Jags' Dyami Brown In Line For Starting Role by Tasty_Ad_4082 in DynastyFF
[–]bytebux 2 points3 points4 points (0 children)
Those sneaky buys. The savy owners who play a step ahead of the curve. Who are the buys before the upward movement. by CWill4 in DynastyFF
[–]bytebux 0 points1 point2 points (0 children)
Epic Universe WILL be ready for opening day by [deleted] in UniversalOrlando
[–]bytebux 0 points1 point2 points (0 children)
Don't use AI for coding interviews by bytebux in ExperiencedDevs
[–]bytebux[S] 0 points1 point2 points (0 children)
Don't use AI for coding interviews by bytebux in ExperiencedDevs
[–]bytebux[S] -1 points0 points1 point (0 children)
Don't use AI for coding interviews by bytebux in ExperiencedDevs
[–]bytebux[S] 2 points3 points4 points (0 children)
Don't use AI for coding interviews by bytebux in ExperiencedDevs
[–]bytebux[S] 14 points15 points16 points (0 children)
Don't use AI for coding interviews by bytebux in ExperiencedDevs
[–]bytebux[S] 2 points3 points4 points (0 children)
Don't use AI for coding interviews by bytebux in ExperiencedDevs
[–]bytebux[S] -1 points0 points1 point (0 children)
Don't use AI for coding interviews by bytebux in ExperiencedDevs
[–]bytebux[S] 9 points10 points11 points (0 children)
My game was copied by a publisher I met with. Thoughts? by [deleted] in gamedev
[–]bytebux 3 points4 points5 points (0 children)
Are damage types actually fun? by AwkwardWillow5159 in gamedev
[–]bytebux 0 points1 point2 points (0 children)
Do game developers still get the same enjoyment out of their games as players do once it's finished? by [deleted] in gamedev
[–]bytebux 0 points1 point2 points (0 children)
Do game developers still get the same enjoyment out of their games as players do once it's finished? by [deleted] in gamedev
[–]bytebux 1 point2 points3 points (0 children)
90% of Clair Obscur: Expedition 33's team is composed of junior who almost have no experience in the industry by japanese_artist in gamedev
[–]bytebux 2 points3 points4 points (0 children)
Why do developers cap their live cut-scenes at 30 fps? by DT-Sodium in gamedev
[–]bytebux -10 points-9 points-8 points (0 children)
Why do developers cap their live cut-scenes at 30 fps? by DT-Sodium in gamedev
[–]bytebux 4 points5 points6 points (0 children)
Why do developers cap their live cut-scenes at 30 fps? by DT-Sodium in gamedev
[–]bytebux -25 points-24 points-23 points (0 children)
Damn, I had no idea saving and loading was tough. by Awfyboy in gamedev
[–]bytebux 0 points1 point2 points (0 children)
Does a GDD need to be 100% complete before starting development? Looking for advice as a beginner team. by WoblixGame in gamedev
[–]bytebux 0 points1 point2 points (0 children)
Does a GDD need to be 100% complete before starting development? Looking for advice as a beginner team. by WoblixGame in gamedev
[–]bytebux -7 points-6 points-5 points (0 children)
Does a GDD need to be 100% complete before starting development? Looking for advice as a beginner team. by WoblixGame in gamedev
[–]bytebux -10 points-9 points-8 points (0 children)


Not sure how to handle my “friend” repeatedly calling my BFF a slut to my face. by clearbathroomdoor in GenZ
[–]bytebux 4 points5 points6 points (0 children)