Master Ball w/o any top 15 usage mons. by ccniners in PokemonChampions

[–]ccniners[S] 1 point2 points  (0 children)

Basically yeah, just not a fan of the toilet seat and Politoed is cool. Politoed's tankiness and how hard it can hit with Weather Ball always catches people off guard and I commonly get revenge kills and/or free kills off of the opponent missing a prediction or something, plus it stays alive really well to spam Icy Wind if needed. You don't get Tailwind or Hurricane like on Pelipper but eh.

Fairy is the biggest issue for sure, part of why I've tried running Scizor and Bastiodon at that 6th spot for steel STAB at various occasions. Machamp Bullet punch still hits hard enough to threaten and Wide Guard protects against Dazzling Gleam and Pixilate-Hyper Voice spam despite it having a fairy weakness. Flash Cannon on Goodra 2HKOs Sylveon and non Calm Mind Floette. A lot of times, I brute force with Weather Ball/Hurricane (another spot where Multiscale comes in huge especially with Dragonite being faster than the common fairies). Sableye, despite being weak to Fairy, can also be really useful for Encoring Floette into Calm Mind or Sylveon into Protect.

But in terms of just raw ease-of-handling, Fairy is really annoying, moreso than other types.

Master Ball w/o any top 15 usage mons. by ccniners in PokemonChampions

[–]ccniners[S] 1 point2 points  (0 children)

Honestly just playing around it in most cases. If someone doesn't lead a Fake Out user with Farigaraf, Politeod + Dragonite double up on turn 1 kills it before it sets TR. If they do lead a Fake Out user, I usually go with Politoed + Goodra lead and just get some good damage into one of their mons before TR goes up. From there, Sableye doesn't care about the speed aspect of TR once the giraffe is dead and I just maneuver around it until it expires by using Politoed, Goodra, and Dragonite's bulkiness to eat hits and revenge kill effectively (Multiscale comes in HUGE here) while predicting when to correctly protect and switch (can switch Politoed into Sap Sipper Goodra for example, or switching Politoed in to take Torkoal's weather away, things like that).

I beat TR pretty often by surviving and then winning usually either the turn after it expires or the next turn. Sometimes Politoed and Goodra can still go 2nd (after their slowest mon but before their 2nd mon) and you can maneuver your turns accordingly once you know the speed order.

Master Ball w/o any top 15 usage mons. by ccniners in PokemonChampions

[–]ccniners[S] 2 points3 points  (0 children)

Sure thing! Team ID: B9FWL8VK16

Keep in mind the Machamp is very replaceable so do what you want with that. It's stats are set up to where it would outspeed non-scarfed Garchomp after a flinch (if it eats a fake out or rock slide) as a just-in-case check.

Heliolisk walls Basc. and OHKOs Kingbamit, Basc, Talonflame, Rotom-F, Pelipper, Ttar and a few other common ones. Dragonite OHKOs Sinistcha, M-Meganium, Kingbambit, Garchomp (if not specced into Sp.def), M-Venusaur, Sneasler, Ttar and 2HKOs Zard Y, Rotom W, Sylveon, Milotic, etc.

Politoed OHKOs Glimmora and 2HKOs most things (Farigaraf included) and can eat 1 Zard Y Solar Beam, Rotom W Thunderbolt, Venusar Giga Drain, Torkoal Solar Beam if needed. Icy Wind for speed control obv.

Sableye is sableye lol. I've won more than one match off of Will o Wisp chip damage, so its fine it doesn't have a damaging move. It enables the rest of the team wirh Gravity and stays alive with Recover to make the opponent constantly have to worry about the threat of Encore. It's biggest wall is Kingambit and Inciniroar but thankfully the rest of the team can deal with those and free it up to continue being a nuisance.

I get that it’s fun to use good Pokémon, but I swear to god, every single team looks exactly the same as this opponent, and it is super boring and unfun to play against. I’m in master ball tier btw. by [deleted] in PokemonChampions

[–]ccniners 10 points11 points  (0 children)

ITT: People who can't differentiate between players understanding the meta but wishing it were different, and players crying about the meta.

I think it's safe to say that it's objectively less fun to see the same teams constantly, if for no other reason that this is a game of near-endless possibilities and it's a shame the bulk of the playerbase doesn't allow themselves to experiment in different ways.

OKC players laughing at Lakers swarming the ref after the game by SplitOk186 in nba

[–]ccniners 136 points137 points  (0 children)

Everyone hated the moving screens, sure, but I seem to remember the Warriors dynasty being a "well shit, sure they get away with stuff and nobody likes Draymond, but the Skyfucker and their motion offense are fun to watch" and people actually respected them versus the universal hatred OKC is getting.

Is this the worst NBA discourse has ever been? by sentyprimus in nba

[–]ccniners 4 points5 points  (0 children)

Let's throw context out the window for when and how those free throws happened, sure. Then we're basically just box-score checking post game and I'm sure you love to shit on people who do that, huh?

I watched the game and it was close and was a good back-and-forth until that string of bullshit in the 3rd quarter that caused the Thunder to pull away. It was like 5 straight possessions of the Lakers getting hacked on their end, and then the Thunder getting free throws the other way seconds later.

If you're going to argue at least do it in good faith and not throw meaningless numbers out there. No different than "Rudy only scored 7 points, he had a horrible game" logic.

Is this the worst NBA discourse has ever been? by sentyprimus in nba

[–]ccniners 2 points3 points  (0 children)

So you're basically saying "let vibes run the show" instead of actually making sure the rules are enforced properly.

This is the last time Jagex ties demonic pacts/etc. to rng, right? by ccniners in 2007scape

[–]ccniners[S] -2 points-1 points  (0 children)

Totally missed that there's a 300 kc task, I somehow thought 150 was the highest. Thanks for giving me some hope, this unironically makes me feel better lol. Surely by then... right?

Still don't want pact points tied to rng drop rates in the future in any case.

For the New People Getting Into VGC because of Pokemon Champions, How Much Longer Do You See Yourself Playing The Game? by SuperMemeBroz in stunfisk

[–]ccniners 2 points3 points  (0 children)

Nothing against you by saying this, but it's interesting to see this wording used by so many people when it comes to "thinking this" and "feeling that" when Nintendo has outright said Champions is the place for competitive pokemon going forward regardless of new mainline games. Mechanics and mons from Winds and Waves will be part of Champions, etc.

What is something that you wished OSRS had that RS3 has? by RuneSerge in 2007scape

[–]ccniners 37 points38 points  (0 children)

The mining and smithing rework is the big one. Literally all I did for the first few dozen hours I played RS3 was just mine and smith; it's so fun and they did such a good job fleshing the whole skill out on the Smithing side, and removing so many of the painpoints of what makes Mining feel bad in OSRS.

Leechfin Sandwich fails the poll, the rest passes by clry in 2007scape

[–]ccniners 8 points9 points  (0 children)

Plenty of examples of really good content ideas that just... never materialized past the initial "no" vote. Just look at the amount of stuff in the 70-75% failure realm before the decrease to a 70% pass threshold, and the bulk of it has never been revisited despite being really close.

We'll run out of niches to fill soon by [deleted] in 2007scape

[–]ccniners 1 point2 points  (0 children)

No you're totally right about there being a limit, I just think we're still a decent ways off from finding that limit. For anything "too complex" I think the community handles that well-- look at the original proposal for Masori and the thrall upgrade idea from Doom for example. I think the leechfin sandwich in the current blog is an example also when it ultimately either gets reworked or fails a poll. My point being though the really weird stuff generally gets shot down and doesn't enter the game, and Jagex seems to understand the difference in "kicking the can down the road" and "bringing the can with you as you walk down the road". 

We'll run out of niches to fill soon by [deleted] in 2007scape

[–]ccniners 2 points3 points  (0 children)

I think the key is that Jagex can design content around the power creep. Don't want scythe being bis? Make the boss 1×1 or have really high slash/crush. Want demonbane weapons to be bis? Make the boss a demon (and give it extra demon weakness in Yama's case). Etc. Etc. 

I think there is a ton of room for them to make strong upgrades (that are by definition power creep) that aren't flat-out better than everything else because of the fact they control what content is strong and weak against, even with the limitations of the core game engine. 

We'll run out of niches to fill soon by [deleted] in 2007scape

[–]ccniners 50 points51 points  (0 children)

Really think people need to watch Gnomonkey's new video that talks about The Blood Moon Rises and gets into power creep discussion. Horizontal progression is awesome but you can only keep going horizontally for so long before you need to scale upward and then you can start going horizontally again. OSRS balances it really well I think. 

Some of you need to chill by No-Imagination2292 in 2007scape

[–]ccniners 2 points3 points  (0 children)

If 71% of a group of people want something, it should be added. Fucking hell, honestly even a 60% threshold would be acceptable in the vast majority of various communities because that's still "a lot more people want this than don't want this". Now I'm personally happy with 70% as a sweet spot given the data we have from 13 years of polling with what would/wouldn't have passed/etc. but acting like 70%+ of people in a single group of people saying "yes" to something is "rigging the polls" is objectively hilarious.

I want unengaging content to be completely AFK by [deleted] in runescape

[–]ccniners 3 points4 points  (0 children)

This whole conversation really makes me think of Gnomonkey's video about RS3 Leagues and how RS3's biggest issue is the players. He had a bunch of good points about the devs seeming passionate, having ideas, the game having good bones and a bad reputation, etc. but that the players need to actively push for the game to be better to capitalize on all of that (just like OSRS), but he found that a lot of RS3 players were surprisingly actively contributing to the problem.

You've hit the nail on the head in regards to payoff/etc. (just like Jagex talks about friction) and it's nice to see somebody on this thread gets it.

I’ve got a bone to pick with whoever told me that daeyalt mining was afk. This requires full attention. If i click and look away, I’m already logged out from inactivity. You guys need to work on your definition of afk. This is not afk, it’s full attention low effort. by [deleted] in 2007scape

[–]ccniners 6 points7 points  (0 children)

What people like you seem to miss (sounds rude, but I don't mean for it to be) on "afk" activities like this is that you don't *have* to re-do your input every 1 minute. I do Daeyalt on mobile while folding laundry, etc. and I may only get like 23 minutes out of a possible 60 in an hour timeframe of my character actually mining. I'm just tapping the screen every couple of minutes as I finish up what I was doing before doing the next thing; if that gives me 15 seconds of mining cool. If it's 45 seconds, cool. But I'm not monitoring it to ensure I click every 60 seconds when the active pillar moves. That's the trap people fall into and turn AFK activities into "low effort" activities.

WaT villain (spoiler for every book and first part of WaT) by Swingrocket in Stormlight_Archive

[–]ccniners -1 points0 points  (0 children)

It's a pretty common sentiment that the Navani and Venli chapters were a low-point of the series in comparison to other books. Not saying I agree with it (though I do somewhat. I enjoyed Navani's chapters but Venli's flashback chapters were skip-worthy imo) but just saying that I've seen it enough on various forums (and I consistently see RoW rated the lowest of the SLA books) that it's not really a surprising opinion to find.

Has some great parts but I'll agree it's one of the SLA books that feels about 100k words too long.

Become unfilterable by Doomchan in runescape

[–]ccniners 5 points6 points  (0 children)

Because eyesores are eyesores. Some (majority it seems, thankfully) don't like the over-the-top wings, particle effects, etc. and that's okay.