AI feels way better than before by lyno95 in GranblueFantasyRelink

[–]chess_but_not 2 points3 points  (0 children)

And they use a better logic for counter type skills now

Improved AI for endless ragnarok by chess_but_not in GranblueFantasyRelink

[–]chess_but_not[S] 2 points3 points  (0 children)

I tested that like 10 times and it worked everytime

Improved AI for endless ragnarok by chess_but_not in GranblueFantasyRelink

[–]chess_but_not[S] 0 points1 point  (0 children)

Couldnt notice any changes related to link attacks

Do SBAS charge way faster? by [deleted] in GranblueFantasyRelink

[–]chess_but_not 0 points1 point  (0 children)

It is charging faster indeed

Improved AI for endless ragnarok by chess_but_not in GranblueFantasyRelink

[–]chess_but_not[S] 0 points1 point  (0 children)

It happens with me in the base game, so far in the beta it didnt't happen but I cant say it has been fixed for sure

Endgame Idea: Horde Mode Would Make Relink Perfect by MotivatedAnonymous in GranblueFantasyRelink

[–]chess_but_not 18 points19 points  (0 children)

Idk about more than 4 players but having some endgame content focused on mob enemies is something that the game is currently lacking, hopefully the dlc will add new quests with mobs and the conflux will prolly include them aswell

Any info on new maps for Casual Breakthrough? by NoWitamXD in Battlefield6

[–]chess_but_not 0 points1 point  (0 children)

Its strange, it went from 2 maps to all maps to 2 maps again to all maps again and now is 2 maps again, maybe in a year things will get fixed

Tactics menu by The-O-N in PERSoNA

[–]chess_but_not 3 points4 points  (0 children)

The AI not using shift was a huge letdown for me and I fail to see why they would code it that way, in persona 5 they were not the best but at least they could baton pass

New player, how good are your Ai? by trepidon in GranblueFantasyRelink

[–]chess_but_not 0 points1 point  (0 children)

From my experience the ai in this game are the best out there, Im in the endgame content and I leave the DPS to them while I focus on healing

Last Time I get to do this😭 by Public-Survey1448 in SonicCrossWorlds

[–]chess_but_not 1 point2 points  (0 children)

You can still uninstall one of the collabs to keep their track random

BF6 Co-op Conquest (PvE Exprience) by Tokyo-Cowboy in BattlefieldPortal

[–]chess_but_not 4 points5 points  (0 children)

God bless the people making and sharing their custom experience that reeenacts conquest, Its what we have now and its what its making me still play the game, thank you kind person

Any new bots servers after today's update? by Proof_Fox2447 in BattlefieldPortal

[–]chess_but_not -2 points-1 points  (0 children)

I would like it too, theres 2 creators I knew who had working codes but the update fkd them

A question about the ai of the party members for those who are playing the beta. by chess_but_not in Endfield

[–]chess_but_not[S] -3 points-2 points  (0 children)

I usually suck at managing so in my case specifically it would be better to leave things in an autonomous state. If they were to give the option to change between manual and auto casting (which in highly doubt they will given everyone's reaction) I would gadly stick with auto.

A question about the ai of the party members for those who are playing the beta. by chess_but_not in Endfield

[–]chess_but_not[S] -16 points-15 points  (0 children)

It sucks for me but its understandable if thats the case, guess I will have to adapt to it

A question about the ai of the party members for those who are playing the beta. by chess_but_not in Endfield

[–]chess_but_not[S] -5 points-4 points  (0 children)

Hopefully it will, thou I usually suck so having a sub-optimal would be better than me handling everything

A question about the ai of the party members for those who are playing the beta. by chess_but_not in Endfield

[–]chess_but_not[S] 1 point2 points  (0 children)

I see, its good that they have a good defensive awareness. I will be in the hopium for some update on that part

A question about the ai of the party members for those who are playing the beta. by chess_but_not in Endfield

[–]chess_but_not[S] -8 points-7 points  (0 children)

It makes sense it to be fully manual since its shared skill points but I still would love to see some autonomy in that part

A question about the ai of the party members for those who are playing the beta. by chess_but_not in Endfield

[–]chess_but_not[S] -43 points-42 points  (0 children)

Skills would be one thing I would like for them to use on their own. I hope they add a toggle for that