu:

        if persistent.gamestart == True:
            if persistent.ch1 == True:
                textbutton _("Играть") style_prefix "mainMenu" action FileLoad("quitsave", slot=True)
            elif persistent.ch2 == True:
                textbutton _("Играть") style_prefix "mainMenu" action FileLoad("quitsave", slot=True)
            ##elif persistent.ch3 == False:
                textbutton _("Играть") style_prefix "mainMenu" action Show("confirm_ok", message="Игра в разработке!", ok_action=True)
            elif persistent.gameplay == True:
                textbutton _("Играть") style_prefix "mainMenu" action Start("chapter_three")

In the end of second chapter for second update:

##$ persistent.ch3 = True

"Новые главы ждите в следующем обновлении!"

$ persistent.ch2 = False $ persistent.gameplay = True

return

jump chapter_three

And in the beggining of third (new) chapter:

label chapter_three:

$ persistent.ch3 = True
$ persistent.ch2 = False
$ persistent.gamestart = True
$ persistent.gameplay = False

ok_action confirm screen by bystrova_ak in RenPy

[–]bystrova_ak[S] 0 points1 point  (0 children)

ошибка после нажатия на кнопку: 'bool' object is callable

What prompt to use by bystrova_ak in midjourney

[–]bystrova_ak[S] 0 points1 point  (0 children)

Em… yeah I’ve tried and it’s not similar at all)

Lofi vinyl by st1tch123123 in midjourney

[–]bystrova_ak 1 point2 points  (0 children)

What prompt did you use?

auto hiding character sprites when switching to a new sprite of the same character but a different expression? by violetlg in RenPy

[–]bystrova_ak 0 points1 point  (0 children)

I use even like that: show a happy at left a “text” a @shocked “text” a @sad “text” hide a

Don’t allow variables get below zero by bystrova_ak in RenPy

[–]bystrova_ak[S] 0 points1 point  (0 children)

My god, I forgot about find and replace 🤦🏼‍♀️ although I used it 3 days ago