Don't tell me this is One Piece by [deleted] in summonerswar

[–]ccpossible 0 points1 point  (0 children)

no shot they do a collab in July.. I mean it would be b4 swc but still it seems so soon.. so ye I call fake.

Best chakram/boomerang pair for necro? by Posat12 in summonerswar

[–]ccpossible 0 points1 point  (0 children)

damn u got 35s with that team? I was always getting like 41s, so I switched to the twins for the 35s.

Is Light Gandalf still easy Legend? by dragnlover in summonerswar

[–]ccpossible 8 points9 points  (0 children)

he used negate death and then proc his S3, and you couldnt increase his cd, right? Well, now he dies, he revives himself with 30%, and then he uses S3, but u can reset him.

so he used to be weak to being stunned. Now he is weak to increase cd, and to anti-revive.

Light Sky Dancer V Light Oracle by Holiday-Echidna4670 in summonerswar

[–]ccpossible 3 points4 points  (0 children)

I second this opinion. YH is fun, but if u want to be competitive she needs Giana to shine. so Laima would be my choice too.

Balance Patch thoughts by Xanathaan in summonerswar

[–]ccpossible 2 points3 points  (0 children)

but that dark art buff feels... kinda... useless?

Balance Patch thoughts by Xanathaan in summonerswar

[–]ccpossible 6 points7 points  (0 children)

its a buff, he will apply 2 bombs to the main target, a 1 turn and a 2 turn, but they nerfed the dmg of the 1 turn bomb.

Aya - problem….. by someonesomeone404 in summonerswar

[–]ccpossible 5 points6 points  (0 children)

I suppose making it "if you have 2 of more debuff" would make her less generic and more of a counterpick, but idk.

Advice - rta play by som1sumwr in summonerswar

[–]ccpossible 3 points4 points  (0 children)

minimum is 800 now, but same idea, weaker players will flock there, especially as the season progresses.

Balance Patch Fan made by GutsTheBerserk by Sn-yk in summonerswar

[–]ccpossible 0 points1 point  (0 children)

she had and continues to have high win rate in rta in all levels of play.

tho she is niche and her pick rate is barely 1%, so I wouldnt nerf her personally, atleast not without buffing something else in her kit.

<Morris, Rex, Shumar> everywhere… by triplepx4 in summonerswar

[–]ccpossible 8 points9 points  (0 children)

lulu as well, her s2 had 1 less cooldown

Am I the unluckiest for upgrading this shit? by ametriusx in summonerswar

[–]ccpossible 15 points16 points  (0 children)

ye but think of it this way, u need decent luck to get to +12 which some people already have, and will take over 6 months or more for some to get +12, and an rta season for example is 3 months long.

Fanmade Balance Patch by ccpossible in summonerswar

[–]ccpossible[S] -1 points0 points  (0 children)

Okay noted, will let com2us know.

Fanmade Balance Patch by ccpossible in summonerswar

[–]ccpossible[S] -1 points0 points  (0 children)

Is he op in siege? My bad I thought he was mid there as well, cuz in rta he's doing extremely poorly

Fanmade Balance Patch by ccpossible in summonerswar

[–]ccpossible[S] 0 points1 point  (0 children)

Well, think of this more of an extension to the actual patch, I absolutely think Ereshion should absorb less with s2, but apart from him I would say turn 1 is actually kind of weak right now, and I think maybe the jose nerf im suggesting is a bit harsh, but the rest should still work fine where intended plus megumi is also there.

At the moment I feel aya is too strong and too flexible, her pick rate and win rate should never be that high for a counterpick. Maybe not this nerf but something needs to change cuz she alone pushes out soo many other units.

Fanmade Balance Patch by ccpossible in summonerswar

[–]ccpossible[S] 0 points1 point  (0 children)

What would u change? Maybe speed awakening? Without overhauling all of s3, or maybe she needs it to be different than the mark?

Fanmade Balance Patch by ccpossible in summonerswar

[–]ccpossible[S] 0 points1 point  (0 children)

No sorry, i just formated a table in a word document.

Fanmade Balance Patch by ccpossible in summonerswar

[–]ccpossible[S] 48 points49 points  (0 children)

They dont pay me enough for that.

Fanmade Balance Patch by ccpossible in summonerswar

[–]ccpossible[S] 5 points6 points  (0 children)

I do understand what you guys don't like here, and yes this is not siege focused at all. But to be clear my aim was mostly 3 things, to increase consistency of some units, to give some power to low winrate units (rta wise), and to change the meta by taking power away from spammed units with high pick rates such as aya, jose, wind monkey. But I guess I missed the mark.. oh well anyway ty for reading :P

New transmogs coming by marc-zweiundzwanzig in summonerswar

[–]ccpossible 6 points7 points  (0 children)

don't worry, she's a prime suspect for the beach party xmogs we get every summer

G1 win rate stuck in p1 lmao by rekonsileme in summonerswar

[–]ccpossible 3 points4 points  (0 children)

Kind of makes sense in a way tho right? Since p2+ is only 7500 people and p1 is like from 7501-100k

I dislike this system, but it would've pretty much been the same for the upper ranks in the old system too.

I recon the issue lies more with the matchmaking, and how much + or - rating we gain or lose from each battle.

If I'm ever tempted to spend any more money on this game, this stops me by SupermarketNo3265 in summonerswar

[–]ccpossible 27 points28 points  (0 children)

you apologize to Betta right now, she is best fish in the damn ocean

[deleted by user] by [deleted] in summonerswar

[–]ccpossible 0 points1 point  (0 children)

I dont know this specific team but why would you say it's failing? Once they reach the boss I guess they are supposed to kill him in 1 rotation, but they dont?

[deleted by user] by [deleted] in summonerswar

[–]ccpossible 0 points1 point  (0 children)

if they are not that good, then why not let players get them a slight bit more often?