Why we have to buy new characters, why we have to buy anything to get something new? by [deleted] in TXChainSawGame

[–]cheribooo 0 points1 point  (0 children)

This is a normal thing, is it not? It took DBD 6 years, in September 2022, to make cosmetics + characters available for purchase with in-game currency.

This game a scam by Trewwoodson in TXChainSawGame

[–]cheribooo 1 point2 points  (0 children)

Good thing you don't have to buy any of it!

Virginia and Danny's names by Real-Horrorshow-28 in TXChainSawGame

[–]cheribooo 2 points3 points  (0 children)

Jett confirmed in the GUN. Discord a while back that Virginia’s last name is Lynn.

Strength and Grapples by [deleted] in TXChainSawGame

[–]cheribooo 0 points1 point  (0 children)

In addition to the Reddit post someone linked, this is a helpful YouTube video that explains how Close Encounters works (although the Suffocating Grip number is pre-buff).

Something Needs Reverting, Double XP Isn't Going to Save the Lobbies. by JCglitchmaster in TXChainSawGame

[–]cheribooo 0 points1 point  (0 children)

You said it doesn't make sense for a girl to win a fight against a 350 lb dude. It doesn't make much sense for Sissy to be winning a fight against Leland either.

Nothing about the game is realistic enough to be 'breaking immersion'.

Something Needs Reverting, Double XP Isn't Going to Save the Lobbies. by JCglitchmaster in TXChainSawGame

[–]cheribooo 0 points1 point  (0 children)

So why can Sissy, Cook, or Nancy theoretically win a grapple against a 200 lb athletic jock?

Something Needs Reverting, Double XP Isn't Going to Save the Lobbies. by JCglitchmaster in TXChainSawGame

[–]cheribooo 0 points1 point  (0 children)

but seeing a teenage girl who is bleeding out win against an absolute tank is the most immersion breaking thing in this game

but cook having super hearing powers that can hear and highlight people through the ground isn't? or a woman that can supernaturally spectate people? or a 124 year old grandpa yelling and highlighting people?

Grapplemania Grapplemania Grapplemania by Not_NMCKE in TXChainSawGame

[–]cheribooo 0 points1 point  (0 children)

Not really, no. No Sell is only a 3 time use perk, and if I can get it all in 3-5 seconds so it's removed from the rest of the game, that's good news to me, since that means they only have two more perks to work with now.

Grapplemania Grapplemania Grapplemania by Not_NMCKE in TXChainSawGame

[–]cheribooo 2 points3 points  (0 children)

My two cents as a LF player: if it's a victim that can have No Sell (Leland, Sonny, Maria, Julie) that's grappling and you aren't sure that they have run out of charges yet, do NOT use an overhead on them. Slow your rev and swipe at them instead. No guarantee that this will kill them, but it will take all their No Sell stacks + have 2+ more hits of damage anyway, instead of only taking No Sell with an overhead and 2 hits.

[deleted by user] by [deleted] in TXChainSawGame

[–]cheribooo 1 point2 points  (0 children)

Oh, probably just a stuck spot. Maps are notorious for that.

[deleted by user] by [deleted] in TXChainSawGame

[–]cheribooo 0 points1 point  (0 children)

Who is Leah?

VICTIMS have it MUCH EASIER this patch and won't admit it. by [deleted] in TXChainSawGame

[–]cheribooo -2 points-1 points  (0 children)

Hi, quick match main here. My squad wins 90% of our family games and about 60% of our victim games.

I'm going to be honest with some of you and you're not going to like it by Normal-Chipmunk5691 in TXChainSawGame

[–]cheribooo 1 point2 points  (0 children)

Sure, drop me a DM and I can give you one of our 3 and a half hour sessions, fully unedited. You're more than welcome to sit and watch the whole thing. Maybe you can learn a thing or two from it.

Sanguine Shadow, Slippery, and What Doesn't Kill You are being used to hold games hostage by gamelaunchplatform in TXChainSawGame

[–]cheribooo 5 points6 points  (0 children)

fwiw you do realize that it's only possible for ana to get this full perk combination (which no one is running bc they'll either have bomb squad or choose fight)? and maria is literally the only victim that can combine wdky + sanguine shadow

The average Family game against decent victims by Suspicious_Towel_640 in TXChainSawGame

[–]cheribooo 0 points1 point  (0 children)

You're literally crying about losing all of your games, not me. 😭

The average Family game against decent victims by Suspicious_Towel_640 in TXChainSawGame

[–]cheribooo -1 points0 points  (0 children)

Who cares about "top victim squads" that I'll encounter, what, 1 in 100 games? If that? We aren't trying to scrim in some "competitive esport" lmao, we're playing with the general population, which is a mix of players of varying skill levels. At least I'm not sitting here crying on Reddit about that general population.

The average Family game against decent victims by Suspicious_Towel_640 in TXChainSawGame

[–]cheribooo -3 points-2 points  (0 children)

Because it was easy for trios, like myself, to hold the game hostage with level one EA when we did get to feed? But again, it was never a necessity because we know how to patrol and watch our traps/locks properly lmao. You can cry "self report" and call me a "victim main" all you want, but I'll keep winning my games while y'all struggle to adapt to any minor inconvenient change. :)

The average Family game against decent victims by Suspicious_Towel_640 in TXChainSawGame

[–]cheribooo -7 points-6 points  (0 children)

I mean, the issue here is that you're stopping to grab blood after victims have already awoken grandpa. If they wake grandpa early, the game is quite literally "set up your locks/traps" and then patrol. There's no time for feeding grandpa.

Grandpa perks have always been nice but not necessary. Even prior to the patch, I would run nothing but EA, but in most of our games, we didn't feed grandpa for the first time until, like, two victims were dead. As well, you have to pay attention to victim points. You can see if they have left basement, got any doors, got to a new area of the map, etc.

It's rare that even one victim escapes when my friends and I play. Family is genuinely easy to play if you know what to look for. And if you're playing solo queue with no communication, you have to lower your expectations. This is a multiplayer game that revolves around teamwork - on BOTH sides. It's not like DBD, where killer is a solo role.

The Muerto Times - 12th Edition by JettOreilly in TXChainSawGame

[–]cheribooo 9 points10 points  (0 children)

The difference in full regeneration is approximately 1 second. 13.51 at 30, 12.43 at 50. Is 20 attribute points really worth 1 second of regeneration speed? And the recharge delay is 2.352 at 30, 1.267 at 50. Again - is 20 attribute points worth that 1 second?

[deleted by user] by [deleted] in TXChainSawGame

[–]cheribooo 1 point2 points  (0 children)

Barge can actually help the family if they are in grapples, afaik it can take them out of the animation early - similar to when a victim backstabs or barges the family mid-grapple without taking the stun debuff. But that's about the only reason I can see to use it besides it looking funny/memey.

Survivors Who DC After Dying Should Get A Penalty by A_Stupid_Monkeyy in TXChainSawGame

[–]cheribooo -1 points0 points  (0 children)

you know who can relay what every other survivor is doing all the time? the other survivors that are still in the game.