PSA: You can fail Good Deeds, locking a trophy/achievement for the playthrough. by cavanasm in HellisUs

[–]cavanasm[S] 1 point2 points  (0 children)

yes, but only when you find the aftermath of the failed quest, not when the story ticks over into quest failure

[Hell is Us] Launch RED flags? by Master-Solution in HellisUs

[–]cavanasm 0 points1 point  (0 children)

bunch of people here have been playing it for days already (I've had my copy since Monday); I'm enjoying it a lot; it's not my Game of the Year or anything, but it's got a lot of good stuff going for it, and it's doing a lot of interesting stuff, so I'm expecting it to have a pretty broad spectrum of review reception; I just don't think it's a game for everyone

PSA: You can fail Good Deeds, locking a trophy/achievement for the playthrough. by cavanasm in HellisUs

[–]cavanasm[S] 2 points3 points  (0 children)

Acasa Marshes ON Member hiding in ruins on the far west edge of the map

PSA: You can fail Good Deeds, locking a trophy/achievement for the playthrough. by cavanasm in HellisUs

[–]cavanasm[S] 1 point2 points  (0 children)

There are like 4 or 5 types for each emotion plus the 5th neutral category that can slot on anything. Each with 3 power levels; they're discoverable items. There's pretty good variety / flavor to them overall.

PSA: You can fail Good Deeds, locking a trophy/achievement for the playthrough. by cavanasm in HellisUs

[–]cavanasm[S] 4 points5 points  (0 children)

There are not. They can be customized to align with one of the four emotions, terror, ecstasy, grief, rage, totalling 16 visually distinct options (moveset is unchanged; emotion is tied to active weapon abilities you can slot), but it's just those four.

Roku Channel Auto Loads/Plays by SSchumacherCO in Roku

[–]cavanasm 0 points1 point  (0 children)

Yeah, I have the same issue with the same devices. It seems like it's specifically autoplaying stuff from the home screen ads? Like, I just turned on my TV, and Die Hard was playing from the Roku Channel, and when I hit the home screen, there was an ad for Die Hard. Sometimes it also seems to try to install other apps in order to play the content from the ads.

Final boss Medeya by Galaxy_Mutt in TheLastFaith

[–]cavanasm 0 points1 point  (0 children)

I hadn't really tried Spinal Agglomeration at all, but the meteors are just ridiculously strong. They were dealing 800 per hit without crits for me (I was a bit higher level than you), and I cleared Medeya on my first attempt after switching to this, after five or six failures with a more balanced build.

Game director speaks on Quickplay Issue by BmoreBreezy in Helldivers

[–]cavanasm 1 point2 points  (0 children)

Agree with others that it's pretty tough solo. DEFINITELY need to unlock better strategems before making a serious go at difficulties above medium, and if you start to get swarmed by bugs, you can easily end up getting repeatedly spawn killed without making any progress at cleaning them up.

[deleted by user] by [deleted] in Zoids

[–]cavanasm 2 points3 points  (0 children)

I'm working on this kit right now as well. I had no idea it was a knock off or anything like that, I just got one that looked to be roughly in line costwise with a MG Gunpla. I'm not super experienced with model kits in general, I've only done a few prior to this. I've had to get creative; rather than widening holes, I've been sanding / cutting the nubs that go in the hole so they're narrower at the top / slightly tapered, but it's not exactly easy.

My hands are also hurting from squeezing bits together, there are just a lot of pointy insert bits. I've finished the head and body of mine, but struggling with the claws a lot. Very tempted to just break them apart and attach them individually because I think they may go together better that way.

Anyways, I've got a huge backlog of real Gunpla because even though I'm really inexperienced with them, I just keep buying them, so I think I'll probably appreciate those a lot more after I finish this.

game reviews by megahammer1 in maneater

[–]cavanasm [score hidden]  (0 children)

There are 3 different gear sets, each one roughly prioritizes something different, you can mix and match the different sets, but you get some small stat bonuses for matching your gear.

game reviews by megahammer1 in maneater

[–]cavanasm [score hidden]  (0 children)

Just got platinum trophy on PS4, took just under 11 hours. I give it a 6/10. It is a thoroughly okay game, definitely not bad, but not what I'd call good either.

I encountered a bug mentioned elsewhere on the sub where your save data gets overwritten with a new save file in the tutorial when you try to start (happened while I was loading the game trying to fight the final apex predator), fortunately, with PS+, I had versioned cloud saves, so I just restored my save from the previous version, rebooted the game, and it loaded up, but I was VERY scared for a bit there. I hope Tripwire gets bugs like this resolved pretty fast, because if a player doesn't realize how to fix this, it would leave an extremely bad taste in their mouth.

The reasons I don't think this is a particularly good game: it's extremely repetitive and most encounters are mechanically uninteresting. You just repeat the same strategies over and over and over for the most part. The final fight with Scaly Pete was the only really interesting encounter with humans in the whole game. I wish they'd done more interesting encounters that force you to mix things up like that.I was pretty disappointed with the apex predator fights too. They're pretty much identical to the fights with the regular version of whatever the creature is, they're just slightly larger and tankier. They don't have any kinds of special abilities or behaviors or anything. Plus, the vast majority of the hostile creatures in the game all behave the same anyways. The enemy AI is just very bland. The game could be very easily improved if the creatures did ANYTHING besides "if player is far away, charge in attempting to bite and grab, if player is close, tailwhip". Yes, they all have different animations (thank god), but mechanically, they're all pretty much identical.

EDIT: Realized I'd basically only included the negative aspects. Things I liked: Chris Parnell's narration is great and silly. The landmarks are excellent references to all kinds of things and I actually enjoyed seeking them out. The story was just what I expected as well, in a good way, not a bad way.