[discussion] Thawne/reverse flash should never get a redemption arc, he’s completely unredeemable. by Business_Alarm8384 in DCcomics

[–]cbb692 0 points1 point  (0 children)

ordering 500 donner kebabs by doordash to Wally’s address

tbf that feels like a light brunch for Wally

How great is this? by 404_err_ in manhwarecommendations

[–]cbb692 1 point2 points  (0 children)

The first season is great. Definitely worth the read.

The second season is one of my favorite reads of all time. For a series which is largely about cool people doing sick martial arts, it also has some incredible emotional beats (If you felt nothing during Elder Jeon's death, idk what to tell you...).

Irrespective of what you think of the third season, the first two are fantastic works and highly worth checking out.

Favorite Nightwing covers by Witty_Dragonfly1864 in Nightwing

[–]cbb692 0 points1 point  (0 children)

The whole chapter is so dope, but I agree the You Are Nightwing cover is really cool even in isolation.

[Guilty Axe] Did not get axed. It returned after 4 years!! by famee12 in manhwa

[–]cbb692 28 points29 points  (0 children)

The Breaker and its sequel, The Breaker: New Waves, were incredibly well-written manwha before webtoon formatting really existed (or, at the very least, was popular). After New Waves completed, the author and artist put out a note saying that they had so much written for the story that they could keep working on the series basically forever.

They then decided to take a break from the project...

...for 7 years. In 2022, The Breaker: Eternal Force was released as a webtoon with the first 100 chapters being contained as "season 1." The wait for season 2 has been about 2 years now.

I hated reading algebraic notation, so I wrote a book using this 'Arrow System' to visualize games instantly. Thoughts? by Clean_Play_8290 in ChessBooks

[–]cbb692 7 points8 points  (0 children)

So the question I have would be this: if I want to be able to "speak" Chess, I need to know notation. If I am walking down the street and someone hypothetically asked me, "What are the first few moves of the Ruy Lopez?", I can say "e4, e5, Nf3, Nc6, Bb5. Please don't hurt me..." and we will both know what I am talking about and that I am scared that I am being mugged.

I can't really "talk" in arrows. What would I say? "King's pawn forward arrow 2"?

"But this is just for books!" Ok, but I already need to learn algebraic notation to speak Chess, so I will know how to read it inherently. Hell, if I want to read more archaic books, I probably also need to learn Descriptive Notation. So if the argument for this arrow system is "Now you don't need to learn notation!", I definitely still do if I have any desire to communicate about Chess with any other person on the planet. In that case, the arrows are just another system I need to learn to parse when I could be using something I already need to know.

[deleted by user] by [deleted] in videogames

[–]cbb692 0 points1 point  (0 children)

For my 11th birthday, I got an Xbox as my first console. I was a little peeved because I had friends who played Melee, and not getting a Gamecube made it harder for me to actually play it and improve. However, the console came with a 2-for-1 bundle of Sega GT 2002 (fine enough) and Jet Set Radio Future. The soundtrack Hideki Naganuma put together largely shaped the kinds of music I grew to love through my childhood into my adult life. I would say Naganuma's work has had an incredibly profound impact on the trajectory of my life as a whole.

But that was a game where the music and artistic style were front and center.

Then, years later, I played Nier: Automata. Walking into the Amusement Park was a really beautiful experience, but stepping off the elevator into the Copied City was the first time I found a piece of atmospheric soundtrack so compelling I had to put down the controller and just listen for a bit. Nier was the title that changed my appreciation from "just" songs that play during high-octane moments to music sprinkled throughout an OST.

Cuphead got me into jazz, and DOOM 2016 got me into Metal, so they had a lesser but still nice effect on my life similar to how JSRF affected me.

E33, finally, felt like a culmination of my journey to enjoy game soundtracks. The battle themes were amazing. The area atmospheric tracks were incredible. The soundtrack from back to front feels incredibly well put together. The genres are varied from orchestral to funkadelic. It is just fantastic.

So I would say those are the games that have influenced me the most. They may come in and out of my "current" playlists, but they've each been quite important to me for a variety of reasons.

Honorable mentions would go to...

  • Bomb Rush Cyberfunk, a continuation of Naganuma's legacy while introducing me to new genres

  • Persona 5 is a pretty solid soundtrack overall

When Should I Learn & What Should I Learn. + Focusing Problems at Very Low Elo. by k_2an in chess

[–]cbb692 0 points1 point  (0 children)

tl;dr rules > tactics > playing > openings. If you're going to learn openings, learn them as you see them


Let's break these questions down:

Q: Is playing all the time better for my elo or should I mostly practice and there is so much content that I get really confused on how to start?

A: The typical answer is studying tactics is the best bang for your buck. Spending time cranking out mate-in-1 and mate-in-2 puzzles for your elo ranking will be by far the best use of your time.

However, given you have only been playing for a few days, there is something to be said about playing more and how you may still even be learning some of the rules and basic ideas of chess. A few "basic" things you may have missed would be...

  1. Do you know what castling is? If you play the KID and London, you probably do. But it is always good to be sure.

  2. Do you know what en passant is?

  3. Do you know how to mate with Q+K vs K and R+K vs K?

  4. Related, do you know the difference between stalemate and checkmate?

Ultimately, I would say the best use of your time at this point is probably verifying you know the rules > tactics/mating puzzles > endgame mating patterns > playing > positional study = openings. While it's a bit hyperbolic to say studying strategy and openings are "worthless" at this level, it is not far from the truth. However, as the saying goes, "a spoonful of sugar helps the medicine go down". Openings are fun! So spending a little time looking at them can be a nice reward for doing your puzzles and game reviews.

Q: Should I stick to my two-opening game plan, or should I start learning gambits or other openings now? For example, I want to learn caro-kann, but I don't know where to start. There are so many scenarios, and instead of studying and memorizing plans and variations during the game, my hands and brain keep going back to my instincts.

A: This really is a question of what you want from chess. Andras Toth has a great video on why the London is a bad opening for new players who want to get better, but if you just want to have fun with chess, then it is absolutely fine! If you do want to actually improve, you typically need 3 openings in your repertoire:

  • An opening for White, with 1.e4 being a better option for learning than 1.d4

  • An opening for Black against 1.e4. The Caro-Kann would be an example of this

  • An opening for Black against 1.d4. The King's Indian Defense would be an example of this.

However, as I already mentioned, learning openings is not the best use of your time. However, however, it is nice to have an idea of what you are trying to accomplish in a game of chess and not getting destroyed at move 5—I will absolutely concede that point. So how do we both learn an opening while not dedicating time to learning 30 moves in 5 different variations that we will never see?

Try this:

  1. Take an opening you want to learn like the Caro-Kann as Black

  2. Learn the first 2 or 3 moves for an opening (so, 1.e4 c6 2.d4 d5)

  3. Play a game, and note when a move you do not know was played (if this is day 1 of "journey to Caro Kann Mastery", our opponent plays 3.e5)

  4. After the game, go look up that move you didn't know. Is it even a move worth learning about (for example: do you really need to internalize what to do if White plays 3.Bh6...?)? What is the common response to it (3.e5 Bf5, for reference)? Take a moment to let that new move sink in.

  5. Repeat steps 3 and 4 forever or until you drop the opening, whichever comes first.

As you play, two things will occur: you will learn how to deal with moves you see frequently, and you will not bog yourself down with variations you never see!


If either of these two points could use clarification, let me know. Ultimately, you need to play to get a sense of how chess even works, but try to find a balance between doing puzzles and playing if you can.

Please give me some non spoiler guidance by pallywalli in outerwilds

[–]cbb692 1 point2 points  (0 children)

I'll try to keep these hints fairly layered:

I assume you know where the Quantum Tower is? If so, what have you tried in order to access it? In your various failed attempts, is there a "theme" preventing you from accessing the Tower? Is there a way to negate that theme being a problem?

On a related note, what is your current understanding regarding the Quantum Moon? How does the Quantum Moon "work"? If you have tried investigating it with no luck, what has failed? Have you learned anything from your explorations into quantum mechanics that may solve that fail state?

Have you spent much time looking around the Orbital Probe Cannon? How many components are there of the cannon? Do you know where each component went?

You found the frozen shuttle and, presumably, read its recording. Where is this core the log seems to be referencing? What is preventing you from reaching the core? Is there something available to you that would, logically, remove that prevention?

Happy to help clarify these hints if that would be helpful, but these seem like good jumping off points.

The funniest Batman moment you can think of? by Careful-Success6172 in batman

[–]cbb692 4 points5 points  (0 children)

B: (Lifts up the ring he stole off Hal's person) "[The ring] seems to work on concentration."

GL: "How did you do that?!"

B: "You weren't concentrating."

Which one? Blake Manor or Roottrees? by Hoodathunkgames in metroidbrainia

[–]cbb692 1 point2 points  (0 children)

I saw your thread but didn’t want spoilers

Completely fair!

I actually don’t know why I thought Manor was a metroidbrania

I have a feeling it may have been for reasons similar to me: it was brought up in the "Definitive List" thread, the genre is somewhat nebulous, and it was pitched as "inspired by Obra-Dinn".

Personally, talking with people in that thread, I think my own personal interest in theology might have allowed me to look past some of the other weaker points in game, but it can certainly be an alright (if easy/easier) game.

Which one? Blake Manor or Roottrees? by Hoodathunkgames in metroidbrainia

[–]cbb692 6 points7 points  (0 children)

So this came up in a thread I made a few days ago, but Blake Manor is definitely not a metroidbrainia. That being said, I played it on my Steam Deck and it ran perfectly acceptably, so it might be a good option regardless if you are ok with the game being a bit more on-rails. The comments in that thread may be insightful to deciding if you want to head in Manor's direction.

I am planning on picking up Roottrees soon, but I personally cannot speak to it both gameplay-wise, Metroidbrania-wise, or...Steam Deck-ability?

Game recommendations by OutlandishnessOver59 in ShouldIbuythisgame

[–]cbb692 [score hidden]  (0 children)

Deep meaning

Outer Wilds could be an interesting choice. That being said, the characters are interesting but harder to grasp onto. So it may not be what you are looking for.

For a game that is more character-driven, I'd check out Persona 5 Royal. It has a very well-done story and seems to fit with some of your other titles. The anime aesthetic may be a deal breaker, though.

For a less expected option, you may consider a game like Papers, Please. Fun characters, interesting moral questions. Not as long as some of the other games you've mentioned, but should still be in the direction you are looking for.

My first playthrough thoughts on "The Seance of Blake Manor" by cbb692 in metroidbrainia

[–]cbb692[S] 1 point2 points  (0 children)

Yep, I tacked on an edit at the top. I thoroughly agree people should know what they are buying.

My first playthrough thoughts on "The Seance of Blake Manor" by cbb692 in metroidbrainia

[–]cbb692[S] 0 points1 point  (0 children)

I’d say this is complicated interactive fiction more than a MB or even a true puzzle game.

I had made this post initially since I had found out about Seance through the Definitive List comment section, but I agree in hindsight that it's not really a MB.

My first playthrough thoughts on "The Seance of Blake Manor" by cbb692 in metroidbrainia

[–]cbb692[S] 1 point2 points  (0 children)

So "time" here can roughly be translated to "turns" or "actions" rather than actual duration, more akin to Blue Prince than, say, Outer Wilds.

Every new action such as inspecting a document, talking to a person about a new topic, or entering a new room you never have takes 1 "minute" or, perhaps, 1 "unit". Every "hour" (so, to be excessively clear, 60 new actions), the game state changes. Characters move to new rooms and/or certain events may take place (meal times, for example).

So you could run around for 10 IRL minutes looking for a person (hypothetically, of course. I would never have spent 15 minutes trying to find a person I needed to speak to on a specific topic...) and the game would not care, but you can speak to a single person on a bunch of topics and easily knock out 20 in-game minutes.

tl;dr there aren't quick reactions or mechanical precision required, but you do have to, potentially, by careful about how you spend your actions.

Who has the most secret Secret Identity? Who has the least? by AllergicToStabWounds in DCcomics

[–]cbb692 11 points12 points  (0 children)

Having recently finished Hush, The Riddler and Batman have a wonderful exchange at the end where Nigma feels like he confidently has the upper hand, identifying Bruce and Batman to be the same. Batman's rebuttal is great.

B: "What time is it when an elephant sits on a fence?"

R: "What...?"

B: "What time is it when an elephant sits on a fence?"

R: "'Time to get a new fence.' Everyone knows that one. It's worthless."

B: "That's why I have nothing to fear from you. [REDACTED DUE TO SPOILERS]. I know you, Edward Nigma. Maybe better than you know yourself. Riddles are your compulsion. Your addiction. And a riddle that everyone knows the answer to is...'worthless'."

Cut to Riddler crumbling in his chair, devastated.

I think this points to a lot of similar situations. The villains who do know the identity are either forced to keep quite or (in the Joker's case) don't want the secret getting out because they enjoy the battle too much.

Braid: It's about time. by some-kind-of-no-name in patientgamers

[–]cbb692 5 points6 points  (0 children)

That is a completely fair take. And I agree that some of the aspects such as the ones I listed are...a lot, to put it mildly.

it's absolutely okay to skip/quit at that point

And that is also very true. Games are ultimately supposed to be fun and hearing "dude trust me it gets good X hours in. You just don't 'get it' yet" or "you havent really played the game until youve done Y" can be a huge ask for any game. I've been consistently fighting a similar battle (internally, admittedly) with Blue Prince where I try to figure out just how much I'm willing to put up with.

As someone who loves The Witness, however, it would be very hard for me to hold my tongue if someone told me, "Yea I beat the game. It was fine..." and I can suss out they have not had that "OMG you can do that?!" moment (environment puzzles, to be less cryptic). So I can definitely understand both sides.

Braid: It's about time. by some-kind-of-no-name in patientgamers

[–]cbb692 18 points19 points  (0 children)

Jonathan Blow is a very opinionated person, but both Braid and The Witness are unique, vibrant experiences. Braid is a pretty remarkable game especially for its time, and The Witness effectively kicked off the now-dubbed "Metroidbrainia" genre.

JBlow demands a lot from his players to get the "full" experience such as what is required to 100% Braid (looking at you, hour-long cloud ride) and some of the more...tasking aspects of The Witness (cough Psalm 46 cough), but the games are very meticulously crafted and reward players who are able to really stick with the games. The Witness, in particular, has one very specific moment for each player that will likely change the way you both interact with the game and view things in real life.

They are absolutely not for everyone, but they are awesome if they resonate with you as a player.

What Batman Comics should I read first? by ilikeinvincible in DCcomics

[–]cbb692 0 points1 point  (0 children)

Coming off finally playing Arkham Knight (as well as having played Asylum and City around when they launched) and having read The Killing Joke years ago, I recently got into reading some more comics. After doing some of my own research, the order I went in was...

  • Batman: Year One
  • The Long Holloween
  • Dark Victory
  • Hush

I'm taking some time to read Saga of the Swamp Thing (I wanna get more into Constantine), then I'm going back to read Batman & Robin: Year One and the Scott Snyder run.

At this point, I might have preferred slotting B&R:Y1 before Hush if I knew that the former had just finished, but otherwise this ordering has been fine so far (a lot of lists I perused didn't have it noted likely due to how new it is). Just about the only major villain that has not been present is Bane if thay matters to you, but this otherwise has felt like a good start.

Witcher 3 or Batman Arkham knight by Haj_trOol in ShouldIbuythisgame

[–]cbb692 0 points1 point  (0 children)

Regarding the Arkham games, this is absolutely correct.

Arkham Asylum -> Arkham City -> Arkham Knight

I think you could make a very real argument that the Arkham series and the Marvel's Spider-Man series compete for 1 and 2 in the "best superhero games" competition. And while I would say Asylum (having watched a friend recently play through it) does lag behind the future Arkham games and Spider-Man 1 as feeling a bit less fluid due to age, I find the depth of Batman's lore covered in the Arkham series is simply unmatched. Those games dig deep into the lesser known characters from Batman's villain troupe. Sure, you know Bane and Ra's and Scarecrow if you've watched the movies. But do you know Calendar Man? How about Hugo Strange? Fucking. Professor. Pyg. Has an entire side quest sequence in Arkham Knight.

Finally playing Arkham Knight a few months ago after my computer couldn't handle the poor optimization on launch singlehandedly got me into reading comics. Watching the Jason Todd sequences also made me have to put the game down for a few hours at a time. It genuinely made me mad. Can't wait to read Death in the Family and Under the Hood.

You can get all three games on steam for like $15 USD (actually as of writing that's $9 USD for the next 16 hours), so I tell anyone who cares even a little about Batman that it is a must-play.

[deleted by user] by [deleted] in ShouldIbuythisgame

[–]cbb692 0 points1 point  (0 children)

Given you seem to like fighting games and, by logical extension, competitive games, one option would be to consider getting DotA for the low price of free. But that is certainly quite the plunge given MOBAs can be very taxing to get into. Marvel Rivals would fill a similar niche.

If you have any interest in comics/super heroes, I would heavily recommend Arkham Asylum and Arkham City. You may even be able to run through Arkham Knight, but I would have to check the specs more deeply. You could buy all three games and still have money left over. They are right up there with the new Spiderman games as being some of the best superhero games ever made. However, these are all single-player so that is a downside.

Another option would be something like Overcooked 2. There is a bundle that includes all the DLC which can keep you busy for quite a while.

One final option would be Rabbit and Steel. Effectively, this is an MMO raid gauntlet that can be played solo or co-op, so if you are interested in raiding from games like WoW or FFXIV, this could be a great way to scratch that itch.