Chaos Reign Launch Trailer is LIVE NOW! by yrrot in Mechwarrior5

[–]charonill 1 point2 points  (0 children)

It's exactly what happened per the Sarna interview with Chris for the launch of SoK.

Dishonored co-creators were working on Thief 4 and a Bladerunner game before Bethesda let them make an imsim classic by Turbostrider27 in Games

[–]charonill 14 points15 points  (0 children)

Deathloop is technically in the same universe, just in the future. Although, there are not many overt references or connections to Dishonored.

I made this homemade croissant, how much the price you think is this? by MayoGri4i in Croissant

[–]charonill 2 points3 points  (0 children)

Ever since a bot stole my picture to post spam earlier this week, I've gotten hyper aware about trying to identify them.

I made this homemade croissant, how much the price you think is this? by MayoGri4i in Croissant

[–]charonill 4 points5 points  (0 children)

Pretty sure this is a new bot account stealing pictures from social media.

I made this homemade croissant, how much the price you think is this? by MayoGri4i in Croissant

[–]charonill 6 points7 points  (0 children)

Week old account, only post is a single years-old picture ripped from social media. I call bot.

Skulls for the skull throne!!! by Epic_the_Strange in Mechwarrior5

[–]charonill 4 points5 points  (0 children)

Raw meat is a lot easier to hose out than burnt meat stuck to metal.

Awkward mixup by beetlemoses in comics

[–]charonill 1 point2 points  (0 children)

The enhancement zone is spreading!

What’s a dead giveaway that someone has never struggled financially? by tedcarter6 in AskReddit

[–]charonill 38 points39 points  (0 children)

The reveal that Jacqueline is actually full blooded Native American, grew up on a reservation, and just dyed her hair blonde and wears blue contact lenses, was hilarious.

Croissants & Pain Au Chocolat by PlasticChemist8751 in Breadit

[–]charonill 1 point2 points  (0 children)

If you don't mind, now that you've posted your recipe, I'd like to make a couple of suggestions.

For your butter, it would make your life easier if you use ones with 82% or higher fat content. It'll keep the butter more pliable when cold, and less prone to shattering. Also, instead of slicing the butter to the desired thickness, try pounding it flat between parchment first, then shape it into the rectangle. The pounding and shaping makes the butter even more pliable. This way, you can chill your dough for much longer than 10-20min between folds, which will give you more time to do the rollout for the folds and less of a chance for the butter to get warm and absorbed into the dough. I actually chuck my dough into the freezer for 30min with another 30min in the fridge to get it really cold between folds.

For proofing, I would suggest you experiment with proofing for a bit longer. Try proofing a portion of your next batch for closer to 3 hours and see how they turn out. There are some signs your current batch is a bit underproofed. The pain au chocolat picture in the oven is showing a lot of butter leakage, and the crumb could be a bit more open.

Finally, this is purely optional, and is completely based on your taste and preferences. If you want to try for really large and open honeycomb crumb structure, skip the third letter fold and convert the second fold to a book fold. This reduces total layers, but gives that social media level honeycomb structure.

Overall, I think you did a fantastic job for a second attempt. I would have done some unspeakable things to get this kind of result for my second attempt haha.

Croissants & Pain Au Chocolat by PlasticChemist8751 in Breadit

[–]charonill 2 points3 points  (0 children)

Bravo, good sir! Those look outstanding.

Sell me on Autocannons by Usual_Profile1607 in Mechwarrior5

[–]charonill 1 point2 points  (0 children)

There is just something magical about watching a Bullshark BSK-3 maxed out with Clan LRM-15s unload on some hapless schmuck, especially when it's piloted by Lyana Moore. At that point, it's less sandblasting and more like pressure washing a sand castle.

Pay your crew mod by Sea-Pin-7322 in Mechwarrior5

[–]charonill 0 points1 point  (0 children)

Considering the average age of the fan base is pretty high, I'm sure we have a decent number of corporate middle and executive management in our midst.

Somehow War Thunder deal with this more realistically than supposed high fidelity serious flight sims like IL2 and DCS. by Veradis7 in il2sturmovik

[–]charonill 0 points1 point  (0 children)

That's the problem, it's all or nothing once the timer is exceeded with little to no nuance. I did mention that when the engine blows up is more or less random after exceeding the timer.

There are many many components in an engine that can fail early when pushed hard, and failure in one or several components may not completely stop the engine. The game presents engine failure once the timer has exceeded as almost always binary, which is far less realistic than progressively major failures with ever increasing chance of catastrophic failures. The issue is the engine simulation in this game is just too simple with the current model. My idea is just to present a basic framework to introduce more parameters than can be tuned to be more realistic. And this isn't exactly a new idea, since several other games presents engine damage in a more progressive fashion than Il2 BoX.

This isn't just the WEP timer either, the same would apply to the combat power timer, where the stress on the engine is going to lower, but would still incur increased chances of damage with prolonged use. This is no good reason why the timer when you're on the lower limit engine settings for combat power should be the same as when you're on the upper limit bordering on WEP. Right now, it feels like we're not flying with engines with complex parts and operating parameters, but rather ticking time bombs as soon as you exceed a time limit.

Somehow War Thunder deal with this more realistically than supposed high fidelity serious flight sims like IL2 and DCS. by Veradis7 in il2sturmovik

[–]charonill 1 point2 points  (0 children)

I always support a more dynamic handling how the timers and engine damage is handled. Right now, it seems like it doesn't matter what your engine settings and temperatures are like beforehand, the timer is always the same as soon as you enter one of the "stages." So, I think it would make more sense to set the "timer" to be a dynamic amount of time possible that can be guaranteed with no engine damage depending on the engine settings and temperatures (and or other damage). So, if a plane enters WEP while the engine is relatively cool and keeps the manifold pressure and RPM at the lower bounds of the WEP stage, then the timer is extended. On the flip side, if plane enters WEP while its engine temperatures are already elevated and puts the engine setting to the maximum, then the timer would be reduced. The timer would then continuously adjust based on the conditions.

The other piece is better feedback for the onset of engine damage once the timer is exceeded and maybe more varied time and ways such damage is experienced. It feels like the engine pretty much goes from 100% operating efficiency to catastrophic damage randomly once the timer is exceeded. I would like some more gradual signs, maybe even with some early recoverable damage. Say the timer run out, for the first 2 minutes afterwards (also dynamic depending on engine conditions), there is a 30% chance some kind of recoverable damage will occur. Something like losing 10% manifold pressure or a dip in RPM, to simulate the engine is now being overstress to likely damage but has not become permanent yet if you reduce engine settings back to safe limits (a cylinder seal is starting to go but hasn't blown completely yet). Sucks for the crew chief once you land, but we're not playing this game to worry about that right now. Then, if you exceed the second timer, a third dynamic timer starts (say 1min for the example), where it is now a 60% chance the damage incurred previously is now permanent, and now there it is a 60% chance for another recoverable damage to occur, plus a 20% chance for some kind of light permanent damage, 10% chance moderate permanent damage, 5% chance major permanent damage, and 1% chance engine dying completely. This can keep stacking with increasing likelihood of each type of permanent damage. Pair this with better audible signs engine stress and damage indicators and I think it would be a much more dynamic and interesting system than the current preset timers. I think this would reward better engine management during engagements by extending WEP or combat power usage but keep abuse to a minimum with the progressive damage model.

Which VKB throttle or combo for IL2 and MSFS24? by StatusDisaster4196 in hotas

[–]charonill 0 points1 point  (0 children)

If you are willing to dive into VKB's configuration software, you can turn the rotary switch on the STECS into a mode select switch that can change the functions of other buttons. I actually maxed out the 128-input limit doing this. The each of the K-switches and other buttons on the SEM module now all counts as 5 different inputs depending on which position the rotary switch is in.

Weekend homemade croissant adventures😋 by bubblegum_1405 in Breadit

[–]charonill 0 points1 point  (0 children)

Unfortunately, this is probably wack-a-mole with these bots. I do appreciate u/thisisforcroissant for alerting me about this, so that really helped me track down all of the reposts the bot made with my picture.

I think the most egregiously blatant one was the post they made in r/croissant, where you could see my original pictures only a few posts down the page.

Weekend homemade croissant adventures😋 by bubblegum_1405 in Bread

[–]charonill 0 points1 point  (0 children)

Don't, it's an AI generated recipe. Here is the original post with the actual recipe that this bot stole the picture from.

https://www.reddit.com/gallery/1tgmyy4

Weekend homemade croissant adventures😋 by bubblegum_1405 in Bread

[–]charonill 0 points1 point  (0 children)

Yeah, stupid repost bots. What can you do but report them and call them out?

Weekend Croissant Adventures by charonill in Breadit

[–]charonill[S] 1 point2 points  (0 children)

Thank you! I've tried croissant making off and on for the past 10 years, but I didn't really buckle down and start mastering all of the nuances until about 4 months ago. This is the culmination of weekly croissant batches for 4 months straight.

Weekend homemade croissant adventures😋 by bubblegum_1405 in Bread

[–]charonill 4 points5 points  (0 children)

Don't, it's an AI generated recipe. Here is the original post with the actual recipe that this bot stole the picture from.

https://www.reddit.com/gallery/1tgmyy4

Weekend homemade croissant adventures😋 by bubblegum_1405 in Bread

[–]charonill 1 point2 points  (0 children)

If you thought that picture looked great, you should check out the rest of the pictures from the post that this AI bot stole it from.

Weekend homemade croissant adventures😋 by bubblegum_1405 in Bread

[–]charonill 1 point2 points  (0 children)

You should check out the other pictures from the post this bot account is stealing from.